The first time I appeared in a porno movie I ended up hanging off of a rooftop with Spider-Man’s crotch in my face. That he was fully clothed is a minor detail. Such is the life of a Geek Porn Star, which is a nice way of saying that I have a couple of small cameos in Spider-man vs. Superman XXX and the upcoming Star Wars XXX parody from Vivid. How did such a thing happen? Let’s go back a bit.

The year was a couple of years ago, when a young upstart film critic from Los Angeles named me met a less-young upstart Geekscape founder named Jonathan London. A little film called Who’s Nailin’ Paylin? was only just making the rounds as a top flight pornographic parody of everyone’s favorite Republican vice-presidential candidate, and I had procured myself a copy for the sake of irony. And masturbation. Jonathan London liked that – the irony, that is – so he and Brian Gilmore suggested that I write a review. The gag would be that I would write a terminally serious critical overview of the film, treating it as reverently as one would Citizen Kane. And thus Geekscape After Dark was born. Hustler Magazine discovered the review and supported the series, originally intended as a one-off, and I swiftly began running the already flimsy excuse for a joke into the ground, filling notebook after notebook with such observations as “Brightly colored costumes in Not the Bradys XXX = Umbrellas of Cherbourg reference” and “This Ain’t Hell’s Kitchen XXX does not take place in Hell’s Kitchen… Discuss.”

And eventually there were set visits, to which Geekscape was invited by legendary pornographic director Axel Braun, a man who texted me as I was writing this article to make certain I introduced him as “the reigning AVN and XRCO Director of the Year,” and to specify that he is “awesome.” Gilmore and I set about our task not so much like kids in a candy store but like 20-something dudes on a porn set, between which there are notable similarities. What we discovered was that shooting pornography was a lot like shooting any other kind of movie. It consists primarily of waiting around to do your job, giving us ample time to get to know Axel Braun and discover that his geek brain was just like ours: passionate, a little dorky and filled with pop culture minutiae. The majority of our visit was spent brainstorming ideas for new pornographic parodies, including the now-famous Batman XXX parody, which justifiably won many awards and pretty much ended my interest in continuing Geekscape After Dark. If the joke was that I over-praised simplistic and naïve filmmaking, then it ceased to be funny when the movies were actually pretty darned good.

Since that fateful day I’ve visited a few other Axel Braun sets for Geekscape, which always sounds fun in theory but in practice I’ve never entirely enjoyed being on a film set as a member of the press. Everyone is always very nice and accommodating, but as the one person on the production who isn’t actively contributing to the creative process I always feel like I’m in the way. At worst I’m an obstacle to be overcome. At best I’m a welcome visitor who constantly needs to dodge the crew as they run around doing their ‘real’ jobs. As a film school graduate who’s been in a fair share of productions in as an actor, script supervisor, boom operator and so forth, it’s humbling and occasionally outright annoying to see everyone around you work their asses off and have nothing useful to contribute yourself.

But then the day came when I was actually expected to contribute to a production, with my cameo in Spider-Man vs. Superman XXX. At the urging of Jonathan London, Braun allowed me to play ‘Willy,’ a snitch who gets interrogated by the amazing Spider-Man. Here at last I would be on-screen with my childhood idol, who crouched over me on a rooftop, wearing a suit covered in stains from what I could only hope was web fluid. My part: I would beg and plead to not get thrown off the roof, and then begrudgingly reveal that “Doc Ock and Luthor are going to Metropolis.” It sounded simple enough. Or at least it did until the 20th take.

So there I was, manhandled by my hero, my head hanging off a roof with the entire crew of a major movie production waiting on me to get my act(-ing) together. The director of photography was perched atop a ten-foot ladder on the edge of a three story building on a windy day with heavy equipment in his hands. My cunning creative decision to impersonate Scorpio from Dirty Harry was getting in the way. Axel Braun is no hack. He demands excellence from everyone in his crew. And we were not coming down off that rooftop until I’d got it right, even if it killed the camera guy in the process. No pressure, Bibbs. There’s a reason why my acting career began and pretty much ended with the web series Bus Pirates. Compared to porn stars, I suck.

When I was done, Braun came up to me and said, “Bibbs, when I watched your performance I could only think: Brando, Olivier, Gielgud…” “Yeah,” I replied. “They’d all think I sucked.” We had a good laugh, hiding my bruised ego (and neck, since I’d been resting it on concrete for the better part of an hour). We then proceeded to shoot the proverbial poo about the geekier elements of his superhero movies, and I made off-the-cuff remarks about how I’d make a great Jarvis in his upcoming Avengers parody. Axel Braun’s skillful ability to change the subject was evidence of his professionalism and tact.

But despite its bevy of geeky superhero cameos, Spider-Man vs. Superman XXX is nothing compared to Braun’s production of Star Wars. Visiting the set this weekend made for a bizarre trip down memory lane, as a set which had previously been filled with bondage gear and leather masks was now completely transformed into the famous Mos Eisley cantina. Strewn about the location was evidence of Star Wars fanaticism at work, from a spot-on replica of Luke’s speeder to a piece of an X-Wing cockpit which I could only assume would live up to its name in the near future. I’d been debating wearing Star Wars paraphernalia to the set but decided against it for fear of being “That Guy.” I needn’t have bothered: “That Guy” was everywhere, from crew members wearing their Star Wars underwear to actors comparing their Princess Leia tattoos. Star Wars XXX is definitely a labor of love, so much so that Axel Braun revealed that he’s abandoning the Hollywood gimmick of the day – 3D – to improve the quality of the product, despite previous press releases to the contrary.

That’s right. Braun is one of the only filmmakers in the industry to turn down what many consider to be ‘free money’ for the sake of their project’s artistic integrity. That the project is pornographic is incidental. This is Star Wars, and nobody wants it to suck. They should have thought of that before they put me in the film.

Axel Braun texted me to say that if I wanted to appear in the movie I should arrive early, at 10am. So I hopped in my car and braved the nefarious I-10 to make it more-or-less on time. Naturally, it wasn’t until 12 hours later that they would actually shoot the scene, so I had plenty of time to wander the set and make myself a general nuisance. Kimberly Kane, one of the most talented porn stars in the business and one of the most attractive humans alive was on set so most of my carefully chosen words came out something like “Whadsfef.akads.mvsd≤ƒxmcalkmx.f,cma.se.” I spent most of my time chatting with the crew about the trials and tribulations of working in the industry. The visual effects guy was knee deep in Spider-Man XXX, struggling to put together CG-shots of New York for Spidey to zip by on his webs within the budget provided. Axel Braun is a perfectionist, it seems, and it’s been tricky meeting his exacting standards. Braun showed me a clip of the upcoming film, in which J. Jonah Jameson chastises the wallcrawler for tearing up the city in a fight with the Juggernaut. It’s with a look of genuine disappointment in his eye that Braun reveals that the actual fight had to be cut for budgetary reasons.

Star Wars doesn’t seem to have too many problems in the budget department. Although yes, it’s not a $100 million production, the prop room is filled with a variety of impressive monster masks to populate the background of the Mos Eisley cantina, and a set of spot-on Stormtrooper outfits. Of course, these Stormtroopers are equipped with bare midriffs. To fill out the cast of the decidedly male-centric Star Wars series, Braun & Co. have decided to make all the Stormtroopers female. Fantasies, it seems, really do come true.

While Kimberly Kane and Aiden Ashley, playing Mos Eisley denizens Senni and Brea Tonnika, got it on in a corner of the bar for the cameras two things crossed my mind: 1) those characters are twins, so… hot… and 2) all the extras are being corralled. Yes, all the background actors were hanging out in a caged area below the rest of the stage, awaiting their moment to make pornographic history. There were many jokes about releasing the Rancor, but alas… he wasn’t on set that day.

As the waiting continued… and continued… and continued… I found myself in the costume department finding a suitable outfit. The first pass found me in a trenchoat, fedora and scarf thinking to myself, “Great. I get to cameo as Dr. Who.” It turns out that a Dr. Who XXX movie is in the works from Eli Cross, the writer of Star Wars XXX, but don’t call it a parody. When asked which Doctor he’ll be featuring in the film, based on The Three Doctors, Cross responds, “The 19th, 20th and 21st.” Why not just do a David Tennant episode? “Because I can’t get David Tennant,” he replies. Cross considers his upcoming film a canonical episode of the series, with – to quote the producers from Sullivan’s Travels – “a little sex in it.” That the Doctor is only supposed to have 12 regenerations in his life cycle is a minor point. He figures the showrunners are already thinking their own way around that little problem, and besides, as we both point out at the same time, The Master had his own regeneration cycle restarted by The Time Lords in the episode The Five Doctors. So it’s all good, folks. Have no fear.

Later, fellow Cantina denizen Labria (the red guy with horns), Jabba the Hut’s slave girl Oola and a couple of humans I didn’t recognize fornicate mightily together on a couch that I will later be forced to sit on for a shot. One thing to remember when visiting a porn set: hand sanitizer is your friend. The other thing to remember, as is shouted repeatedly throughout the day, is that “Porn is hard.” It’s as grueling physically and mentally as any other kind of film production, and so complaints, chain-smoking and repeatedly checked watches are common. But Star Wars porn is harder than most. Halfway through shooting the Cantina sequence in which Dr. Evazan (Kris Slater) and Ponda Baba (Brian Street Team) tell Luke Skywalker (Michael Vegas) that they like him and want to buy him a drink – a bemusing reversal of the original scene – they briefly halt production because Luke has been standing at the wrong part of the bar: the corner as opposed to the front. They eventually decide that it’s not worth reshooting, but that they seriously considered it speaks volumes to their dedication to the original film.

And by original film they do mean the original film. When asked whether Han shoots first, the filmmakers reveal that not only does Han shoot first but that he shoots Greedo in the back and then a couple more times once he’s dead. Point made. I’ve been asked not to reveal much about the surprises in store in Star Wars XXX, but since Braun himself spilled the beans about that little nugget back in March to Comics 101 I think I’m in the clear. I’ll give geeks a little hint of things to come when I say that Eddie Izzard was quoted repeatedly on set, and then step back into the shadows, a phantom.

I wish I had stepped back into the shadows when the time came to do the scene, because Axel took one look at me and decided that I looked “too normal.” Well, there’s a first. On set, the crew calls this kind of thing “Getting Axeled.” Everything’s going fine, they’re about to shoot, and the Axel Braun finds some detail that needs to be changed, halting production for his artistic vision. When I refer to Axel Braun as “The Stanley Kubrick of Porn” his crew winces, laughs or shakes their heads, but they don’t actually deny it. So he sends me back to the makeup room where they proceed to butcher my perfectly ungroomed beard and paint black swirls all over my face. Then I return to the set, looking like a total ass.

In the scene I get to try – and fail – to make time with sexy slave girl Oola. “It’s the part I was born to play!” I joke, fishing for a compliment. None were forthcoming. Later I get to introduce Obi-Wan Kenobi (Tom Byron) to Chewbacca. Chewbacca’s played by Alec Knight, who’s suffering under 40 lbs. of fur. He’s lucky he doesn’t have to wear pants in this scene. There’s no sex yet, there’s just a good chance that he’d die otherwise. Crewpeople are needed to fan his legs between shots, and sweat is trickling down from the nostrils on his mask. “Oh god,” I’m thinking. “Please don’t let me screw this up 20 times again. I don’t want to be held responsible for killing Alec Knight.”

An hour later, after I mug haphazardly at the camera after Obi-Wan Kenobi gives me the stink-eye (he’d just slaughtered Evazan and Ponda Baba seconds prior), Axel gives me the go ahead. I can leave now. The money’s on the dresser, apparently. Except there’s no money… just geek immortality. I’m 29 years old. Money would have been perfectly acceptable.

That was Day One on Star Wars XXX, formerly Star Wars XXX 3D. Thirteen hours, and I didn’t even stay until the end. Porn is hard. Later I would text Axel Braun for a follow-up question and asked when I was going to get my big sex scene. His response: “Lexington Steele almost backed out today… I was gonna have you stunt-cock for Vader… sadly the skin tone would have given it away.”

“Vader’s a white dude,” I replied. “You should be using a stunt cock anyway.”

“Um… ever wondered what the “dark side of the force” really meant?” 

Thank you Axel. Star Wars is in good hands.

You don’t see many ‘independent comedies’ anymore. Oh sure, there are lots of independent movies that aspire to make you laugh, but the term ‘independent comedy’ doesn’t really mean that. After the surge of the mid-90’s, when films like Clerks and Swingers briefly reigned supreme, this quirky subset of popular cinema split in two directions. Independent comedies became more refined, evolving into Sideways and its ilk, or they became more of a black sheep than ever. Plotlines involving 20-something guys hanging out and talking about… you know, stuff… quickly became archaic curiosities of a bygone age. Geekscapist Nick Gregorio’s new film, Green, harkens back to this lost, lamented era. It’s a comforting film, not an accomplished one, but back in the heyday of independent comedies that would have been enough. Now it’s relegated to the perilous land of self-distribution. 

Wait, Geekscape reviewing a film by a noted ‘Scapist? Where’s that journalistic integrity we’re so famous for, or at least once discussed briefly over hot dogs and beer? Have no fear, readers. I do not particularly know this Nick Gregorio person, nor do I care about his feelings. Besides, I work for more sites than just Geekscape anyway (and even on Geekscape have I ever pulled punches?). If Green blew chunks I’d tell you. It doesn’t, but that doesn’t mean I love it. It’s a flawed film that suffers from pacing issues and inconsistent performances, but that’s part of the whole independent comedy charm. This is the kind of comedy that offers mild bemusement instead of belly laughs, and likable characters instead of compelling ones. It’s just this damned movie, and it’s pretty good for what it is, and what it is… is just not bad.

Gregorio stars as Cole, a successful drug dealer from New York (he wears a suit and everything) who migrates to Hollywood to start a legitimate business… selling drugs. I suppose you can’t blame the guy for wanting to stick to his strengths. Cole moves in with his friend Ripp (Danny Myers), who has been working in a legal marijuana dispensary for a while now. He’s particularly fond of the free samples. But it’s not until Cole moves all the way out to Cali that he discovers there’s a moratorium on new weed outlets. What’s a career criminal to do?

Green the Official Trailer from Nick Gregorio on Vimeo.

Gregorio and his co-writer Troy F. Kaplan don’t have a particularly good answer to that question. Offhand the possibilities are many: he could ingratiate himself into the illegal side of the industry in a new and unfamiliar criminal underworld, or he could use his mob connections to strong-arm his way through the legal red tape. But Cole’s history of crime rarely informs his character, and pretty soon he’s content to take a 9-to-5 gig at Ripp’s place of employment, ‘The Garden of Weeden.’ That’s a major step down from his previous position, and a massive step down from his ultimate goal, but that’s nothing compared to the indignity of discovering that Cole’s asshole boss Wes (John Hawkes of Zombie Strippers, not John Hawkes of Winter’s Bone) is dating Cole’s ex-fiancé Bailey (Michelle Nunes).

Despite the strong set-up, Green never feels plot-driven. Nor is it driven at all, really. Despite likable – if spotty – performances all the characters are content to be in the film without actually propelling it forward. There’s a bit of a heist at the end but before that Green hits all the familiar independent comedy tropes like hanging out, smoking weed, dealing with annoying customers and finding out that your ex is dating the wrong guy. There’s nothing ‘wrong’ with these clichés – clichés are clichés for a reason – but despite some occasionally amusing situations and side characters the clichés distract from a plot that could have been a heck of a lot more involving than it is. And like many of its independent comedy ilk before it, the editing itself is tidy but relaxed, letting each scene breath. It creates an air of familiarity, making Green impossible to dislike, but it also saps the energy from a story that could have been lively and unexpected.

Oh yes, and Geekscapist Numero Uno Jonathan London plays a gangbanger, but his performance exists in a strange state of Quantum Entanglement, both reviewed and unreviewed. He’s in the film, that’s for sure, but to say any more about a man I know – and know well – would invalidate the entirety of the critique. I encourage you to see the film yourself to discover if his wild-eyed antics infest the film like a sudden, annoying outbreak of herpes (Editor’s Note: they do), or if his Mad TV acting style provides a pleasant change of pace from Green’s otherwise muted performances (Editor’s Note: barely, but only because you know him). Also of note, Geekscape frequent guest Amra “Flitz” Ricketts from Nerdiest Kids also appears in an entertaining capacity as the weed dispensary’s security guard.

Green is available on DVD at the film’s website (linked below), and fans of the 1990’s era of slacker comedies are encouraged to check it out for themselves to see if you’d like to hang out in a back alley getting blazed with the filmmakers or if you’d prefer to regard them from afar, amused by their foibles but not interested in joining them. It’s better than it has any right to be, given its ambitions, but those ambitions also limit its potential for excellence. Green is a likable film, and a fine promise of future greatness from its filmmakers, but it’s only the first step on the path to that greatness. Keep trekking, fellas. If Green is any indication… you’ll get there eventually.

Get your copy of Green from the film’s official website!

I am an Italian-American, and yet somehow Italian cinema is a blind spot of mine. That’s an embarrassing thing to admit – especially for a film critic – considering the geyser of culture that’s been spewing from Europe’s favorite phallus since the dawn of the Roman Empire. Yup, orgies and vomitoriums led to The Bicycle Thief and La Strada. It almost seems like a stretch when you put it that way. It’s a little easier to swallow the load of genre flicks Italy has dropped on the world from the likes of Dario Argento and Mario Bava, who are well known in the states for their various genre films. But Fernando Di Leo? Who the heck is he?

Independent distributor Raro Video is making a concerted effort to answer that question with their latest release, The Fernando Di Leo Crime Collection. The boxed set includes four of Di Leo’s crime films, including Caliber 9, The Italian Collection and The Boss, which make up his ‘Milieu Trilogy’ – a thematically connected series of films about organized Italian crime. Also tacked onto the set is Rulers of the City, a similar but less melodramatic caper starring Jack Palance. Are these movies the classics that America needs to finally recognize the genius of Fernando Di Leo, or are they just a bunch of neat Italian crime flicks? Let’s find out together, shall we…?

 

Caliber 9 (aka Milan calibro 9)

Caliber 9

The first film in Di Leo’s Milieu Trilogy stars Italian actor Gaston Moschin (The Godfather, Part II) as Ugo Piazza, a big lug of a guy who gets out of prison and into even deeper trouble. It seems that everyone in Italy thinks Ugo stole $300,000 from the mob and got himself thrown in prison to escape suspicion. If so, it didn’t work… because he’s still the prime suspect. But did Ugo do it? He spends the entire film insisting otherwise to an angry mob (double-meaning, there) but it’s not until the remarkable final act that all is revealed. The film that precedes it is a little less than remarkable, at least in my eyes. 

Caliber 9 is a very serious film, full of ponderous talking in rooms and speeches about how the Italian government is responsible for its own problems with crime. It almost feels like an episode of The Wire – in fact, Gaston Moschin looks a hell of a lot like The Wire’s Domenick Lambardozzi, if you’re as distracted by that kind of thing as I am – but it would be a rather slow episode, and the cultural commentary feels less relevant in this day, age and time zone. In Italy, Caliber 9 is apparently regarded as one of Di Leo’s best works… in America, Di Leo’s serious insights into the inner workings of mob and police tactics don’t hit as hard. Without the cultural context necessary to truly grasp the intricacies of Caliber 9, audiences are left with a fairly dry crime thriller that almost wouldn’t be worth watching were it not for, again, a humdinger of a finale. Surprises galore and unexpected character developments make Caliber 9 a satisfying cinematic experience in the end, but for neophytes it won’t be the highlight of this box set.

 

The Italian Connection (aka La mala ordina)

The Italian Connection

If you’re looking for the highlight of the Fernando Di Leo Crime Collection, this might be it. Mario Adorf graduates from a supporting role in Caliber 9 to the bona fide star of The Italian Connection, or as my friend Michelle calls it, Let’s Kill Luca Carnali. Adorf plays Carnali, a small time pimp and part-time father who gets framed for stealing a million dollars worth of heroin from the American mafia. The Americans send two hitmen to Italy to rub him out and the Italian mob plays along: before the movie’s halfway over, the entire country is out to get Carnali, a poor mope with only luck and a supercharged head butt in his arsenal. They never explain that supercharged head butt, but it’s a recurring theme. He uses his forehead to destroy telephones and break through windshields, and nobody ever gives it a second thought. I guess it’s just Luca Carnali’s ‘thing.’

Adorf owns this movie. He’s lovable but still plausible as a professional criminal, and he resists the urge to transform over the course of the film into an action hero. He’s just a poor, overweight bastard, and for most of the film he doesn’t even know why everyone wants to kill him. That’s what upsets him the most, honestly… that the whole world turned without sending him the memo. That’s not to say that The Italian Connection is a whiny affair: after a first act that for no particular reason focuses entirely on the American hitmen (played by Henry Silva and Woody Strode), the action picks up considerably as soon as Carnali takes center stage. The highlight of the film is one of the most breathless car chases I’ve ever witnessed, and I’m a professional witnesser of car chases over here. The Italian Connection is an excellent, entertaining film, and highly recommended.

 

The Boss (aka Il Boss, aka Wipeout!)

The Boss

Di Leo’s Milieu Trilogy concludes with The Boss, the most action-oriented of the series. Like Adorf before him, Henry Silva goes from supporting character to leading man here. He plays Nick Lanzetta, a Sicilian mobster who at the start of the film kills an entire rival mafia family with a bazooka while they’re in a movie theater watching porn. That’s a hell of a way to start a film. The Boss slows down a bit after that, focusing on the retaliation for Nick’s crazy stunt. Nick’s boss’s daughter is kidnapped and Nick’s responsible for getting her back. The problem is that she doesn’t want to go back… she’s been gangbanging her captors nonstop since they nabbed her.

Aw yeah… The Boss ain’t a subtle film, but it moves like a freight train loaded with nitroglycerin and that’s not a bad thing. The film is a series of retaliations, one after the other: Nick kills rival mobsters, rival mobsters kidnap his boss’s daughter, Nick kills a bunch of people to get her back, they retaliate again, and so on. Miraculously this sequence of events never feels repetitive. The film slows down every so often, occasionally to its detriment, but overall the domino effect is exhilarating. The sequence of events is equally unexpected and inevitable, and Silva gives the best performance I’ve ever seen from the actor (whom you may recognize from the original Manchurian Candidate and Above the Law). It’s a tricky thing, being a complete bastard but also a likable protagonist, and Silva never attempts to appeal to the audience’s sympathies. He earns our respect, not our love, and that’s enough for us to want him to succeed even when he acts like a total douchebag. The Boss is a fantastic film, less emotionally involving than The Italian Connection, but just as highly recommended.

 

Rulers of the City (aka Mr. Scarface, aka I pardoni della citta)

Rulers of the City

More scattershot than the other films in this set, and only tangentially related, is Rulers of the City, better known in America as Mr. Scarface. The film stars Harry Baer as Tony, the spindliest loan collector ever hired by the mafia. He makes up for it in an early scene when he proves his craftiness by kickboxing the crap out of a much bigger guy during the course of his daily rounds. Unfortunately, Tony’s experience with crap earns him the crappiest assignment imaginable when he’s asked to collect on a bad check from the feared mobster ‘Mr. Scarface,’ played by future Academy Award-winner Jack Palance (City Slickers). Tony and his cohort Rick (Al Cliver) manage to con Mr. Scarface out of three times the amount of money he owes and then they pocket the change, but when their plot is discovered they have to take on both crime families using only their wits against two whole armies of guns and muscle.

It’s a great idea for a movie, but Rulers of the City never quite mounts its throne. It takes a long time to set up the storyline, and it’s difficult to determine who exactly is the star of the film after a confusing prologue about one of the protagonists as a young boy. When the film cuts directly to an adult years later, the audience naturally assumes that it must be the same kid from the flashback, but that’s not necessarily the case making it hard to latch onto exactly what’s happening and how it connects to the first scene, and not in a good ‘Hmm… How Interesting’ kind of way. Tony and Rick’s plots to take on the mob are indeed clever, or at least gutsy as hell, but the climactic shootout loses steam quickly. They dispatch their main antagonist at the start of the action sequence and then spend what feels like fifteen minutes dispatching a horde of nameless underlings. It’s thrillingly choreographed, with motorcycle chases, explosions and cleverly staged gunfights, but all of our emotional investment is spent before it gets going. Rulers of the City isn’t a great film, but as a bonus feature to the superior Milieu Trilogy it’s a nice addition to the set.

Fernand Di Leo Crime Collection

Bonus Features on films like these are often scarce, but each film comes with a fairly in-depth documentary about the production. These docs are all Italian and subtitled, but full of interesting and occasionally even unwanted information. (Harry Baer had hemorrhoids while shooting Rulers of the City, which puts his elaborate stuntwork into unnecessary perspective.) The set also comes with a classy, Criterion-style booklet containing a brief essay on Di Leo’s work and a thorough interview with the director about his many projects. It’s a Must-Read if you liked any of the films in this set. Di Leo is an honest man, and amusingly self-aggrandizing. (He says he’s a better director than Don Siegel. That’s a stretch if you ask me.)

The picture and sound presentation is excellent throughout the set, particularly given the usual lack of love for films of this ilk. English Language and Italian tracks are both available, which is damned respectful of Raro Video. But The Fernando Di Leo Crime Collection is not without problems: there’s a brief but severe attack of image instability in Il Boss, as well as a curious bit in that same film where the English language track turns Italian for a couple minutes for no discernable reason. Worst of all is the fact that Rulers of the City has a non-anamorphic transfer. It looks just fine when blown up to full size using your HDTV’s ‘Zoom’ function, but considering that the rest of the films are given the full anamorphic treatment it’s a perplexing issue.

Is The Fernando Di Leo Crime Collection a revelation? That’s a stretch, but it’s an illuminating look at the work of a talented genre director who doesn’t get much love across the Atlantic. Quentin Tarantino sure seems to like him – the American hitmen from The Italian Connection are clear inspirations for John Travolta and Samuel L. Jackson’s hitmen from Pulp Fiction – but don’t approach this box set for some kind of creative epiphany. These are just excellent pulpy diversions, The Italian Connection and The Boss in particular, and worth buying for any B-Movie, Italian Cinema, Action or Grindhouse enthusiasts. 

It’s not really fair to judge a movie by anything other than its own merits. For example: Batman and Robin was a pretty crappy Batman movie, I think we’re all agreed on that. So while it may be true that when viewed as a Luchadore movie – turn the Spanish language on and try it sometime – it’s kind of fucking awesome, praising it as a great film would be a little disingenuous at best and willfully naïve at worst. The Last Lovecraft: The Relic of Cthulhu has a similar problem. I want to criticize it for being a bad fantasy adventure story, in a similar genre as Monster Squad or the web series A Good Knight’s Quest, but it’s not an adventure story, despite what the plot might tell you. It’s the story of a bunch of geeks hanging out and bitching at each other. Luckily for me – and admittedly bad for the rest of you – it’s not very good at that either, so I can still criticize all I want. Good thing too, what with me being a critic and all…

The Last Lovecraft stars It’s Always Sunny in Philadelphia’s Kyle Davis as Jeff, the last in a long line of Lovecrafts. I’m going to stop the review right there to point out that horror writer H.P. Lovecraft, to whom this film is nothing if not a loving homage, had no children. The movie points this out too but makes no attempt to explain the plot point away, which isn’t so much hanging a lantern on the problem as acknowledging that the film is flawed. Anyway, one day Jeff comes home from work to discover a member of The Watchers’ Council or something has broken in. He shoves an ancient artifact in his hands and tells Jeff that he must guard it with his life, or the Great God Cthulhu will rise from the deeps to destroy the world. Being a halfway sensible human being Jeff wants none of this, but his roommate Devin McGinn (who also wrote the screenplay) is a true believer and before long an attack of fish monsters convinces even the suspicious Jeff to just run with it. Literally. They run their asses off.

The Last Lovecraft Cover

This is actually a decent setup for a movie. Not brilliant, exactly, but fun loving and full of fan service for all of us Lovecraft snobs (like myself) to enjoy. When The Last Lovecraft actually focuses on the plot it takes on a pleasing Dr. Who type quality with some dramatic plot points and some really sweet makeup effects, but for most of its running time the film tries to coast on the charm of its protagonists, and they’re just not that charming. Jeff is an inconsistent character, supposedly meek but with a history of decidedly un-meek bullying. His banter with Devin McGinn is forced, evoking better bromantic relationships like Dante and Randal’s in Clerks rather than forging its own identity. As soon as pathetic über-geek Barak Hardley shows up obsessing over his toys and berating his own grandmother for – may God have mercy on her soul – eating all of his peanut butter the cast is complete… ly unlikable. Homophobia comes up a lot. Call me politically correct if you must, but I really rather thought we were past using homosexual terror as a punch line.

The Last Lovecraft

So it’s not much of a buddy comedy, and merely an adequate horror adventure. It tries to glide by on fan service (although it is fun to see Cthulhu use a nuclear submarine as a baseball bat, even if it had to be Flash-animated), and Lovecraft fans will probably enjoy it a little since hardly anybody seems to try that outside of comics these days. But it’s not particularly funny, not especially exciting, and unless you really want to watch the director’s commentary, pencil tests and extended scene in the DVD’s special features, it’s not terribly recommended for anyone but hardcore Lovecraft enthusiasts.

The Last Lovecraft: Relic of Cthulhu is out on DVD this week from Dark Sky Films.

There are two things that Jonathan London and I seem to talk about more than anything these days: How I could possibly like Tron Legacy when I criticize it so much, and how I could possibly like Machete when Jonathan London criticizes it so much. They’re both flawed films but I see the good in them. Also, Jonathan’s a dick. Machete just came out on Blu-Ray from Fox Home Entertainment last week, and I would have reviewed it then but Jonathan, Brian Walton and Georg and I were out in Vegas covering CES and AEE for all you lovely people. So now I’m playing catch up. If it’s any consolation I didn’t have that much fun.

Well, okay… except…

Bibbiani Vegas

Well, okay… I had fun.

Anyhoo, in my original review of Machete for The California Literary Review, I wrote that “it’s a pleasant surprise to find that this supposedly brainless piece of mainstream entertainment has something on its mind other than Lindsay Lohan’s breasts, Jessica Alba’s ass and Michelle Rodriguez’s abdominal muscles.” Rewatching it confirms that Machete is perhaps Rodriguez’s most ambitious film, reinventing the 1980’s male power fantasy by placing it in new contexts, politically and sociologically. Say what you will about movies like Commando, Cobra and Out For Justice, but they were generally about white experiences, or at least subcultures that are often considered “white” like Italian-Americans. They too had topical issues on their minds but things like CIA conspiracies, drug trafficking and Cold War paranoia are a little old hat now. And frankly these plot points usually weren’t so much “themes” as excuses for the action. With a few exceptions from the likes of Paul Verhoeven and John McTiernan, the 80’s action mold didn’t usually present many unique notions nor did they tend to examine familiar ones in much depth. Machete’s different. Maybe not entirely successful, but impressively different.

Danny Trejo stars as Machete, an ex-Federale now living as a daylaborer in Texas. He’s the world’s biggest badass, but somehow the world beat him down. (Steven Seagal was involved. ‘Nuff said.) It takes a clandestine offer from Jeff Fahey – with his best material in God only knows how long – to give him the adversity needed to once again rise to greatness. Machete is offered $150,000 to assassinate Senator McLaughlin, an anti-immigration zealot who spends his free time with a vigilante group, personally killing illegal immigrants as they cross the border. Machete accepts the job with no intention of fully carrying it out, but soon becomes a patsy: the assassination was a set-up to turn McLaughlin into a martyr, and now Machete is Public Enemy #1.

Machete Blu Ray

Machete doesn’t break new ground for Rodriguez: his “You Can’t Look Trashy Till You Spend A Lot Of Money” filmmaking style returns with a vengeance, with intentional continuity errors and cheesy special effects dominating many scenes. He also indulges in his cloying habit of cluttering movies with supporting characters, many of which are merely glorified cameos for Rodriguez regulars like Daryl Sabara and “The Babysitter Twins” Electra and Elise Avellan. This kind of thing backfired considerably in the messy Once Upon A Time In Mexico, but here he manages to remain focused throughout most of the film. Perhaps having an actual point – blunt though it may be (immigrants are people too, etc.) – gave these roles a sense of purpose. They all revolve around the story rather than merely pad it. (Sabara plays an adopted chollo in an amusing marriage of “how do I give him a part in this film” and genuine ethnic inclusiveness.) Or maybe co-directing with his editor Ethan Maniquis was simply good for him. This was Maniquis’s first credited directorial effort so it’s difficult to determine what exactly he brought to the film, but whatever it is apparently worked like gangbusters.

Machete makes no effort to solve any of the problems it addresses. This isn’t Salt of the Earth. This is a cathartic piece of outlandish ultraviolence in which the people who piss off the target audience – no longer the Russians or corrupt politicians of the 1980’s but the conservatives and… well, the corrupt politicians of the 2000’s – are punished for the sins. Preferably explosively, and if possible with on the nose irony. It’s a very fun film. It deserves credit for having a little narrative ambition. I called it The Most Kick-Ass Movie of 2010 and even name-checked it as one of the Best Films of 2010, albeit in a tie for 10th place with a host of other B-Movies that elevated their game while the A-Movies for the most part phoned the rest of the year in. I highly recommend it.

Machete Jessica Alba

The Blu-Ray, in contrast, is a little disappointing. Rodriguez was one of the directors who originally embraced the Special Features market on DVD, filling his discs to the brim with added content like how to make your own movies, commentary tracks, documentaries and more. Machete doesn’t get nearly as much love. The film looks and sounds great, but the added content is limited to some deleted scenes and an “Audience Reaction Track.” The deleted scenes are actually really interesting, I have to admit. Many deleted scenes these days are merely longer versions of ones that actually made it into the film, or character and plot moments that seemed redundant after production was finished. Machete’s deleted scenes included a variety of characters and one whole subplot that was cut from the finished product. An extra bounty hunter played by Rose McGowan and a slutty twin sister played by Jessica Alba were both excised completely. It’s easy to see why: they contributed nothing to the film. But it’s enough content to be of interest to anyone who even somewhat enjoyed the movie.

The Audience Reaction Track, however, is genuinely insulting. It’s exactly what it sounds like: You watch the movie and listen to a large audience hooting and hollering throughout the experience. It has the same effect as a Laugh Track, telling you when to enjoy what you’re watching. Machete is good enough to make this sort of thing clear on its own, but apparently somebody in charge thinks the movie sucks in the home environment. They think that without a gaggle of idiots reacting annoyingly to the jokes, sexuality and violence on display you won’t be able to enjoy it by yourself. A well-made movie – like Machete, incidentally – actually inspires you to make those noises yourself. This Special Feature is a declaration of “No Confidence” in their own film and deserves to die as horribly as any of the most bastardly characters within this film.

Machete Machetes

The Machete Blu-Ray also promises some Behind The Scenes content on BD-Live, but I’m a pretty tech-savvy guy and I couldn’t get the update to download properly. My Blu-Ray player itself is 100% up-to-date, but I guess Machete is just so badass that it deserves its own specific update… which doesn’t work. Oh well.

Machete is an excellent film, no matter what Jonathan says. It may not be one for the ages (or maybe it is) but fans of action cinema should see it for themselves to determine if it’s just plain fun or actually worthwhile as an artistic expression. I lean towards the latter. Machete is on Blu-Ray now and while the movie itself is strongly recommended, the actual Blu-Ray squeaks by with a “B-.”

We’ve got three DVD/Blu-Ray combo packs of Buffy The Vampire Slayer: Season Eight at Geekscape Central and we’re practically giving them away!

Wait… We are? We are giving them away?! WOW!!!

That’s right folks! Today marks the release of Buffy The Vampire Slayer: Season Eight in a nifty new DVD/Blu-Ray combo pack. Check the link for more details. You get almost three hours of content from such award-winning writers as Joss Whedon, Brian K. Vaughan (of Lost and Y: The Last Man fame), and Drew Goddard. This animated comic continues the story of Buffy The Vampire Slayer after the epic conclusion of Buffy The Vampire Slayer: Season Seven, and sees the return of fan favorites like Dracula and Faith.

Buffy DVD/Blu-Ray Giveaway!

And how, exactly, do you get a free copy of Buffy The Vampire Slayer: Season Eight on DVD and Blu-Ray? Well, it’s Geekscape… So you’re going to have to geek out a bit.

IN THE COMMENTS BELOW: Propose a cross-over between Buffy The Vampire Slayer (and/or her supporting cast) and another comic book character. Could be anyone you want: Blade, Jesse Custer from Preacher, Fone Bone… you name it. Tell us who teams up with or fights who, how they came to be in the same universe, and how the story unfolds. Does Xander end up giving funny syphilis to Witchblade? Does Willow somehow defeat Dazzler in a magical round of American Idol? You tell us!

The three entries Geekscape deems most inspired (so be creative, folks) will receive a free DVD/Blu-Ray Combo Pack of Buffy The Vampire Slayer: Season Eight. The contest runs until Noon, Pacific Standard Time, on Monday, January 10th. Join the site, leave a comment below, and win, win, WIN!!!

Congratulations, Jon Favreau. You just gave a million geeks a huge, festering ulcer. Now that Favreau has decided against directing Iron Man 3 in favor of The Magic Kingdom, a movie that supposedly takes place after hours in Disneyland when all the trademarked characters come to life (sigh…), now we have to worry about who’s going to take over yet another beloved high-profile franchise. We only just got that whole Superman thing sorted out, Jon! Couldn’t you let us recuperate a little bit first? 

But that was yesterday. Today is today, and today… we worry about tomorrow. With Iron Man 3 almost an inevitability (certainly the suits will be pissed if they can’t eke some more cash out of this successful franchise), we here at Geekscape have put together a list of directors we want to see take over for Iron Man 3. And do you know what? This is a tough job. Jon Favreau brought a very specific flavor to the Iron Man brand: one steeped not in action-movie knowhow – although no one’s denying that he knew how – but in character, comedy and good old-fashioned storytelling. Like, really old fashioned storytelling. Howard Hawks-fashioned storytelling. Michael Bay need not apply.

So, since continuity is extremely important to the Marvel Movieverse, here are our picks for people who could not only match Favreau’s tone and energy, but do it well and bring something exciting and intelligent to a franchise based on those two adjectives. Don’t worry too much about who can handle the action sequences… We’re looking for great directors here. Great Second Unit Directors is a very different list indeed.

 

FLORIAN HENCKEL VON DONNERSMARCK

Florian Henckel von Donnersmack Iron Man 3

CREDENTIALS: The Tourist, The Lives of Others

An Academy Award-winner for a Foreign Film about Nazis? Well, he’s definitely got Favreau’s indie cred (and then some). But with 2010’s The Tourist Florian Henckel von Donnersmarck proved himself capable of directing wildly entertaining thrillers with a sexy, wry wit: just what Iron Man 3 needs. The Tourist is being called a box office bomb – Zathura didn’t exactly set the world on fire either, if you remember – but with a Golden Globe nomination for Best Comedy under its belt this delightful romp could get von Donnersmarck an audition for the big-budget superhero action movie that clearly matches his sensibilities to a “t.” And we wish him luck. We think he’d knock it out of the park.

 

BEN STILLER

Ben Stiller Iron Man 3

CREDENTIALS: Tropic Thunder, Reality Bites 

Jon Favreau sniped Tropic Thunder’s screenwriter Justin Theroux to pen Iron Man 2, which means that Tropic Thunder was clearly on the right wavelength. And do you know who directed Tropic Thunder? Ben Stiller, working with a great script and a bigger budget than he’s ever had before. He nailed it. The man knows how to tell a funny story without sacrificing real, likable characters (Reality Bites, anyone?) and we think it’s time he stepped up to the big leagues. It doesn’t get much bigger than Iron Man 3, Ben. Time to make your move.

 

JAMES MANGOLD

James Mangold Iron Man 3

CREDENTIALS: Knight & Day, 3:10 to Yuma

We love James Mangold. The man’s been making great movies for fifteen years now and worked his way up from indie dramas like Heavy to Academy Award-winners like Girl, Interrupted and Walk The Line. But most importantly this man knows how to take a genre premise and make it sing. 3:10 To Yuma is one of the most badass remakes in years, and Knight & Day is the perfect audition piece for Iron Man 3: exciting action sequences and stellar chemistry elevating what many considered clichéd material. (Huh… Sounds a lot like Iron Man, doesn’t it?) Who cares if his movies haven’t made much money… Audiences will come to see Iron Man 3 no matter who directs it. The real question is whether they’ll want to see Iron Man 4 afterwards. Mangold can pull that off, no question. 

 

DAVID GORDON GREEN

David Gordon Green Iron Man 3

CREDENTIALS: Pineapple Express, All The Real Girls 

David Gordon Green’s had weird career so far: independent dramas like All The Real Girls and Undertow brought him astounding critical acclaim, and then he goes and makes Pineapple Express, proving that he knows how to make hilarious action-comedies too. With the upcoming Your Highness, we’re convinced that this guy who used to make movies about people talking in houses can handle movies about explodey robot fights. He might even make us cry right in the middle of them. Wouldn’t that be novel?

 

CHRIS SANDERS & DEAN DEBLOIS

Chris Sanders Dean Deblois Iron Man 3

CREDENTIALS: How To Train Your Dragon, Lilo & Stitch

There are lots of animation directors out there with talent, but that doesn’t always translate to live-action. (The Horton Hears A Who guy didn’t exactly nail Jonah Hex, now did he?) Chris Sanders and Dean Deblois? We think they’re the real deal. Both Lilo & Stitch and How To Train Your Dragon are wonderful films that marry geeky action sequences to believable, lovable and funny(-able) characters. The best moments in How To Train Your Dragon weren’t the badass dragon fights (although those came close second), they were the honest, awkward and amusing relationship between the likable hero and his equally likable father who want to love each other and don’t know how. Bonus: Iron Man vs. Fin Fang Foom! 

 

ARMANDO IANUCCI

Armando Ianucci Iron Man 3

CREDENTIALS: In The Loop, The Thick of It

No idea who he is? You must have missed In The Loop last year. Don’t feel bad. Nobody else saw it either, and yet somehow it garnered a Best Adapted Screenplay nomination at the Academy Awards. Armando Ianucci directed the film (and shared that Oscar nod), which is one of the best political comedies ever made. After Jon Favreau’s ratatatat Hawksian direction of Iron Man 3, Ianucci was the first name that came to mind to follow up in that distinctive tone. The man’s a hilarious director who knows how to put complicated machinations into a context audiences can understand and appreciate. If the political subplots of SHIELD continue into Iron Man 3, Ianucci would be the perfect person to dramatize them without making the film seem lifeless or stodgy. And we’d love to see how he’d work with Robert Downey Jr., whose impeccable comic timing is one of Iron Man’s best features.

 

PHIL ALDEN ROBINSON

Phil Alden Robinson Iron Man 3

CREDENTIALS: Sneakers, The Sum Of All Fears

Phil Alden Robinson is, and we’re not saying this lightly, one of the great directors. From Field of Dreams to Sneakers, still the best hacker movie ever made, he’s proven he knows how to tell iconic tales full of fascinating characters and – gasp! – actually entertain while doing it. The Sum Of All Fears probably could have used less Affleck (and the white supremacist angle was a distractingly P.C. rewrite), but otherwise it’s a hell of a political thriller. We’d love to see how a man this talented handles one of America’s great superheroes. Iron Man’s political ties, celebrity and broad personality couldn’t be handled by anyone better.

 

JON CHU

Jon Chu Iron Man 3

CREDENTIALS: Step Up 3D, Step Up 2 The Streets

Let’s face it folks: Iron Man 3 will be shot in 3D. And do you know which director has done 3D better than any other? Nope, not James Cameron. Jon-fucking-Chu, director of Step Up 3D. Didn’t see it? You should. Chu already elevated the Step Up franchise with Step Up 2 The Streets, but in the third film he transformed the franchise into a superhero parable about a street dancing Professor X training a team of misfits with special abilities to dance-fight post-apocalyptic warriors. It had subterfuge, secret identities, and most importantly lots and lots of heart. Chu needs to break out of the dance genre, and it seems like superheroes are the next logical step.

 

DAVID R. ELLIS

David R. Ellis Iron Man 3

CREDENTIALS: Snakes On A Plane, Cellular

David R. Ellis is a hell of a director, but nobody seems to know who he is. Here’s an introduction: Do you remember the freeway chase in The Matrix Reloaded? You know, the best damned part of either Matrix sequel? He was 2nd Unit Director on that bad boy. That was all him. Since then he’s been directing one great B-Movie after another, from the spectacular Final Destination 2 to the underrated Cellular to the hilarious Snakes On A Plane. Here’s a guy who knows how to tell a story, how to shoot an action sequence, and how to be funny without apologizing for the ludicrous plot. David R. Ellis deserves a bigger break. We suggest Iron Man 3.

 

EDGAR WRIGHT

Edgar Wright Iron Man 3

CREDENTIALS: Hot Fuzz, Scott Pilgrim vs. The World

“Hey Edgar, how’s Ant Man coming along? What? It’s not? We put it on the backburner years ago to focus on mainstream heroes like Iron Man? Huh, funny you should mention it… We need a director for Iron Man 3…” Let’s be honest folks: Edgar Wright can do no wrong. His style may be a little much for the Iron Man series, but the man’s actually very good at adapting to different genres. (We loved his Tony Scott flourishes in Hot Fuzz. Didn’t you?) We know he’s funny enough, we know he can handle groovy action sequences, we know he can do this. The real question is: Does Marvel?

 

DISAGREE WITH OUR PICKS? Leave your comments below!

It’s hard living in Los Angeles at Christmas. Every other Christmas carol you hear is just another lie about the weather. (Yes, of course I’d let it snow, but it’s not up to me is it?) But the older you get, and the more learned you get, the more all the other Christmas carols start to piss you right off. Particularly all the ones about Santa Claus. It’s amazing how an Eastern European legend about a child-killing monster has become the symbol of all that is innocent and Christian and on sale for a low-low price.

Finnish director Jalmari Helander thinks that’s pretty amazing too, if his new film Rare Exports: A Christmas Tale is any indication. In theaters now, this beautiful amalgam of yuletide fantasy and borderline Lovecraftian horror is the best surprise of the holiday season, and the best Christmas movie of its kind since Tim Burton’s classic Nightmare Before it. A rich industrialist believes he has made a significant archaeological find: an entire mountain in Finland is nothing but a tomb for a horrible monster God named “Santa Claus.” While his men unearth the crypt – careful to follow safety guidelines like washing behind their ears and minding their language – a young boy (Onni Tommila) learns the truth behind every childhood Christmas story. Santa, the sinister God of judgment, is coming… and you’d better watch out.

Helander deserves credit for making a horror movie about a killer Santa Claus without resorting to cheap gags (although the language barrier might be a factor). Rare Exports manages to take an exploitative concept mined in such films as Silent Night, Deadly Night and Santa’s Slay, take it seriously, and most importantly get away with it. Rarely gory and only somewhat scary, Rare Exports plays instead as a modern movie fairy tale: the kind in which kids believe in magic and must save their parents, and usually the world, using only the power of their imaginations. As a spiritual successor to Monster Squad, Helander’s film is pitch-perfect. This isn’t a good gimmick movie. It’s a very, very good movie. And Mika Orasmaa’s exquisite cinematography, so lush and epic it warrants comparison to The Lord of the Rings, is a huge factor.

Rare Exports A Christmas Tale

But really, everyone in Rare Exports has put together some amazing work. It’s a simple film but carries surprising depth of character. It’s a pretty film about ugly monsters. It’s a splendid story that’s both unexpected and wholly familiar. It’s Rare Exports: A Christmas Tale, and it’s the best Christmas movie in a very, very long time. Just don’t take your kids. It’ll fuck ‘em right up.

David Lynch, in certain interviews, has famously told a story from his childhood that served as one of the chief inspirations for “Blue Velvet.” Evidently, when Lynch was about 10 years old, he was walking home from school with a friend, when a woman in her mid 30s, distraught, approached the young filmmaker on the street. She was crying. She was distraught. And, most disturbingly to Lynch, she was nude. Lynch had ogled the women in Playboy magazine in the past, and talked with his peers about how much he wanted to see a naked lady in person, but the sight of this crying nude woman, unexpectedly shambling toward them in the suburban sunlight, struck the young Lynch as a hideous aberration to his perceived normalcy of the world. His reality began to unravel at that moment. He and his friend ran from the woman, also crying.

 

It’s that uneasy feeling of sickening aberration that permeates the surprisingly dark 1985 Italian erotic “thriller,” “Scandalous Gilda” (pronounced with a soft “G”), directed by actor Gabriele Lavia, who was in “Sleepless” and Dario Argento’s “Deep Red,” and which has recently been released on DVD by One 7 Movies. This is a film that is indeed about sex, and follows the deep emotional trenches traversed by damaged adults and their unhealthy sexual obsessions, but one whose marketing campaign makes it look like a sexual romp.

Scadalous Gilda newspaper ad

I shall explain: On the back of the DVD box, the story is described as the journey of a beautiful unnamed woman (Monica Guerritore), who goes on a “sexual odyssey or erotic discovery” after discovering her husband in bed with another woman (Pina Cei). In your mind, you’ve already pictured the clumsy, pseudo-comic seduction scenes as this woman hops from bed to bed, seducing stranger after stranger. You can hear the cheesy, dubbed pick-up lines. You may even picture the inevitable dip in the bisexual hot tub for this woman (and there always is such a dip in this kid of film). Sadly, “Scandalous Gilda” is less a bawdy sexual romp, and more a Hanekian spiral into psychosexual oblivion. I will elucidate:

 

The story does indeed begin the way the box says: Our heroine discovers her husband in bed with a local newscaster. The sex scenes are shot in sweaty, porous passion, and are actually kind of erotic; the people seem to be genuinely surrendering to the vulnerability of sexual abandon, rather than merely moaning for the camera. Our heroine is crushed, and is soon dumped by her husband – via an audio cassette he leaves behind. There are a few early scenes of Guerritore listening to the tape over and over, while she lays about in the nude. She cries, but her face is a heavily made-up mask, belying any decipherable emotions. Here’s another comparison to “Blue Velvet:” Guerritore, with her heavy eye make-up and sloppy lipstick, with her pale skin and cushy, drapey powersuit-fetish outfits, strongly resembles Dorothy Valens. I’m convinced Lynch watched this movie before making his 1986 classic.

 

Gilda?

Guerritore takes to the road. She is approached in traffic by a buffoonish fellow (Lavia), who, with this wiry frame, reddish mustache, white suits and straw hat, looks a lot like R. Crumb. He drives a Jeep with the word “SMASH!” painted on the hood. He listens to “Carmen,” sings along, and swerves wildly across the road. He ends up talking to our heroine at a rest stop, and he convinces her to have a huge, huge lunch with him(several courses are bought, no food is eaten). She is hurt and mildly annoyed by his obvious attempts to pick her up. Then he draws a cartoon, explaining that he is an animator, which lightens the mood a little.

 

Then there’s a really, really weird animated sequence, in which a city of talking cartoon penises are visited by a talking vagina, named Scandalous Gilda. Part of the audio went missing from this animated sequence, so many of the sound effects are clearly people making noise with their mouths. This sequence is fascinatingly oddball.

 

Animation

But what has so far been a droll romantic comedy about redemption and fun sex quickly shifts into something far more sinister. Our hero and heroine do indeed sleep together, but, during the post-coital period, she immediately begins to beset him with Mamet-ian verbal trickery, accusing him of being a hound, insisting he call her a whore, and then insulting him when he does. She demands payment. What is going on here? We were having great sex just a few minutes before. Why have we gone into this dark place? She hits him and insults him and tries get him to admit that he’s a dirty man.

 

In a way, this is a boilerplate S&M headgame, this alternating of deprecation and outright abuse. And it’s never clear when either of them are being sincere. It’s only a few minutes later that our hero is violently sodomizing our heroine in a pile of broken glass on the floor. Through this act, they claim to fall in love.

 

From there, it’s just a cold, soul-crushing spiral into crime. This is not a fun, goading crime spree like in “The Honeymoon Killers” or even “Natural Born Killers.” This is more an emotionally detached abyss of incurable sexual dissatisfaction and crippling, ineffable loneliness. If “Gilda” resembles any film, it’s David Cronenberg’s “Crash.”

 

She insults him. He rapes her. She shaves his head and pees on him. They fuck in a bathroom stall. She bones a trucker while he watches. They dare each other to get more and more horrible. Had this film pushed a little bit further, it would have resembled the unrestrained Sadian perversions of Georges Bataille’s Story of the Eye.

 

And then it ends with death. By way of maintaining dramatic tension, I will not tell you who dies.

 

Video box

I hesitate to call “Scandalous Gilda” a good film, but it’s certainly effective, and seems to get its point across just well enough. For those of you expecting a playful sexual romp, you’ll be sorely disappointed. This is an adult film for grown ups that is relentlessly sour and unexpectedly brutal. What’s more, it’s not as deep as it wants to be; it seems preoccupied with being provocative, and is less interested in actual sexual psychology (like in Michael Haneke’s “The Piano Teacher,” for instance). If you like your erotica to be playful and fun, stay away.

God, titles like All Good Things are frustrating. Why oh why do movies insist on putting qualitative statements in their titles? Don’t they know that critics have to write about these things? In the case of All Good Things I’m also wondering if anyone saw the finished cut of the film and suggested renaming it, since nobody is likely to say many good things at all about this thing. Outside of some good performances, there’s nothing much to recommend it. You’ll spend most of All Good Things reassuring yourself that it will end soon, because indeed, All Good Things must. Right? Right?

Ryan Gosling plays David Marks, the son of a rich real estate magnate played by Frank Langella. David hates his father for his obsession with his work and his role in his mother’s suicide, but after meeting Katie (Kirsten Dunst), who lives in one of the family’s buildings, things start to turn around. They quickly fall in love, get married, and move far away from the city to start their own health food store. Things take a turn for the worse (“all good things,” blah blah) when David’s father convinces him to take a job in the family business to help care for the wife he claims to love so much. And so begins a downward spiral, in which David becomes depressed, introverted, and even abusive towards the woman he thinks he loves. Finally, Katie Marks just plain disappears. That was 30 years ago, and to this day she’s never been found. Many suspect that David Marks killed his wife, but there’s no proof one way or the other.

All Good Things features a stellar performance from Ryan Gosling (no surprise there) and a very good performance from Kirsten Dunst (which is worth remarking upon), but the movie that surrounds them is something of a mess. The film is based on a real-life mystery that has never been solved, but director Andrew Jarecki (making his first narrative feature after his critically-acclaimed documentary Capturing the Friedmans) and screenwriters Marcus Hinchey and Marc Smerling don’t have the chutzpah to fill in the blanks for us. There are a lot of events the film just doesn’t show, and since that mystery doesn’t seem the be the point – unlike David Fincher’s Zodiac, for example – we’re left with 2/3’s of a film. And you’re really going to miss that 33.33334% by the time the credits roll and you’re sitting in the theater with only one question on your mind: “That’s it?”

What is the point, exactly? It’s hard to tell. Certainly this is an intriguing sequence of events, but All Good Things never ties them together well enough to tell a single, cohesive story. It’s not much of a murder mystery, since we still don’t know for certain if Katie Marks was even murdered (although the movie sure seems to think so; not that it’s willing to commit to that), nor is it much of a character piece since apparently nobody has ever known David Marks well enough to actually get inside his head. We’re left, fittingly enough for a film by a documentarian, with a movie that portrays what we do know, and from a distance. It’s left to the very capable cast to make us empathize with the characters (and Gosling in particular is, once again, absolutely phenomenal), but they’re working at odds with a very objective storytelling style that does them a disservice. Maybe this approach would have been more successful with a complete story to tell, but certainly not the bits and pieces they’ve culled together for us here.

All Good Things Ryan Gosling Kirsten Dunst

All Good Things has bad things in it, but it’s not inept and it’s not awful. It just does its business, and yet you’ll get the distinct impression that it’s in the wrong line of work. With its fascinating “Based On A True Story”-edness and lingering mysteries, All Good Things would have been one hell of an article in Time Magazine. It’s just not a particularly good movie. 

As many Geekscapists know, I have had a hard-on for Phil Hester’s comics for years now, and one of his very best projects has always been Firebreather, which he co-created with artist Andy Kuhn. The Image comic book series tells the tale of Duncan Rosenblatt, whose mother is awesome and whose father is a dragon… and a jerk. Duncan balances expertly-handled real world teenaged drama with epic sci-fi/fantasy adventures, and features one of the most fascinating father/son relationships in modern fiction. Like I said, I’m a fan. Check out the book if you haven’t already.

Last week saw the premiere of the Firebreather animated movie on Cartoon Network, a film that was directed by animation legend Peter (Aeon Flux) Chung. Andy Kuhn was kind enough to take some time out of his very busy schedule (he’s currently working on the new Firebreather mini-series, “Holmgang”) to sit down with Geekscape and answer some questions about the series, the film, and exactly what comics a very busy comic book creator makes time to read these days.

Geekscape: You’ve been doing Firebreather since 2003? Or did it start before then?

Andy Kuhn: Uh… That sounds right to me. (LAUGHS) – In all honesty, I’m not good with dates. Either 2002 or 2003.

Were you in on the ground floor? Did Phil Hester (writer of Firebreather) pitch this to you or did you come up with it together?

How it happened was that Phil and I had a pitch that we had pitched to Marvel called “The Crew.” Which was kind of like The Young Avengers. It was basically teenaged versions of the some of their mainline characters that were, here’s the twist, some of the characters didn’t have their powers when they were teenagers. So who are these kids and why do they have these powers? Marvel was kind of interested in it but their interest sort of petered out after a while. But one of the ideas in this pitch was going to be a kid who was the son of Fin Fang Foom.

Who would have been his mother?

Firebreather

You’d have to ask Phil on that one. I really don’t know. But Marvel said “Thanks but no thanks,” and so Phil and I just retooled it as… After we had pitched The Crew, he said, “Why don’t we pitch something about this character right here.” And I said, “That’s an awesome idea.” And Marvel said, “Thanks but no thanks.” I told Phil it was way too good of an idea to not do it just because Marvel didn’t want to do it. So, thank you Joe Quesada!

Did you read The Young Avengers that eventually got produced over there?

I have not read it. I looked through it, because I’m a huge fan of Jim Cheung (penciller and co-creator of The Young Avengers), but it’s not something that I read. Mostly because I have such a massive stack of stuff that I need to read…! (LAUGHS) It’s hard for me to read anything.

What are you reading right now? As an artist, what are you currently into?

Well, let’s see… I’m currently in the middle of reading Darwyn Cooke’s new Parker.

Darwyn Cooke The Outfit

Oh God, The Outfit. I’m getting that for Christmas. I’m so excited about that.

He’s really good.

I loved The Hunter. It was amazing.

That guy… I don’t know what they paid him but he is worth every penny of it. And ten times more. He is a hell of a funnybook maker.

Let’s see, probably my favorite current comic book, American, would be Scout, which is just… every single issue is just heartbreaking and makes you go, “Oh, what’s going to happen next?” Which is how it should be.

Weird World of Jack Staff

I’m trying to think of what else I’m reading… (The Weird World of) Jack Staff. It’s Jack Staff, but they changed the title. It’s very inclusive of all the other characters that he has involved in the series. I can’t say enough good things about Paul Grist. That guy is an amazing artist, amazing writer.

Well, let’s get back to your amazing work. When did you first hear that they were going to do Firebreather as an animated movie?

When the first issues came out, Paramount optioned the rights to make it into a feature film. And then they held onto that for 18 months and then decided… I guess there was a regime change over there, they didn’t know what they wanted to do with it and let it go. And then Julia Pistor, who was the eventual producer of the animated movie, she knew about that deal and quickly approached us after the rights came back to us. She said, “I think I can get you guys a deal.” So we said, “Sure!” (LAUGHS) – Yeah. “That sounds better than what we’ve got right now!”

She took it out, and there were a few people that were interested but it definitely seemed that Cartoon Network was the most likely to actually get something made. That was our thing. We had sort of already been through it, where… I mean, I’m happy to take free money all day long, but we would rather see something that was made than not, you know? That was our thing. I think we just really, at every turn we had lucked out. It had really great people and producers who understood the comic. And the fact that they hired Peter Chung (creator of TV’s “Aeon Flux”)…

That’s the single most encouraging thing you can hear about an animated project.

Firebreather Dragon

That was the masterstroke. They actually had another guy in line, but the schedules didn’t line up. And then when they said to us, “Well, we think we’re going to get Peter Chung,” Phil and I were both like, “Really? Doesn’t he have anything more important to do?!” (LAUGHS.) I don’t know, it just seemed amazing to me that he would be available, you know?

Were you concerned when they decided to do it in CGI? Were you concerned about your art not translating perfectly? Were you like, “Aw, they’re never going to get the forehead right?”

Well, I really was… At first I was a little concerned, because Phil and I we’re so married to the thing we made. But really in any of this stuff, you have to just realize it’s not the book…

You have to let go.

Firebreather Comic

Yeah, you have to trust in the people who are making this thing and let them make it the best thing they can. And I think that our comic book and the movie… The movie is sort of Peter Chung’s version of the comic book, through his own personal set of interests and sensibilities. I think if he had tried to just be faithful to us I don’t think it would have come out as good as it did.

That can backfire, of course. I don’t know if you saw The Last Airbender

No, I have not.

Okay, don’t. Well, don’t watch the film. Watch the show…! The original series is brilliant.

Yeah, that’s Phil (Hester) said. “It’s maybe the best cartoon ever made.”

Oh, I’m so glad he and I agree on that.

After he said that I sort of actively didn’t watch it, because I wanted to watch it from the beginning.

You have to with that show.

Avatar: The Last Airbender Fire

It was ongoing at the time, but I wanted to see it from the start, and I haven’t had the chance to do that yet, so…

So you’ve seen Firebreather by now. What was the reaction? Did you see it with family and friends at a party where everyone was like, “Yeah!” or was it like that episode of “The Simpsons” where Homer was Poochy the Rapping Dog, and everyone was like, “Ooooh…?

Phil and I got to see the film, an 80% done version of it, at Comic Con at the end of July. At that point, we’d seen drawings but we had not seen any animation at all. So we were really, really sweating it the whole day leading up to watch it. When we watched it, I remember about the first 10 minutes or so I was really looking at everything and just eyeballing it, but about 15 minutes into it I really got kind of caught up in my own story. (LAUGHS) – I was like, “Wow. This is really good. If I were 13 years old this would be my new jam right now!”

Firebreather Movie

So we really felt great after we had seen that. But as far as when it debuted on TV… My girlfriend is in a scooter riding group, and so they had a little party at one of their people’s house and they had a big projector screen and a bunch of people watched it over there and everybody seemed to like it!

Is there any chance for an ongoing show?

It seems like there’s a fair possibility. There’s nothing concrete yet, but there’s been a lot of talk all along the way. We’re very hopeful that they’ll make more.

Our fingers are crossed.

We’re hoping for the best. I guess it did really well in the ratings on that Wednesday night, so that bodes well.

Thanks for talking with us! I’m really a big fan of the books.

Firebreather Holmgang

We have a new Firebreather mini-series coming out right now called “Holmgang.” That’s the next part of the storyline.

We’ll be sure to pick it up!

Let me ask you a question… Do you blink? Because if so, then you probably missed James Mangold’s Knight and Day in theaters this summer. This poor little action comedy (or rather, this poor-yet-extremely-expensive action comedy) got swallowed whole in the tumult of all the Twilights and Toy Story 3’s and The A-Teams that came out this year. Like most of you I ignored it in theaters in favor of what appeared to be more scintillating entertainment. But this week the Blu-Ray edition of Knight and Day arrived at Geekscape Central, and upon viewing it I can say, truthfully, that I actually kind of screwed up. Knight and Day is a great action comedy. One of the best in years. How did that happen?

Knight and Day stars Tom Cruise as Roy Miller, a secret agent who’s gone rogue to protect – or possibly steal – a MacGuffin called “The Zephyr.” I’d tell you what it was, but it’s called a MacGuffin for a reason so let’s move on. Along the way he picks up one of those annoying “Bond”-type girls who have nothing to do with the plot and spend most of their time unconscious, scantily clad or kidnapped. The twist is that in Knight and Day, the girl isn’t an afterthought… she’s the star. This isn’t a story about a superspy who’s stuck with a normal (albeit very attractive) woman in the middle of an international crisis. It’s the story of a normal (albeit very attractive) woman who’s stuck with a superspy in the middle of an international crisis. That’s pretty clever stuff, and director James Mangold (3:10 to Yuma, Walk the Line) handles it with aplomb thanks to a very witty script by Patrick O’Neill.

Knight and Day

Mangold isn’t really considered a “genre” director but the shoe fits. He’s directed everything from serial killer thrillers to Oscar-winning biographies, but his last comedy, the Meg Ryan/Hugh Jackman rom-com Kate and Leopold, wasn’t really a thigh-slapper. He’s got a stronger cast here – Tom Cruise is never better than when he gets to be dashing – and a much funnier script. Most of the film is told from the perspective of our heroine June Havens (Cameron Diaz, better than she’s been in a long time), and in Mangold’s hands it becomes a very sharp recurring joke. She’s repeatedly knocked unconscious while Roy gets to shoot the bad guys and make his dramatic escapes, which might have been exciting to see but is a hell of a lot funnier when it’s left off-screen. Never fear though: Mangold pulls off some really thrilling action sequences anyway – including an excellent high-speed freeway chase and a motorcycle chase during the famed running of the bulls. Even these are told from June’s P.O.V., leading to some hilarious sight gags throughout. I realize that it’s never funny to explain a joke, but Knight and Day is a very smart joke that deserves some additional analysis.

The plot is incidental, like the plot in most spy thrillers these days, but never hard to follow, unlike most spy thrillers these days. The real point is the relationship between June and Roy, which rarely feels as contrived as it could be. Her reactions to the madness that is Roy’s life are an appropriate mixture of excitement and terror, empowerment and paranoia, while Roy’s borderline-saintly patience with June works because we genuinely understand why he’d fall for a normal – albeit extraordinary – woman. Cruise and Diaz have real chemistry on-screen, and it elevates what could have been a merely clever film to borderline greatness. The finished product may be flightier than its price tag can justify, but it’s one of the most polished gems of the year. Very well made, very entertaining, and entirely worth your time.

Knight and Day Blu-Ray

The Blu-Ray edition of Knight and Day also includes DVD and Digital Copies of the film, in case you want to watch it more than once or something. It’s a newer film, so the transfer is pretty damned impressive. Detail is striking, colors are bright. It might not boast the eye-popping clarity of Alien or even The Sound of Music, but videophiles will find nothing worth complaining about, and the sound is pretty spot-on too. There are lots of Special Features but none of them are very substantial: a few short, self-congratulatory “Making Of” documentaries, a music video and some trailers comprise the bulk of the additional material. There are also a couple of cute, and extremely brief “viral” videos showing Tom Cruise and Cameron Diaz doing amusing things behind the scenes. They couldn’t be more staged, but they’re pretty funny anyway and are probably the only thing in this set worth watching other than the movie. No commentary tracks to be found, which is a shame because a movie this solid really deserves one.

Knight and Day arrives on Blu-Ray this week and comes highly recommended from Geekscape. We’re just as surprised as you are.

“I’m The Doctor. Basically… run.”

It’s nothing short of miraculous that Doctor Who, arguably the most capable fictional character ever conceived, remains a television mainstay after almost 50 years. He has an uncanny ability to bluff, filibuster or at least deus ex machina his way out of any situation, no matter how improbable. Earth’s going to be destroyed in 20 minutes and all the Doctor has to stop it is a cellular phone? No problem. Vincent Van Gogh is fighting an alien mercenary that only impressionist painters can see? No problem. The loss of producer Russell T. Davies and fan-favorite star David Tennant? Well… Maybe that’s a little impossible.

Doctor Who Season Five DVD

The latest season of “Doctor Who” (or “series,” as the BBC insists on calling it), arrives on DVD and it’s a little bit of a disappointment. Not that “Doctor Who” fans have entirely rejected newcomer Matt Smith in the role of The Doctor, or even Steven Moffat, now the executive producer of a series to which he regularly contributed some of the finest episodes ever written. (“Blink” may in fact be one of the best episodes of television. Period.) But both Smith and Moffatt appear beholden to the Tennant/Davies run on the series, or at least hesitant to reinvent the wheel. As a result, this latest season of “Doctor Who” feels consistent with seasons past without ever standing out of their shadow. It’s fine entertainment, but it’s a little wibbly-wobby. Or at least timey-wimey. 

At the start of this season (which is what we’re calling it, okay?), The Doctor and the Tardis, each recently destroyed, land in a little girl’s backyard. They’re both newer, fresher versions of their former selves – The Doctor recast, the Tardis redesigned – and they’re not quite working properly yet. The Doctor’s body isn’t entirely working properly yet, and for the first time in over 900 years he has a craving. While he desperately struggles to figure out what he likes to eat (one hilarious montage later it turns out to be fish sticks and custard) he also agrees to help a little girl solve the issue of a crack in her wall through which a dangerous criminal has escaped. But then the Tardis is about to break down and he promises the girl – Amelia Pond – to return in five minutes. 20 years later (broken Tardis, remember?) he returns to discover that Amelia is now grown up, ridiculously attractive, and living in the same house as a psychic alien eel monster. Like you do.

Doctor Who Matt Smith

Before long (for us, at any rate… that broken Tardis is really quite an issue this season), The Doctor and Amelia are off pursuing one wacky adventure after another. Highlights include a squadron of WWII spitfires fighting off a Dalek invasion and a delightful comic relief episode in which The Doctor finds himself renting and apartment and forced by circumstance to act “normal.” Not all episodes are created equal however, with a fairly disappointing two-parter about preventing a war with an alien civilization living at the Earth’s core and a rather forgettable take of vampire fish aliens taking over medieval Venice failing to make much of an impression. 

There are as always highlights in even the weakest episodes of this series – apparently the Tardis makes that whirring noise because The Doctor drives it with the brakes on – but there just isn’t much driving Season Five forward. Amy Pond is an attractive and plucky companion, but rarely has much to contribute to any given storyline. The arc of the season, about a crack in reality and the opening of the mythical Pandorica, is clever enough but after four seasons of Davies’ increasingly show-stopping finales the conclusion never quite hits the right crescendos to remain memorable, and indeed few of these thirteen initial episodes are likely to make any list of favorite installments in this classic series. 

Doctor Who Dalek Toys

Matt Smith, looking for all the world like the ill-gotten lovechild of Anthony Perkins and Dolph Lundgren, gets the goofiness of The Doctor down pat, as well as his world-weary sympathetic nature, but call me crazy… he just didn’t differentiate himself enough from Tennant’s iconic take on the character. Smith’s gravelly voice and bowtie (which is, damn it, very cool) does a better job of conveying the incongruity between The Doctor’s physical appearance and his actual age better than the writing ever does. His youthful vitality never quite gels with series’ insistence that he’s too world-weary be anything other than a father figure to Amy Pond. That incongruity has famously been touted as Smith’s take on the character. Great idea, but not exceptionally realized yet. Maybe future seasons will define this version of the Doctor more effectively. It’s a decent enough start, but again, Smith follows Tennant here, and Tennant’s first episode was a better introduction to a new Doctor than all of Season Five put together.

Doctor Who: The Lodger

But that’s praising with faint damnation: “Doctor Who” remains one of the wittiest and most entertaining series on television. You just can’t keep getting better and better without slipping once in a while. And Season Five never feels like a mistake… more like a slight miscalculation. This is the creative equivalent of forgetting to carry the one, and as a result the Geekscape Review can be summed up as: “Close enough.” It’s a fine series and a fine DVD set, brimming with commentaries and of course the ubiquitous “Doctor Who Confidential” special feature. It’s worth any geek’s time. It’s just got a little crack in it.

Editor’s Note: If you’d like to read what other Geekscapists thought of the individual episodes, including “The Eleventh Doctor” You can find the reviews here:

 

First Impressions of The New Doctor Who (Ep. 1 Review)

Doctor Who “The Beast Below” (Season 5 Ep. 2) Review

Doctor Who Episode Review: Victory of the Daleks

Doctor Who The Time of Angels/Flesh and Stone (Series 5 Ep. 4 & 5) Review

 

Every film critic – I don’t care who they are – has at least one film they haven’t seen, but know they should have. The younger the critic, the more gaps you’re likely to find in their viewing experience. It doesn’t make them bad critics, necessarily – it’s time consuming work, after all, watching all of these movies – but it does mean that every once in a while I have to eat crow and admit that, damn it, I just haven’t seen The Sound of Music.

In my defense, my parents are to blame. My mother hates this damned movie, and my father claims to have seen it only once, in Korea, where they cut out all of the musical numbers. Depending on the day he tells the story, the overall film was anywhere between 15 and 45 minutes long. I believe either of those estimates. After finally watching The Sound of Music on this ridiculously pretty Blu-Ray transfer, I can say without any hesitation that at least the title is accurate. There’s a lot of music in this movie, but there just isn’t a lot of movie in this music. It’s better than my parents said, but I’m not a fan.

The odds are, of course, that you are a fan, since everyone and their Mom (except for me and my Mom) loves this film. If you adjust for inflation, this musical about the nun who became a governess, the governess who became a wife, and the wife who defied an empire made more money than James Cameron’s Avatar. That’s still pretty impressive. The Sound of Music was directed by Robert Wise, who gets a free pass in my book after directing such brilliant films as The Day The Earth Stood Still, The Haunting and West Side Story. It’s gorgeously shot and many of the musical numbers are difficult to get out of your head, be it the incomparably shot gazebo dance number in the middle of a torrential downpour (one of the best gazebo sequences of all time, in my humble opinion) or the horrifying marionette number which I am really trying, and failing, to scrub from my memory altogether.

For those who like myself have yet to see The Sound of Music, either because we’re too damned masculine or because we just haven’t gotten around to it yet, here’s the rundown: Julie Andrews, hot off the success of Mary Poppins, plays Maria, a nun in training. She doesn’t quite belong in the convent, so the Mother Superior decides to solve a problem like Maria by sending her away to be a governess for the war hero Captain Von Trapp (Christopher Plummer, who hates this movie as much as my Mom does). He has a small army of children who are essentially holy terrors, sending many a previous governess running for the hills (which are alive, incidentally, so… you know… yikes). Will Maria manage to bring these children in line, and repair their relationship with their dictatorial – and very much available – father?

Yes. Each problem takes about a day a piece.

Yeah, that part weirds me out. The first 2/3’s of the movie are a relatively plotless affair, as challenges are placed in front of Maria and generally solved promptly by a little good-natured good-naturing, which (naturally) is good, just not particularly compelling. The actual plot of the film, in which Captain Von Trapp flees the country to avoid being drafted into the Nazi war effort, is completely relegated to the last third of the film. It’s a bizarre inconsistency, with a saccharine beginning and a melodramatic end, and it results in two underwhelming films where one spectacular film keeps threatening to emerge. All the character work is done before the Nazis arrive, all the plot takes a backseat until they actually get there.

And most frustrating of all, the musical itself is more-or-less abandoned by the intermission too. There aren’t any original songs to speak of in the last act, which instead is cluttered with reprisals of earlier tunes whether or not they make any sense in context to the current storyline. It holds your attention but it doesn’t captivate you. Or rather, it doesn’t captivate me. There are plenty who find nothing but value in this epic musical movie for the ages, but I’m not sure which Kool-Aid they are drinking, exactly. To my credit, I really, really want a cup.

The astounding transfer of this almost 50 year old film is joined in this set by many special features, including audio commentaries by the likes of Julie Andrews, Christopher Plummer and Robert Wise, screen tests, behind the scenes footage, sing-along options and more. If you actually like The Sound of Music you have no reason not to get this set. If you think you’ll hate The Sound of Music sight-unseen, well, after living in fear of this thing for a couple decades now I can honestly say it’s not that bad. If watching this movie is the only thing standing in the way of you and a placated boyfriend or girlfriend then it’s totally worth the effort.

Alien Anthology Blu-Ray

As for the Alien Anthology, well, it’s The Alien Quadrilogy only in high-definition and without the stupid name. I’m actually really pissed that they renamed it. I had just started to embrace the idiotic turn of phrase “Quadrilogy” as some sort of ironic statement about… something or other… when they released this new set. But whatever. That’s literally my only complaint. What the Alien Quadrilogy was to DVD – that is to say, the “Must Buy” box set of them all – the Alien Anthology is to Blu-Ray. The transfers are strong – and the original Alien in particular is one of the most pristine I’ve ever seen – and all the special features are ported over from the original set. New material includes isolated musical scores and “Making Of’s” for the “Making Ofs,” featuring extended interviews and such. Frankly, there’s so much material that it would take weeks just to cover it all, but since it’s such an overwhelming “Thumbs Up” it’s entirely unnecessary. Buy this set for yourself – or someone you love – and just enjoy it. If this set is not for you, well… there’s always The Sound of Music.

Fair Game has a lot to live up to, and possibly live down. It’s a film about the Iraq War, and specifically about how the American government had no reason to start said war in the first place, and those never seem to turn out well. It’s based on the true story of Valerie Plame-Wilson, a CIA operative who was publically outed by Scooter Libby in an apparent attempt to distract from her husband’s criticisms of the war effort, which is an event so recent that the film has audience expectations to worry about. It’s not even the first major film about the subject, and follows Rod Lurie’s fictionalized but mostly solid Nothing But The Truth, starring Vera Farmiga and Kate Beckinsale. It’s a film by Doug Liman, whose track record isn’t exactly impeccable (he made The Bourne Identity, but he also made Jumper, so make of him what you will), and it’s the first pairing of Sean Penn and Naomi Watts since the Oscar-Nominated 21 Grams. And let’s not forget that the last time a big movie was named Fair Game, it stared Cindy Crawford as a computer hacker taking down those evil, evil Russians. “Dosvedanya, asshole” indeed. 

Damn. That’s a lot of obstacles to overcome, but Fair Game does it with ease. It’s an excellent film, one of Liman’s best to date, and Sean Penn and Naomi Watts give just the kinds of spectacular performances that made them famous in the first place.

Fair Game

It may be an easy joke, but it’s also Fair Game.

Liman’s film, based on Valerie Plame Wilson’s memoir of the same title and her husband Joseph Wilson’s book The Policy of Truth, doesn’t try to make the Iraq conspiracy as badass as Paul Greengrass’s The Green Zone did, and as a result it doesn’t ring as false. The first half of the film follows Valerie (Naomi Watts) and her husband Joe (Sean Penn) as they become involved in the build-up to the Iraq War. Joe has experience as an ambassador in Africa, so the government sends him to confirm the sale of plutonium to Saddam Hussein. All he finds is evidence to the contrary. Meanwhile, Valerie works at the CIA to confirm that Iraqi scientists are indeed working on weapons of mass destruction. None of them are. But the war begins anyway, and many of the evidence the government presents to support their case contradicts the Wilson family’s findings. Valerie can’t speak out publically without compromising her active operations at the CIA, but Joe just can’t take it any longer and writes a very public article exposing the government’s lies.

The film shifts dramatically at this point from a fast-paced film about the world and its problems to a slower, character-driven film about Valerie and Joe. After Valerie’s classified position is exposed their problems cease to be about a world at war and instead their fragile relationship, the lies their friends have now uncovered and their plight with that singularly American tragedy: unwanted celebrity. But Liman’s film, from a very clever script adapted by Jex & John-Henry Butterworth, has a method to this madness. The shift in concept in tone might have derailed any other story, but of course derailing a story was the entire point of Valerie Plame-Wilson’s outing in the first place. The film, like the 24 news networks, ceases to care about events that affect the entire country (and not just ours) and instead focuses on these two – admittedly interesting – people and their personal problems. By the time you realize that you were so distracted by their daily foibles that you completely forgot about the actual war, the film is already making that very point. It’s not a very subtle point, but it’s well-articulated and cleverly presented.

Naomi Watts Fair Game

CIA operatives always get the coolest coats, even in Doug Liman’s otherwise grounded Fair Game.

Liman’s movies always seem to emphasize character over plot (you might have noticed that Mr. and Mrs. Smith is missing a third act… then again, the characters were strong enough that you might not have). Fair Game is no exception, and even while the gears of war are turning away, Liman’s talented cast humanizes all the government spooks that other movies demonize or at least reduce to stereotypes. The guy whose bullshit report leads us to war? He’s not evil. His peers just describe him as a tool. Naomi Watts turns in a fine performance, measured and dignified, but unsurprisingly Sean Penn proves himself a standout. For once he plays a normal guy, accomplished but not (by cinematic standards) “great,” and he seems freed by this character who feels emotions but doesn’t feed off of them the way many of his roles do. In the best scene in the movie, Valerie is about to leave on a clandestine operation in the middle of the night. Joe confronts her and right in the middle of his big speech about how much he worries about her he stops himself, realizing that his feelings are a cliché. He wishes her luck and says goodnight. It’s a smart beat and a fine piece of acting.

Fair Game manages to be a film about the Iraq War without ever preaching (well, maybe just a little at the end). The point isn’t so much the war as the discourse: if you know who Valerie Plame-Wilson is, then you were successfully distracted. Ironically, the film condemns turning her into a media sensation but considers turning those same events into a feature film… well, fair game. But at least the movie is sly enough to pull it off. Fair Game is a smart movie; impeccably acted and worth watching. It’s out in theaters today.

So get this: Back in World War II, Roald Dahl and Ian Fleming were both British spies living in America assigned to make valuable contacts and drum up support for the European front (which America had yet to officially give a crap about). Many years later, Fleming would use many of his experiences to create the James Bond series, a badass bunch of books and later films about one extremely manly man saving the world from Communists, assholes and Communist Assholes. Dahl, in contrast, would become famous for inventing a world of magical chocolate factories. Later on, Fleming would write Chitty Chitty Bang Bang, a book about a magical car that gangsters want to use to rob a chocolate factory (or something like that), and Dahl would write the screenplay for the James Bond movie You Only Live Twice. So everything came full circle eventually.

Roald Dahl also wrote the screenplay for Chitty Chitty Bang Bang, a film very, very loosely based on Fleming’s novel. The movie starred Dick Van Dyke, featured songs by The Sherman Brothers (who also composed songs for The Sword in the Stone, Bedknobs & Broomsticks, Summer Magic and Mary Poppins), and yet somehow it was not made by Disney. No, Chitty Chitty Bang Bang may be a contemporary of the great fantastical Disney musicals everyone loves but it was produced by United Artists, and perhaps coincidentally (or perhaps not) it’s something of a lesser film. But it’s still a childhood favorite of many and it makes its high-definition debut this week with the mostly-excellent Chitty Chitty Bang Bang Blu-Ray.

For those who managed to get through their childhoods without sitting through this mostly saccharine flight of fancy, Chitty Chitty Bang Bang stars Dick Van Dyke as Caractacus Potts, whose name sounds like “Crackpot” if you say it real fast (and wrong). He’s an inventor living with his two cherubic children (Heather Ripley and Adrian Hall) and a father (Lionel Jeffries) who apparently suffers from dementia, something which was apparently really funny back then. The Potts children don’t go to school, and instead spend most of their time playing in an old beat-up racecar in their neighbor’s backyard. When the junkman offers to buy it, Caractacus only has a few days to put together the whopping 30 shillings necessary to save the car and, essentially, buy his childrens’ love. There’s a supposedly sweet scene in which the children offer Caractacus some of their priceless treasures – mostly junk that looks vaguely valuable – to solve the family’s financial problems, but your heart doesn’t warm quite so much when you remember that they’re only doing this so they can acquire an even more desirable product.

Chitty Chitty Bang Bang Blu-Ray

“Buying Your Children’s Love: The Movie!”

Caractacus spends the first half of the Chitty Chitty Bang Bang bouncing from one “Get Rich Quick” scheme to another. There’s an outlandish musical number as he tries to sell edible sugary flutes – called “Toot Sweets” – to a local candy magnate, but it goes awry when the factory is swarmed by dogs attracted to the high pitched notes they make. He goes to a fair and sets up shop with a homemade haircutting machine, with predictably hilarious results. Eventually he accidentally makes all the money he needs by being a song-and-dance man. The number in question – “Me Ol’ Bamboo” – is arguably the highlight of the film, so the plot development makes sense, but it’s hardly thematically appropriate. 

Caractacus buys the car, now named ‘Chitty Chitty Bang Bang,’ and takes his kids on a joyride with his underwritten love interest Truly Scrumptious (Sally Anne Howes, aka ‘The Julie Andrews You Get When You Can’t Get Julie Andrews’). Soon, the kids get bored and ask Caractacus to tell them a story. This story – about the country of Vulgaria trying to steal Chitty Chity Bang Bang – takes up the second half of the film and contains such childhood nightmare fuel as the villainous “Child Catcher” (Robert Helpmann of The Red Shoes) and a creepy showstopping number featuring Truly Scrumptious as a living music box and Caractacus as a human marionette.

When they were making Chitty Chitty Bang Bang, Dick Van Dyke reportedly boasted that it would “Out-Disney Disney.” That was wishful thinking. All the pieces are here – some wonderful musical numbers and damned fine casting for the most part (the kids don’t make much of an impression, that’s for sure) – but the movie is a bit of a mess. Lots of movies make a point of being stories within stories. The Princess Bride, for example, gets a pass. But Chitty Chitty Bang Bang asks the audience to get invested in half a movie’s worth of actual events before sweeping them to the side and just making stuff up for an hour or so. The events are entertaining to a point, but mean nothing. There’s also not a whole lot propelling the plot most of the time: The Potts children are much more invested in the well-being of Chitty Chitty Bang Bang than the audience is, Caractacus and Truly aren’t convincing bickerers so their love story feels like a foregone conclusion, and with the possible exception of The Child Catcher all of the antagonists are incompetent boobs who don’t pose much of a threat. It’s diverting and some of the songs are great, but Chitty Chitty Bang Bang couldn’t “out-Disney” if it had pictures of Walt dressed as Cinderella.

The Blu-Ray, however, is a wonder unto itself. The picture quality is nothing short of astounding. I picked up on a bit of edge-enhancement here and there, but nothing shameful. They lovingly restored this film to the point where even the otherwise dated special effects come out smelling like roses. It’s an extremely pretty film. The disc also comes with a fair number of Special Features, though it’s hardly the Alien Anthology. There are the prerequisite production stills and vintage advertising, a kid’s game called “Chitty Chitty’s Bang Bang” (ahem) and a nice albeit obviously repurposed short documentary called Rememering Chitty Chitty Bang Bang with Dick Van Dyke. Dyke has a lot of family-friendly memories about the shoot, including some very interesting anecdotes that are absolutely worth watching, but the documentary isn’t anamorphic so you’ll have to adjust your screen settings when you watch it or it will just look weird.

Chitty Chitty Bang Bang Blu-Ray

I know this is going to sound freaky, but I find Anna Quayle’s performance as Baroness Bomburst kind of hot. Plus, she hates children almost as much as I do!

The highlight of the Special Features are the Sherman Brothers Demos, in which The Sherman Brothers sing their way through most of the songs in the film. Many of their performances are better than those in the actual movie, although the presentation leaves a little something to desired: Each song plays under a single shot of Chitty Chitty Bang Bang on a hill. Could they not have thrown together a montage of production stills for us? It’s a minor quibble for a Special Feature wonderful enough to warrant its own paragraph.

I didn’t grow up with Chitty Chitty Bang Bang myself (we were a Summer Magic family, thank you very much), but this Blu-Ray is a definite treat for anyone who did. Though a weird, jumbled film there’s no denying that Chitty Chitty Bang Bang is an entertaining musical that’ll keep your kids distracted for hours and only traumatize them a teensy weensy bit in return. The set is very lovingly presented and the transfer is gorgeous. If you’re a fan this is definitely worth your time. If you’ve never seen it before you owe it to yourself to at least rent this thing, which must be seen to be believed.

The Videogame Peripheral: That’s a very telling expression, isn’t it? It says all you need to know. This item, be it a Power Glove, Super Scope or tennis racket attachment for your WiiMote, may cross paths with your console but doesn’t always go hand-in-hand. But what about a peripheral like the FragFX Shark, which brings to the PlayStation 3 all of the functionality that many PC gamers consider the ideal videogame controller: the gaming mouse? Is something so fundamentally useful really just “a peripheral?”

Well, yes… but it’s a really good peripheral.

The FragFX Shark, released this week from Split Fish, is a controller designed to bring all the ease of PC controls – particularly FPS controls – to the PlayStation 3. (No word on an Xbox 360 version yet, but our fingers are crossed.) The controller is dual-pronged, with a comfortable gaming mouse for the right hand and a curious cross between the left half of a PS3 controller and a Wii Nunchuk for the left. The mouse includes the necessary Square, Triangle, X and O buttons adjacent to the thumb for easy access, with the R1, R2 and R3 buttons mapped to the mouse buttons and scrolling mechanism underneath the index finger. The left hand has easy thumb access to an analogue stick, slightly less easy access to a directional pad above that, and the L1 and L2 buttons rest handily where they’re supposed to be, one above the other like Quigley Down Under’s trademark rifle.

FragFX Shark

Of course, custom button-mapping is an option, as well as features like Macros, Stick Swapping and Rapid Fire. The FragFx Shark also comes with a large mousepad which has been specifically designed to increase battery life (50+ hours play time, over 500 hours on standby), which is handy since for every person who thinks all mouse pads are equal there are plenty more of us who know better. SixAxis is also supported, if anyone really cares. (Do you?)

The FragFX Shark is a comfortable gaming mouse. Split Fish, working in conjunction with famed Modern Warfare master Dennis zDD Dozier have crafted a solid piece of equipment that’s large enough to feel substantial without ever feeling just plain bulky. If we’re nitpicking – and we are – it would have been nice if the thumb buttons on the mouse had elevated textures on their faces to differentiate between them by touch. It would save barely a fraction of second, but then that’s the whole advantage of a gaming mouse in the first place: When the bullets are flying, the fraction of a second you save by firing as you crouch means the difference between agonizing defeat and agonizing victory; the difference of course being who suffers from the agony, you or your opponent.

The real flaw with a mouse controller on a console has nothing to do with the mouse itself. The kind of precision a mouse controller allows is generally preferable to the otherwise lumbering standard controllers. But as people are beginning to discover with the Microsoft Kinect, not everyone’s console gaming environments are made equally. Some of us sit across the room from our monitors, after all, and the kind of sensitivity a mouse controller offers can be jarring at a great distance. Most PC gamers sit barely a foot from their computer screens (if that far), so the minute movements of a mouse controller accurately approximate those of a darting eye movement, making such motions instinctual. From across the room this kind of hypersensitive movement can be significantly more jarring, forcing some of us to turn our sensitivity way down to compensate… and at that point the difference between the two controller options is reduced significantly.

FragFX Shark

Let’s just answer the question: Is the FragFX Shark worth buying? Probably, yes. If you’re a PC (or Mac) gamer you’ll find the controller perfect for first-person gaming. We’ve been playing Amnesia: Dark Descent with the device and have nothing but compliments about the experience. Console gamers might need to weigh the pros and cons, however. If your gaming environment is suited to the device it’s absolutely worth owning, but if you’d rather lean backwards and lazily thumb-waggle your way through your favorite games it’s more of a mixed-bag, but mixed-positive. It took us a while to find “the sweet spot” in the new Medal of Honor, but by God we found it, and once we did we were able to determine beyond a shadow of a doubt that… Well, that Medal of Honor isn’t a very good game, but that’s not Split Fish’s fault.

The controller works just fine, but it’s considered a peripheral for a reason. It’s just not for everyone. But if you’re playing Call of Duty: Black Ops this week and find yourself repeatedly massacred by an unstoppable force of nature masquerading as a human being, there’s a really good chance it’s just some guy using the FragFX Shark.

 

 

The experience of Rock Band 3 is different right off the bat. The Rock Band franchise has a steady history of amusing intro cinematics, be it a polychromatic take on Queens of the Stone Age’s “Go With The Flow” music video or Beatles: Rock Band’s charming representation of the chronology of the world’s favorite band, but these cinematics were always fully animated. Rock Band 3 begins with a live-action video for The Doors’ “Break On Through,” and the message seems clear: Rock Band 3 will try to eliminate the artifice behind previous games in the franchise. You won’t be pushing buttons while a character on screen actually plays the real guitar. You, the player, will play a real guitar. Or a real keyboard. And all those jerks who took music lessons for years, the ones who always told you that if you devoted half the time you spent playing Rock Band to learning a “real instrument” you could be a “real musician” by now? They can officially suck it.

And so at last it has come to this… The rhythm game genre crosses the uncanny valley. More than just a ticker tape-punching simulator, EA’s eagerly anticipated new videogame Rock Band 3 at last utilizes instruments that are roughly equivalent to their real-world counterparts. The keyboard has actual keys, though only enough to suit one-handed playing. And the guitar has about eleventy-billion buttons on the fret to simulate actual guitar playing. These controllers just might represent a new revolution in music gaming, but then again they’re ridiculously expensive, and without them we’re left with just another Rock Band: Endlessly playable but merely tweaked from previous versions.  Some changes are welcome, some are problematic, and at least one is pure evil.

Rock Band 3

All Pro Mode. Don’t try this at home. Oh wait… Do try this at home. 

Rock Band 3 isn’t exactly Anna Karenina. I can’t imagine too many people disputing that. It’s a living, breathing mass of functionality, not a compelling narrative, so this review might end up reading like a laundry list of compliments and complaints. The compliments outweigh their competitors, thankfully, but I am nothing if not a critic (hence the job), so let’s get some of the annoyances out of the way first:

With the new keyboard, the game now supports up to five different instruments: Guitar, Bass, Keyboard, Drums and Vocals (up to three vocalists in songs supporting harmonies). In contrast, the Xbox 360 console only allows for four players signed in at a time. The only way to play with all instruments, which is really what this kind of “Party Game” was designed to support in the first place, is to basically turn the Vocals section into a mere karaoke-style of functionality as opposed to an active part of gameplay. Up to seven players are fully supportable online, apparently, but once again those of us with enough friends to play the game properly in our apartments are penalized for socializing in person. The option to activate all instruments is also annoyingly hidden away in the options menu, as if the game was trying to discourage you from even playing with five or more people, which once again is supposedly the point. Like I said, it’s annoying.

Rock Band 3 Set List

Rock Band 3 simplifies your set lists through the use of complicated menus. I kid, because it really works.

There’s also new feature in the Song Listings that provides “Recommended” song choices, presumably based on your playing or buying history. But no sooner do you go, “Oh dude, let’s totally play Stone Temple Pilots” than you discover, upon selecting the song, that it’s not actually available. “Recommended” songs are actually downloadable songs that EA and Harmonix have snuck into your existing game library, presumably with the intention of facilitating impulse buying. Congratulations, Rock Band 3: You’ve turned your licensed artists into chapstick. I declare this to be a dick move, and possibly even that classic kind of capitalistic Capraesque evil we used to be warned about all the time before the invention of Communism. (Or at least before the invention of demonizing Communism.)

Some of the old complaints about the Rock Band franchise, and indeed rhythm games in general, continue to rear their ugly heads. The only way to activate Star Power, or Overdrive, or whatever the hell else EA calls “Double Your Points” mode in Vocals is to make loud noises at certain points in the song, but it’s quite literally impossible to do so without sounding like a dork. At best you can sustain the note immediately prior to the Star Drive section (or, again, whatever the hell it’s supposed to be called… Oh, let’s be honest: we all just call it “Star Power”), but it always feels artificial. You inevitably end up feeling like that schmuck at karaoke who actually sings out “Musical Break Five Measures” whenever there’s a pause in the song because he’s socially awkward. I like to refer to this dickish behavior as “Cock Out With Your Rock Out.”

Rock Band 3 Character Creator

Pick your own nose? It really is just like the music industry!

And, worst of all, they eliminated the only hairstyle in the Character Creator that looked even vaguely like mine.

Everything else is awesome.

I repeat, everything else is awesome.

Rock Band 3 has a pleasing accessibility this time out. Gone is the arbitrary Career Mode progression that forced you to replay the same songs over and over again just to unlock new venues (which weren’t really that important anyway). Now, even songs in Quickplay count towards your experience points, can unlock costume items and so on. All songs are also unlocked from the beginning, which usually makes any kind of Career Mode redundant but again, incorporating Quickplay into the Career Mode itself is the perfect compromise.

New cinematics are interspersed throughout gameplay, replacing the (still classy) still images of your band from Rock Band 2. These cinematics are exceptionally well-animated but also brief enough that they never feel obtrusive. The proper balance has been struck between ease of play and an immersive fictional world.

While the Pro Guitar was not made available for review (and I just couldn’t afford to buy the danged thing on my own), the Pro Keyboard is a fine piece of machinery in its own right. The keys feel like a proper keyboard, with the proper weight and size requirements met, but it’s not a full keyboard, covering a mere two octaves. As such, Rachmaninoff is unlikely to be in Rock Band 3’s future. The cynic in me suspects this was a calculated financial move, since completely nailing the peripheral the first time out – something the Rock Band franchise isn’t exactly famous for – would reduce the profits on the inevitable Rock Band 4. But practicality also wins the day: It’s hard enough to learn this instrument one-handed, and there’s nothing preventing you from learning on a proper piano once you become accustomed to the peripheral. The keyboard also comes with a shoulder strap to facilitate what I like to call “80’s Mode,” but there’s an optional stand – which costs about $25 – which is easy to assemble, sturdy and fully adjustable. As a whole, the peripheral is highly recommended.

Rock Band 3 Pro Keys

It’s not exactly Mrs. Badcrumble, but it’ll do: Rock Band 3‘s Pro Tutorials, fittingly, rock.

There’s a fine tutorial system that attempts to teach proper fingering (not that it can really tell when you’re hitting the right key with your thumb or not), but you’ll still be punching keys as colors zoom by the screen and not learning how to read actual, real music. Still, the Pro Keys gameplay mode is relatively easy to learn, particularly if you have any experience whatsoever with the instrument. I took piano lessons about 20 years ago (when I was a very little kid, I just want to point out, because that statement makes me feel very old), and it really helped me pick up and play. There’s a regular Keys gameplay mode too, but it’s practically for babies: Five notes on the keyboard in a row, and you play them like a fret without a strum bar. Lame, but good enough for Noobs.

Rock Band 3, for all its pomp and circumstance, still plays like Rock Band damn it. It’s endlessly replayable, the downloadable songs are plentiful and varied, and it’s the ideal party game of choice in almost any environment. There are some unpleasant tweaks that are worth griping about, but nothing that keeps the game from being a “Must Buy.” 

This week we celebrate the 35th anniversary of Richard O’Brien’s The Rocky Horror Picture Show with a special edition Blu-Ray. Ah… the 35th Anniversary. Historically the most important anniversary of all, because the number 35 is… Wait, why are we celebrating the 35th Anniversary of The Rocky Horror Picture Show again? If you answered “because they’re not going to wait fifteen years to make money off of the Blu-Ray market” then you’re one smart cookie. And really, there’s no point in bitching over something with such an enormous upside: the anniversary itself may be nothing special, but the new Rocky Horror Blu-Ray release is one of the best home video presentations of the year. Loaded with special features and boasting a fabulous transfer by any standard, there’s no reason why even the most casual of Rocky fans shouldn’t own this movie right fucking now.

For those of you who currently reside under a rock (yet still have access to the internet, curiously), The Rocky Horror Picture Show is a musical send-up of classic science fiction pictures, loaded with catchy tunes and astute commentary on the repressed sexuality in both “polite society” and those Production Code-era movies that clearly inspired it. There are many movies in which a mad scientist plays God by creating life. In Rocky Horror that mad scientist creates life solely so that they can have sex with it, although that’s not to say that they’re not already having sex with everyone else.

The film is marked with camp sensibilities, naïve charm and bizarre pacing choices that allow plenty of room for audience reaction, and of course audience reaction was powerful indeed. The Rocky Horror Picture Show remains a midnight staple at movie theaters throughout the world, where legions of fans unite every single weekend to relive the experience and enjoy a rebellious (and often sexually adventurous) social atmosphere that can be hard to find anywhere else. Moreover, these midnight screenings have over the years become inseparable with “Shadowcasts” in which live performers mimic the actions on-screen, sometimes with impeccable accuracy and sometimes with giant cardboard penises to stick in the mouths of the movie stars Susan Sarandon, Tim Curry and Barry Bostwick. It depends on the Shadowcast, really.

Rocky Horror Picture Show Blu

It’s easy to forget in the(se) midnight dens of depravity that Rocky Horror isn’t actually a ‘bad’ movie. It’s exactly what it’s trying to be and people have responded to it in a manner rarely equaled in any art form. In this respect The Rocky Horror Picture Show may be one of the greatest movies ever made, but even in all the other respects it’s actually rather intelligent filmmaking. Many say that the home video releases of Rocky Horror deprive an audience of the live experience, but that viewpoint is so dominant now that, in a way, these kinds of home video experiences are actually protecting this movie from being overshadowed by its own Shadowcasts. Rocky Horror still exists in its early, arguably incomplete form, but it’s this film that inspired the cultural (r)evolution that is now the Rocky Horror live shows. It’s actually pretty ironic that biggest fans of this movie never seem to want to actually watch it. Maybe that feels too much like following the rules?

The highlight of the special features is The Search for the 35th Anniversary Shadowcast, an hour-long documentary in the “American Idol” tradition that’s mostly a competition between various Rocky Horror Shadowcast members from across the globe auditioning for the lead roles in the other special feature highlight, a special Shadowcast recorded just for this release. At its best it’s a lovely bit of filmmaking that exalts the Rocky Horror live experience, illustrates the different forms of this movement from across the globe, and allows the biggest fans of the film to demonstrate what this movie classic really means to them. At worst, you can always ogle the hot chicks in fetish outfits. Watching the documentary before the Shadowcast is surprisingly illuminating, making what could have been just a cute special feature into an uplifting, though not necessarily powerful experience. You can tell these people are happy to be here, and you revel in their successes throughout the entire Shadowcast.

Many of the final Shadowcast members prove themselves remarkable entertainers. (Max “Riff-Raff” Mayhem in particular seems destined for a “Rolling Stone” cover at some point.) But I of course am legally obligated to prefer the various Sins O’ The Flesh cast members from Los Angeles’s Nuart Theater who landed roles in the Blu-Ray Shadowcast. Really it’s an excellent production, if a little too straightforward for its own good, copying the actions on film carefully but without many surprises. Yet what it lacks in extempore it makes up for with superb casting and strong choreography, so it remains one of the more remarkable DVD special features in recent memory. Other special features include digital Rocky Horror props, an audio track full of classic Rocky Horror audience participation gags, karaoke numbers and most if not all of the special features from the old (and still excellent) DVD release of the film, like a solid commentary track by writer/director/star Richard O’Brien and actress Patricia Quinn. This is a loaded set, making the superlative video quality of the film all the more impressive due to memory constraints on the disc.

Rocky lives, that’s for damned sure, and Rocky will live on and on theatrically even without the aid of a Blu-Ray release, which is why it’s so nice that these home video presentations of Richard O’Brien’s masterpiece are always treated with so much love and affection that they rival even the best Criterion releases in quality. The Rocky Horror Picture Show: The 35th Anniversary Edition is no exception. You should buy it. I can already see you quiver with antici…

Zombies have attacked farmhouses, malls, underground bunkers, cities, planes and God only knows what else. They’ve walked, crawled, run and I’m pretty sure they’ve driven a zamboni at some point. They’ve attacked our pasts, our futures and even our precious alternate realities. So it says a lot about the whole zombie genre that “The Walking Dead,” be it the new AMC television series or the original comic book series by Robert Kirkman, Tony Moore and Charlie Adlard, can seem fresh and original just by being really, really long. Where most zombie movies end, “The Walking Dead” begins, and for years now comic book readers have been grateful for the clever mix of exceptional character arcs and pulse-pounding set pieces as our doomed protagonists journey from one ill-fated scenario to another in search of a mere modicum of safety. Television fans have reason to rejoice as well, since the first two episodes of Frank Darabont’s adaptation of the critically-acclaimed comic book are exceptional entertainment: powerful and ambitious television, only occasionally marred by budgetary constraints or awkward storytelling.

For the three Geekscape readers who aren’t familiar with “The Walking Dead” (Hi, Mom!), the series follows Love, Actually’s Andrew Lincoln as Rick Grimes, a sheriff who gets shot in the line of duty only to awaken in a hospital days later during the zombie holocaust. His hometown is abandoned, his family is missing, and he’ll be lucky to stay alive long enough to learn that searching a major metropolitan area is about the stupidest thing anyone can imagine. He’ll make allies, he’ll make enemies, and he’ll aim for the head every time in search of his family and a new, safe place to call ‘home.’ Along for the ride are such actors as “Prison Break’s” Sarah Wayne Callies, Michael Rooker and reliable Frank Darabont stock players Laurie Holden and Jeffrey DeMunn. 

The first episode, “Days Gone Bye,” is an extra-long installment airing over an hour and a half this Halloween (that’s October 31st, incidentally), but it’s hardly the television event you’d expect. Academy Award-nominated writer/director Frank Darabont makes a bold decision with “Days Gone Bye,” bypassing the outbreak of the zombie apocalypse completely and skipping instead to the pathetic melancholy of a world already in its death throes. Rick’s awakening in a desolate hospital may evoke vivid memories of 28 Days Later, because it’s pretty much the same plot point, but it’s faithful to the comic which also had a hard time coming up with a new and interesting way to have an intelligent, capable protagonist only learn about the outbreak of the undead after the fact. Once you get past the familiarities, however, “Days Gone Bye” spends the rest of its running time laying claim to the title “Thinking Man’s Zombie Story.” These zombies aren’t cool. They’re tragic figures who have lost just as much as the survivors in this extinction-level event, and “Days Gone Bye” treats them with as much sympathy as discomfort. What’s more, they’re not even zombies.

Yes, “The Walking Dead” continues in the somewhat tiresome tradition of zombie stories not calling a cigar a cigar, or rather calling zombies fucking zombies. In “Days Gone Bye” they’re referred to as “Walkers,” which sounds appropriately vague and creepy but really, who named these guys? “Well, they were dead and now they’re alive and trying to eat everyone and can only be killed with a massive head wound. But the most distinguishing characteristic is that they’re walking. Unlike the rest of us. So, should we call them Walkers?” No, zombies pal. I guess “The Walking Dead” takes place in yet another universe in which zombie movies have never been invented, but at least there aren’t any tedious scenes in which people have to learn things we already take for granted the hard way, like being bitten by is a bad thing or that aiming for the skull is vital. The second episode, appropriately titled “Guts,” introduces another adorable euphemism for the undead: ‘Geeks.’ Thanks, Frank. All of us ‘Scapists are flattered.

Walking Dead Zombie

“Dude… That’s us!!!”

“Guts” picks up immediately where “Days Gone Bye” picks up, which is to say in the middle of an enormous cliffhanger, and follows Frank as he befriends a party of survivors attempting to loot a department store who get trapped inside by – what else? – zombies. “Guts” is in many ways the first ‘fun’ episode of the series, introducing supporting characters defined by their interpersonal conflicts, sassy attitudes and unusual problem-solving skills. Also the body count is higher, the blood really splatters, and there’s an adorable cameo by Francis from Left 4 Dead, so for many, “Guts” will deliver the goods that “Days Gone Bye” only hinted at.

More importantly, the distinctively different takes on the zombie holocaust in these two episodes alone assure naysayers that “The Walking Dead,” fittingly, has legs. The resilience of the zombie genre lies not in the promise of gruesome gore but rather the thematic versatility of the situation: humanity knocked back down from the top of the food chain, fighting for our survival in a time period otherwise defined by the fact that most of us don’t usually have to do that, and most importantly finding out who we really are in the process. That concept can lead to uplifting tales of underdog accomplishments or more often cynical indictments of man’s inhumanity to man, and of course can take the form of light comedy, pure horror and everything in between. Certainly the first few episodes of “The Walking Dead” demonstrate a series willing to provide light entertainment, affecting family drama and badass action sequences and gore, and certainly Kirkman & Company’s exceptional comic book series – which is still going strong – will provide plenty of material for Darabont & Company to mine for seasons to come.

Rick Grimes

Unlike poor Rick Grimes here, the first two episodes of “The Walking Dead” never run out of gas.

But is all well with “The Walking Dead”-iverse? Calling the first few episodes perfect entertainment is a stretch, as little quibbles like distractingly fake CG blood splatters take even the most forgiving horror fans out of key moments and the aforementioned reluctance to admit the existence of zombies in – Shock! – a series about fucking zombies is an exercise in pointlessness. Some moments, like the extremely poorly-timed loss of shall we say a “key plot device” are obviously forced for dramatic effect, while the one of the most dramatic climactic decisions – and a crucial reveal – from “Days Gone Bye” plays so poorly that one can only imagine that production was just too rushed to get the vital coverage needed. And yes, for all you desensitized monsters out there, characters make foolish decisions based on emotional trauma as opposed to sheer practicality, so get ready to grimace as heroes waste vital ammo just to make themselves feel better and ask mysterious little girls covered in blood if they’re “all right.” It’s easy to judge, folks. Fun… but easy.

But really, “The Walking Dead” is better than we could have realistically expected a basic cable adaptation to be, even on AMC (which has been producing quality entertainment since 1996’s classic sitcom “Remember Wenn”). Frank Darabont has produced an excellent first couple of episodes for “The Walking Dead,” aided by a capable cast and clearly superlative crew who bring the epic downfall of humanity to life in a medium otherwise defined by low-production values and constantly reused sets, even though it’s that very ambition that doomed this first season to a scant six episodes. Still, those six episodes are not to be missed for fans of the original series and fine television dramas alike. Nitpick and quibble if you must (and I must, after all, being a critic), but “The Walking Dead” is must see television: exhilarating even when it’s not exactly perfect. 

I’ll admit it. I used to be a Dollhouse apologist. After all the brilliant or at least unusually clever work Joss Whedon has done over the years, coming to terms with the fact that his newest television series just wasn’t very good was particularly hard for me. Throughout the first, deeply troubled season there were moments of excitement, hilarity and occasionally even inspired creativity that hardcore Whedonites could latch onto, but the problems were unmistakable. The protagonist had no personality – literally – and the somewhat intriguing conspiracy story constantly took a back seat to uninspired standalone episodes that rarely drove the plot or characters forward in any real way. I quit watching the series shortly after the beginning of Season 2, and never looked back until this week, because Dollhouse: Season 2 is out on DVD. Now that I’ve finally watched the whole thing I can officially say, without a doubt, that Dollhouse actually kicked righteous amounts of ass. At least, Season 2 did.

Dollhouse DVD and Blu-Ray

For the uninitiated, Dollhouse tells the story of Echo, a woman who has had her personality erased to create a blank slate on which any thoughts, memories or talents can be imprinted. She and all the other “dolls” at the Rossum Corporation are then rented out at ridiculous prices to sate the needs of their rich clients. Often these are merely sexual encounters, but some of the cleverer episodes found Echo imprinted with all the skills necessary to complete a complex heist, or imprinted with the memories of a dead woman who wanted to solve her own murder, and so on. The first season depended too much on these kinds of gimmicks, which were so inherent to the premise that unless the episode was particularly well-written, as indeed a few of them were, that they were unable to keep the series aloft on their own. Cue the conspiracy.

Battlestar Galactica’s Tahmoh Penikett plays Paul Ballard, an FBI agent who spent the bulk of Season One trying to uncover the conspiracy of the Dollhouse and save Echo from their clutches. There were many interesting twists with his character, who often had no idea when he was talking to a real person or not, but his motivations were muddy. He had no relationship to Echo before she became a doll, so his obsession with finding her seemed flimsy at best. So the plot could only be held up by the grander themes of the science fiction concept: mind control, is there a difference between the mind and the soul, that sort of thing. There was also the promise that the actual Dollhouse was not the intended purpose of the technology, and was in fact the tiniest tip of a horrifying iceberg that could only lead to world domination. But instead of focusing on these tantalizing possibilities, the first season of Dollhouse and indeed the first few episodes of the second seemed content to screw around for a while and leave these subplots, subtexts and foreshadowings to our imaginations. What’s more, and what’s ironic if not outright sad, was that this series was clearly designed as an acting showcase for Buffy The Vampire Slayer’s Eliza Dushku, who was constantly overshadowed by the uncannily pitch-perfect performances of her fellow doll co-stars Dichen Lachman and Enver Gjokaj.

 doll co-stars Dichen Lachman and Enver Gjokaj

But then something happened. Dollhouse was cancelled. But not just taken off the air: It’s cancellation was announced early, allowing Joss Whedon & Company a rare opportunity to a series the way they actually wanted to, albeit much, much faster. The bulk of Dollhouse: Season 2 is a freight train of plotting, character development and clever twists that sometimes feel rushed, but so much is actually happening that it’s impossible to complain. Echo finally develops a personality of her own which is strong but flawed, even broken, and her relationship with Ballard is finally defined in such a way that their concern for each other is justified. The evil machinations of the Rossum Corporation are gradually revealed in compelling ways and escalate into apocalyptic madness before you can say “Jack Robinson” a few thousand times (still pretty fast by TV standards). Season 2 of Dollhouse finally reaches a point where the series can stop coasting on charm, nostalgia or the fantastic performances of its supporting cast, and start coming into its own as a unique television series worth watching. Let’s hope that Joss Whedon and his team of writers learned some valuable lessons here about the difference between a viable episodic television series and what should probably have always been a two season wonder, driven by exciting concepts and momentous plot points.

Summer Glau

The DVD set released this Tuesday by Fox is a strong offering. The presentation is a clear step down from the Blu-Ray of Dollhouse: Season One, but for DVD the colors are strong and detail is just fine. (The Blu-Ray version was not made available for review, unfortunately.) Several of the discs have trailers that play automatically, which always feels like a cheat after the first disc in the set, but they come with some fine special features including selected audio commentaries, deleted scenes, outtakes and some behind the scenes features. My favorite bonus is easily the comic book that comes in the set by series writers Jed Whedon and Maurissa Tancharoen, which sheds a little light on the ten years that take place between the second to last episode of the series and the very last episode of the series. Specifically, how the fit finally hit the epic shan.

Dollhouse Comic

If you, like me, started watching Dollhouse and gave up after a while, the DVD set of Dollhouse: Season 2 is well worth your time, and if you’ve never seen the series you should know that the series starts slow but gets really, really good in the second half, and just might be worth your time if you’re a science fiction fan. And if you have seen the whole series then you’ve probably bought it already (seriously, why are you even reading this?). Dollhouse is one of those rare television series that got dramatically better as it went on, which normally would make its cancellation disappointing, but in this case that supposed tragedy was just the shot in the arm Whedon & Company needed to finally bring their “A” game.

Dollhouse: Season 2 comes highly recommended from Geekscape.

Next Tuesday brings the release of The Rocky Horror Picture Show on Blu-Ray to celebrate the 35th anniversary of the movie that pretty much invented midnight screenings as we know them today. If you’ve never seen Rocky Horror live you’ve never seen Rocky Horror, since performances by theatrical companies like Sins O’ The Flesh at The Nuart in Los Angeles, California bring the movie to literal life. These lively performances take place in front of the screen as the movie plays, sometimes merely mimicking the actors on-screen and at other times actively engaging with the events on screen. It’s an exciting and often very, very tawdry theatrical experience that has never been adequately captured on home video… until, perhaps, now.

Geekscape presents this EXCLUSIVE clip from The Rocky Horror Picture Show on Blu-Ray, which takes a look at the highly competitive audition process to be part of the “Live” Shadowcast that will be immortalized forever in high-definition next week. Who will be the “official” Rocky, Janet, Brad, Criminologist and more? Find out next week when Geekscape reviews the eagerly awaited Blu-Ray! Until then… Come up to the lab, and see what’s on the slab!

 

The Human Centipede has a power most films cannot imagine. It’s not a particularly well-made film (although it’s not nearly as bad as it sounds), and it doesn’t really have much to say about the human condition, unless of course that condition is being a centipede. The Human Centipede’s power is in its concept, which in this era of remakes, retreads and reimaginings is disturbingly original: a mad scientist somehow gets it in his head to conjoin three separate people via surgery, connecting them from the anus to mouth in a straight line. He calls the result a “human centipede.” Most people would just call it nauseating and try never to think of something so very, very unpleasant ever again. But once visualized this unsettling notion takes hold of the mind, forcing individuals to either see the film out of morbid curiosity or avoid it forever out of mental self-preservation. Either way the very idea behind the film has taken hold, forcing audiences to react on a primal level before they’ve seen even a single frame of the finished product. You can love it or you can hate it, but it can’t be ignored.

The Human Centipede (con)joins Standing Ovation as one of the unexpected midnight cult successes emerging from the otherwise lackluster movie-going year of 2010. Horror fiends and gore hounds and presumably entomologists flocked in droves to support the bizarre and original concept, and certainly the film works better in a theatrical, preferably crowded environment in which everyone’s gut reactions can cascade into a giant ball of nervous titters and sheer distaste. To quote Geekscape’s Brian Gilmore, The Human Centipede is “like Halo; shitty single-player but the multiplayer will knock your socks off.” He’s exaggerating a bit, since The Human Centipede’s single-player is actually halfway decent, but the gist is clear: watch The Human Centipede with a very open-minded friend, and don’t worry about preparing any snacks beforehand.

Human Centipede Blu

About that plot: Lindsey (Ashley C. Williams) and Jenny (Ashlynn Yennie) are vacationing in Europe and get lost on the way to a nightclub, winding up deep in the woods, completely lost and then thoroughly relieved when they stumble into the home of Dr. Heiter (the awesomely-named Dieter Laser), who promptly drugs them. The girls wake up in a laboratory, where Dr. Heiter explains his plan to create a human centipede from the girls and a mysterious Japanese man (Akihiro Kitamura) who can speak neither German nor English and presumably has no idea what the hell is going on. They repeatedly try to escape but eventually Dr. Heiter realizes his dream, and the protagonists find themselves in an unspeakably horrifying reality as some kind of perverse pet whom Heiter tries to train to do things like bring him his newspaper.

Heiter’s first attempt at a centipede creature combined his three dogs, presumably now dead, and seems incapable of interacting with any other human being unless it’s a master/slave relationship. He admits to having a problem with people, which I suppose motivates his melodramatic (and really quite mad) attempts to literally dehumanize everyone else in the film. But really his motivations aren’t the point here. The very notion of The Human Centipede revolves around a “Will They Or Won’t They” kind of suspense, and once it becomes abundantly clear that writer/director Tom Six will, the day-to-day creepiness of being a human centipede becomes the focus of the film, for better or worse.

Dieter Laser

The Human Centipede works, I suppose. It’s certainly an unpleasant viewing experience, which seems to be Mr. Six’s intention, but it’s also not nearly as shocking or vile as one might imagine. Really, that’s rather the problem. The conceit is so distinctive that it brings vivid images to the mind of audiences everywhere, and the film either meets those expectations or worse… doesn’t quite go far enough. It’s probably scarier to simply hear about the film than actually watch it, especially once you start really thinking about the plotline. Exactly how long does Dr. Heiter think this creation can live (especially the people in the back)? How long does he think he can get away with this, since it becomes painfully clear as the film winds down that he’s hardly a criminal mastermind?

The Human Centipede crawls its way onto Blu-Ray with a high-definition transfer, and since the film was only shot in 720p it should be pretty obvious that you’re not in store for a particularly impressive visual treat. Of course, given the subject matter that’s probably a good thing. The film has a very digital look and detail is often very impressive in close-ups, but on the whole this won’t replace Speed Racer or Wall-E as your demo disc of choice. Sound quality is only fair, but it’s not a particularly rich movie from an audio perspective anyway so it’s difficult to mark it down for that.

Human Centipede First Sequence

The DVD also boasts a fair number of extras, but you’ll be able to breeze through most of them in less than half an hour. There’s a short interview with director Tom Six, who to his credit seems like a nice enough guy. He even manages to explain the genesis of the film without sounding too creepy, confessing that the horrifying scenario of the human centipede was originally dreamt up as a punishment for child molesters. Mr. Six also contributes a full-length feature commentary track, which is really for fans only. There’s a short Behind the Scenes featurette which has some cute moments and proves that the movie had a normal production process (as opposed to feeling like an elaborate snuff film), but it’s sort of slapped together and you’ll probably fast forward through most of it. There’s a weird featurette on the foley design, in which German guys in grainy home video footage show off all the creepy pieces of meat they’re going to mutilate, and also casting sessions with the two female leads. Rounding out the set are some alternate posters for the film and a trailer. Most of these extras a pretty ho-hum affairs, but they do the job. The Blu-Ray also suffers from some of my bigger pet peeves: trailers that can’t be skipped by hitting the “Top Menu” button, and a commentary track that’s hidden in the “Set-Up” menu instead of given its proper place in the “Extras” section.

The Human Centipede is a movie, that’s for damned sure, and it does exactly what it sets out to do without making you turn it off in absolute disgust, so I guess it also qualifies as a “good” movie. But whether it’s a “Must See” or a “Must Evade” kind of picture comes down to personal taste. If you have any interest whatsoever in so wretched a conceit you simply have to seek out this bizarre cinematic curio, and you’ll probably be a little impressed by how not-particularly-terrible it is. But if this whole thing disgusts you, you’re probably well within your rights to tell The Human Centipede to “eat shit and die.” If nothing else, it would certainly be thematically appropriate. 

Something’s about to happen, folks. Something wonderful. For you see, in theaters around the country audiences are slowly beginning to discover Standing Ovation, one of the must-see movies of the year. Either you’ve seen it already and know this to be true, or you’ve heard someone else rave about the experience, or you have no idea what I’m talking about. This review is for all of you. Standing Ovation will slap you in the face with its awesomeness, and you will take it like a bitch because it hurts so very, very good.

What is Standing Ovation, you ask? Standing Ovation is film that received a small theatrical run in the middle of the summer. You were probably too busy watching Inception to notice. The film was written and directed by Stewart Rafill, who also helmed the wonderful 1980’s sci-fi action romp Ice Pirates, and features a cast of dozens of youngsters competing in a music video contest. The good guys, or should I say good gals, are “The Five Ovations,” a group of adorable ragamuffin preteens who must overcome poverty, diversity and of course their competition “The Wiggies” over the course of the film. The Wiggies are a large group of adopted sisters whose father owns the largest wig factory in the America, or possibly the world. They are well-funded, very talented, and always clad in perfectly coordinated – though rarely understated – wigs. It’s an intriguing visual flourish for the movie. Whenever The Wiggies are on-screen it feels like Standing Ovation is fighting a hostile takeover from a Baz Luhrmann joint.

But so far, so standard. Standing Ovation also boasts a young manager Joei Batalucci (Joei DeCarlo), a 12 year old Italian stereotype – by way of Edna Ferber – who assists The Five Ovations on their route to stardom in a complex scheme to avenge the presumably violent death of her Mafioso father. She spends much of her screen time threatening the supporting cast of “Sopranos” rejects with cobras, scorpions and electric eels that she keeps in her purse at all times. (Her role might make a little more sense after you learn that the character was originally written to be an old man. And a ghost.) The film also finds room for Alana Palombo’s performance as Alanna Wannabe, who is particularly fond of introducing herself and pointedly adding “and I’m gonna be.” Alanna spends the bulk of the film trying to Kanye both The Five Ovations’ and The Wiggies’ performances in a bid to become one of the group. With her excitable confidence and overy theatrical demeanor she reminded me of a pre-teen Lady Gaga.

But the star of the film is obviously young Kayla Jackson, whose appearance and occasionally glam fashion sense caused me to remember her more fondly as “Twiggy Stardust” than as her character’s real name, which is Brittany. One of the more overtly talented and charismatic members of the cast – whose hairdresser deserves an honorary Oscar – she carries the bulk of the film with such melodramatic subplots as a dead mother, an absentee father, a gambling-addicted Irish grandfather and an apparently famous songwriter brother who has betrayed the family to write for The Wiggies. Like many of the better young actors in the world Kayla Jackson gives the impression of being an old soul stuck in a frustratingly young body. She’s ready to break out, but Standing Ovation’s reputation as being just god awful might get in her way. That’s an unfair assessment of the film, however, and indicates a rather narrow view of what defines quality filmmaking.

Standing Ovation Music Video

Standing Ovation is pure cinema, worthy of comparison to Breathless, Eraserhead and City of God. No, seriously. That it isn’t as good as any of those other movies is beside the point. Standing Ovation represents an uncompromised artistic vision that commands a visceral reaction from every audience member. Some will merely sit slack jawed in overpowering disbelief (that would be me), while others will repeatedly voice their concerns that the filmmakers, and by extension the audience, are going to go to jail for this one (that guy sat next to me).

Regardless of your response there’s no denying that the film has a hypnotic effect that results from a profound connection to the filmmaker. Stewart Rafill made this film, and although his work on Mac & Me or Mannequin 2: On The Move never earned him the title of “cinematic genius” it becomes very clear very early into Standing Ovation that nobody else could have made this movie. There isn’t a single aspect of this movie that implies that somebody told him “no,” or even once politely asked him to stop. Distinctive details abound that would never have found a home in a film made by committee: The world’s shrillest ringtone, a recording maestro who appears to all the world like a prepubescent and blind Jesse Eisenberg, and big climactic dance number in which everyone claims to be robots from the future. And yet none of these things feels out of place in Standing Ovation. The film is the exclusive home to the bizarre and delightful subconscious of its auteur, something perhaps only Inception can also rightfully claim this year (especially that “subconscious” bit).

Standing Ovation Wig

Standing Ovation met with copious amounts of critical bile upon its release last July, but is rapidly finding an audience thanks to such glowing reviews as Marc Heuck’s ebullient adulation at The Projector Has Been Drinking and Geekscape columnist Witney Seibold’s more measured appreciation at Three Cheers for Darkened Years. (I myself only sought out the experience at Mr. Seibold’s behest.) Last night it enjoyed a very well-attended midnight screening at the New Beverly Theater in Los Angeles, complete with appearances by the film’s crew and free sing-along booklets for each and every audience member. This is the start of something great and powerful, I think. This is the birth of a new filmgoing experience. Standing Ovation is the cult sensation that’s sweeping the nation, and it’s only a matter of time before everyone (of consequence) adds their own fully upright and speedy hand-clapping to the applause for Stewart Rafill’s highly, highly, highly eccentric but highly entertaining film.

To put it another way: Standing Ovation is quite possibly an example of sheer, unbridled insanity… but it is very aptly titled.

Nowadays it seems like you’re not allowed to review a Woody Allen movie without saying whether or not the new film is one of his “best.” Woody Allen is a prolific filmmaker, damn it. He’s directed over 40 feature films, at least a dozen of which are genuine classics. Sure he’s cobbled together a few crapburgers (the less said about Small Time Crooks the better), but even his mediocre films are intelligent examinations of the human condition, or at least charming bits of fluff. Complaining because a film simply isn’t his “best” is one seriously backhanded compliment. Allen’s latest film You Will Meet A Tall Dark Stranger probably won’t be the highlight on his lifetime achievement reel, yet it’s still a smart film from a talented filmmaker who clearly has something on his mind.

You Will Meet A Tall Dark Stranger features an all-star cast of characters who are, in one way or another, deluding themselves: Alfie (Anthony Hopkins) is undergoing a 3/4-life crisis and divorces his wife Helena (Gemma Jones of the Harry Potter franchise), thinking he is going to outlive her. While he’s out trying to meet young women, Helena seeks the counsel of a psychic, Cristal (Pauline Collins of “The Bleak House”), who gives her reassuring but clearly malarkey-ish advice. Meanwhile, their daughter Sally (Naomi Watts) is having marital difficulties with her husband Roy (Josh Brolin). Roy is a licensed physician who never practiced, nor does he ever intend to, because he wants to be a writer. Both Roy and Sally fantasize about other, seemingly more attractive people in their lives. Roy is entranced by Dia (Slumdog Millionaire’s Freida Pinto), the musician who lives across the street, whom he can spy out of the window of his home office. Sally thinks she and her boss Greg (Antonio Banderas) are falling in love, and doesn’t know what how she feels about it. Bad Boys II this ain’t.

The word that comes most easily to mind when describing You Will Meet A Tall Dark Stranger is “dry.” Though frequently amusing there aren’t many belly laughs, and while it successfully holds the audience’s attentions it’s not a particularly thrilling drama. The actors almost overload You Will Meet A Tall Dark Stranger with talent, but hardly a one of them gets a dynamite scene or heavy emotional moment. The finest parts of the film are small and humiliating: Alfie’s impotence, real and imagined, upon fearing that his young new trophy wife Charmaine (Lucy Punch of Dinner For Schmucks), or Sally’s awkward relationship with Greg, which really showcases the finest acting we’ve seen from Antonio Banderas in a long time.

No, Woody Allen plays this one close to the vest, and while it’s never as transcendent as Vicky Cristina Barcelona it’s a still a clever film. Perhaps a little too clever. You Will Meet A Tall Dark Stranger is nothing if not highbrow and frankly, sometimes I worried that it was going over my head. That’s not something a critic says lightly, but Woody Allen is an older man making highly personal films, and I worry that we’re just not on the same wavelength. I was a young kid when Crimes & Misdemeanors came out, for example, and it took well over a decade of life and relationship experience before I was able to fully comprehend what the “misdemeanors” part of the narrative, at least, really meant. Allen here is talking about living your life with unfulfilled, even foolish dreams, and the way that those dreams can inspire you to greatness, ease you into contentment, and even destroy everything you hold dear. The nuances are obviously there, but not likely to resonate well with younger audiences who still see these delusions as a promise of things to come, and not a pathetic reminder of missed opportunities and naïve childish days.

You Will Meet A Tall Dark Stranger is recommended for Woody Allen fans, or those looking for intelligent discourse in cinematic form, but it’s not for everyone. Maybe it’s geared towards people who already have to wisdom to understand the film’s preoccupations, or at least to have their minds opened by them. The rest of us will be left in the dark, hoping that we’ll never look upon at any of these characters and think, “Been there. Done that.”

 

A few months ago I got a phone call from my mother, and she was raving about this show called “Glee.” I’d heard of it but wasn’t sufficiently enthused by the concept to seek it out on my own, so she immediately sent me the first DVD set – “Glee: The Road to Sectionals” – in the mail. Not wanting to alienate the woman who spent more hours bringing me into this world than the total running time of the DVD set I had just received, I put it on and immediately had my socks completely rocked off because GLEE IS AWESOME.

Yes, “Glee” is awesome. It’s not a perfect show by any means, but it’s an energetic celebration of high school, serialized television and most importantly music that’s as infectious as a case of herpes and twice as fun as getting infected with herpes in the first place. With the Season 2 premiere airing tonight, the time at last came to review the release of the complete first season on Blu-Ray. Is it worth buying? Yes, even if you haven’t seen the series. You could buy this show completely blind and be perfectly satisfied, at least on DVD, but don’t worry, I’m going to review it anyway.

The series begins as the former Glee Club teacher at William McKinley High has been fired for inappropriately groping his students. Will Schuester (Matthew Morrison) sees this as an opportunity to relive his former glory in Glee Club and becomes the new coach, only to find his position immediately jeopardized by Sue Sylvester (Jane Lynch, in an Emmy Award-winning performance), coach of the school’s cheerleading squad, the top ranked in the country. Funding the Glee Club will eat into her own budget (which she needs for things like private jets), so she begins a weekly, Machiavellian campaign to destroy Schuester and his club of lovable losers who see Glee Club as their only opportunity to express themselves and bond with their peers. Meanwhile these students will deal with such issues as teen pregnancy, coming out of the closet and social politics, which doesn’t make the show sound very funny, but it is. It’s very funny.

Like these guys, we judge “Glee” very favorably indeed.

As a series “Glee” is built on a very strong foundation. Much as “24” could be described as a serialized Jerry Bruckheimer movie, “Glee” functions as a serialized sports classic: a ragtag group of champions must overcome all odds and all comers in their quest to bring honor to themselves, their school and the very sport itself. That Glee Club isn’t actually a sport is purely coincidental. This is strong underdog storytelling full of memorable characters who occasionally even dare to act like teenagers, making foolish life choices based on immature emotions and often paying the price afterwards. The strong cast sells even the thinnest plotlines (“Hairography” is a low point in the series) and despite a sometimes uncomfortable reliance on auto-tuning they are all powerful performers, singing and dancing every week in showstopping numbers for television that are often the equal and sometimes even superior to their modern big budget movie brethren. Even the weaker episodes are filled with amusing and memorable moments, jokes, character development and performances.

But about those weaker episodes, it should be said that “Glee” is not without its flaws. It falls back on formula more often than it should, sometimes relying too heavily on the Glee Club’s “weekly assignment” to push the story forward more than the actual story itself does. Every week Will Schuester gives his Glee Club a new musical challenge. Sometimes it’s flimsy stuff, like an episode in which every song has “Hello” in the title. Other episodes manage this balance well, using Madonna tunes to convey female empowerment or stereotypically awful songs to illustrate the difficulties in overcoming a bad reputation. But these types of “American Idol” challenges can backfire, and never more obviously than the end of the Lady Gaga episode in which two characters are supposed to have a soulful, meaningful duet and are forced by circumstance to settle on “Poker Face” rather than something more dramatically fitting or memorable.

Cute costumes aside, the Lady Gaga episode just couldn’t match Madonna’s in quality.
I’m sure Gaga is comfortable with that.

By the end of season one it also becomes clear that if “Glee” is to become more than a one season wonder it’s going to have to mix up the formula a bit. Sue Sylvester is as powerful and complex a villain as television has ever devised, but by the time the first season finale rolls around she’s too familiar, even too likable to remain the show’s primary antagonist. One of this season’s highlights was the Joss Whedon-directed episode “Dream On,” which pitted Will Schuester against a new enemy, an old high school rival (Neil Patrick Harris, who won an Emmy for the episode) who is determined to disband the Glee Club because his career in show business failed and wants to spare Will’s students bitter heartbreak and disappointment. The injection of fresh blood into “Glee’s” rogue’s gallery was a welcome breath of fresh air and an excellent example of the series’ potential to remain a quality show for some time to come, as long as the producers are paying attention.

But all of those comments and critiques are a mixed bag. Mostly positive, but mixed. So why do I love, love, love me some “Glee?” Because “Glee” may be doing more for music appreciation than every Guitar Hero and Rock Band installment put together. Music has become devalued in our culture. Omnipresent perhaps, and certainly beloved by many, but nevertheless it remains in the background of daily life, played offhandedly while we drive our cars, shop or even amuse ourselves in other, more active or visually stimulating ways. “Glee” is unique, these days, in that it places not just music but music appreciation at the forefront of every episode.

Whereas most movies and television series about performing artists emphasize the need for personal expression (your life is hard so you wrote a song about, etc.), “Glee” is an anomaly in that the entire series is actually about finding value in the hard work of others. What’s the point in pouring your heart out in verse if nobody feels your pain? “Glee’s” various protagonists use other people’s music – mostly show tunes and pop hits, granted, but still usually good stuff – to express their own innermost feelings, and the result is consistently entertaining due to strong choreography and energetic performances, but also occasionally a powerful reminder of the value of an art form we too often take for granted. Whether it’s a bizarre but memorable cover of “It’s A Man’s World” by a very pregnant cheerleader or a rather on the nose performance of “Jesse’s Girl,” the series provides endless examples of the value of even the most undervalued ditty.

There was no other place in this review to praise Heather Morris – fourth from the left –  whose performance as Brittany provides many of the show’s better gags. (“Did you know that dolphins are just gay sharks?”)

Some have argued that “Glee” is a shoddy musical, wrapping its plotlines somewhat inexpertly around whatever pop hits could be acquired that particular week. True, certain subplots appear tacked on for the sake of a decent performance piece (“Bust Your Windows” is about as forced as it gets), but to call “Glee” a musical in the traditional sense of the word is to miss the point. With a few notable exceptions, usually at the start of the series when they were still working the kinks out, all the musical performances in the series are just that: performances. Certain numbers are fantastical interpretations of the characters’ inner hopes and desires (“Safety Dance” being the most obvious example), but almost all of them incorporate an actual performance of the song in question, grounding the series in the performance genre instead of the musical one. “Glee” is a show about the glee that derives from showmanship, and the inherent value that has to both individuals and our entire culture at large. Even the shoddier episodes have at least one moment or performance that elevates the series from light entertainment to a memorable glorification of artistic expression. Maybe that’s why “Glee” appeal so much to us critics: as professional appreciators, we just might be sensing kindred spirits at work.

As a product, the Blu-Ray edition of “Glee: The Complete First Season” should please new and existing fans alike without entirely wowing them. Mercifully shot on film, the series has a high key and often cartoonishly colorful aesthetic that translates well to high definition, but Fox has crammed so many episodes per disc in this set (5-6 each) that there’s not a lot of room for any of them to stand out in regards to detail or dimensionality. There’s absolutely nothing worth getting in a tizzy about, but there also isn’t a marked upgrade in presentation from the standard DVD release. Despite a pleasing array of special features, including a karaoke option (with a somewhat limited song listing, perhaps to emphasize the “Glee” karaoke videogame release) and a bunch of brief behind the scenes featurettes, only a visual commentary with the cast and crew is exclusive the Blu-Ray release. This commentary track features a large swath of the cast and crew watching the director’s cut of the pilot episode. It’s an informative track, but it’s a little dry and probably featured too many individuals in the same room for most of them to really contribute anything of value to the proceedings. As such there really isn’t very much incentive to spend the extra money to buy “Glee” in high definition, unless you have a particularly refined palette for such things.

The Good News: Neil Patrick Harris’s Emmy Award-winning turn revitalized the series just as it was starting to feel stale. The Bad News: “Glee” was starting to feel stale after less than a single season. Fingers crossed, folks.

“Glee” is a great series, but it’s not infallible and you’d be forgiven for worrying about the show’s potential going into a second season. Provided they add fresh blood to the stable of villains and don’t get bogged down in gimmick episodes this series might actually have legs. The DVD set of the first season is a “Must Own,” but the Blu-Ray edition doesn’t offer enough of an upgrade to make it a necessity unless you’re one hell of a hardcore Gleek… as indeed most of you are, or at least should be. Buy this set, and prepare to experience the glee.


Cory Ledesma, the creative director for THQ, recently issued some strong words to the buyers of used videogames. THQ’s release of Smackdown vs. Raw 2011 has upset many used game consumers by preventing online play of the game unless gamers input a code that can only be used once, essentially limiting the functionality of the game unless the consumer buys it new. In the article at CVG he states, “I don’t think we really care whether used game buyers are upset because new game buyers get everything. So if used game buyers are upset they don’t get the online feature set I don’t really have much sympathy for them.” He would go on to state that, “We hope people understand that when the game’s bought used we get cheated.”

These statements may not have rocked the industry to its very core, but they have stirred up the whole “used games debate.” I myself am moved to respond after the esteemed and venerable Jerry “Tycho” Holkins at Penny Arcade stated (in a longer article that clarified his position more clearly so by all means actually read the whole thing and not just this quote), “…I honestly can’t figure out how buying a used game was any better than piracy.” With respect – and genuine respect, mind you, not the usual thing where “With respect” is clearly synonymous with “I hate you, please die” – I disagree. There’s an enormous difference between piracy and the used game market. They’re both problems, but with used game markets the biggest problem isn’t the consumer, it’s the entire retail videogame industry.

Let’s back up a bit.

As I get older and hopefully more mature, I find myself increasingly jaded with the issue of piracy. I’m working as a film critic right now and just the other week I overheard two studio executives at a screening talking about a television series one of them liked. The other one hadn’t seen the series in question, and the other executive suggested that they simply download it on Bittorrent. I’m still aghast from the irony. Right now, if you were with me, you could see my Aghast Face. Here were two of the supposed victims of piracy, promoting piracy simply because it is convenient. How is contributing to the devaluation of your own industry convenient, exactly?

But I am forced to admit that there is a difference between pirating a film or game to the internet and buying/selling used media. When you upload something to the web for anyone and everyone to acquire for free, you are without a doubt contributing to piracy. But when you buy or sell a used game, DVD, book or what have you, you are – to the best of my understanding – entirely within your rights as a consumer. You purchased a product, not the concept of that product. It has physical mass. It occupies space. And you paid good money for the thing that occupies that space. 

As such, you can do with it what you please. If you’re done with it and give it to a friend, is that really morally questionable, even though it prevents that individual from buying the game at full price from a licensed retailer? I don’t believe so. If your friend offers to pay you a little money for the game, and you accept it, is that morally questionable? We’re getting into a grayer area here, but I still think not. If you exchange the product that you own for cash in what is essentially a pawn shop, are you still within your rights? Technically, even though you’re severely damaging your ability to purchase more quality games by contributing more to the middlemen than the actual creators of the content.

But we’re arguing the principle of the thing, and the principle being espoused here – that buying and selling used products is itself “a bad thing” – doesn’t hold up. Pawn shops exist outside of the used game market and haven’t thrown our entire economy into a tailspin (the economy was able to take care of that all by itself, thank you very much). The problem is that in the videogame market in particular, pawn shops have overtaken the market. The most prominent firsthand retailers are also the most prominent secondhand retailers. You can enter a Gamestop, or really most other videogame-centric retail establishments, and have the option of purchasing either a new copy of Red Dead Redemption or a used copy – essentially the exact same product – for a few dollars less. There’s not much incentive to buy the new product, and buying the used product only aids the store, not the makers of the game.

But… Pirates are IN this year!

You don’t tend to see this in other markets. Most bookstores limit themselves to only selling new books or used books. The former tends to have larger chains and readily available product for the everyday consumer, while the latter focuses on harder to find or out-of-print titles, catering to the niche market. The point is that for the most part the “proper” retailers and the pawn shops in this case have established a kind of equilibrium. Used bookstores may not achieve much financial success but can remain afloat. The videogame industry doesn’t work that way. Of course a large part of this is because it costs a hell of a lot of money to buy a videogame, but that’s a very large discussion for another time.

Small secondhand videogame vendors don’t seem to be the problem here. Whenever anyone complains about the perils of the used videogame market they tend to single out Gamestop because that seedy little store down the street from you that focuses on old NES games (and has a surprisingly large Virtua Boy selection) isn’t the problem. The videogame industry could handle that. Those stores have the potential to maintain equilibrium. And frankly, we need at least some of those stores because after a while certain games become difficult if not impossible to find new, either because the publisher closed down or the system is no longer supported. It’s the chain of ubiquitous pawn shops in every shopping center in the country that is the problem. But how do we solve it?

Many studios and developers are attempting to maintain a happy medium by offering exclusive content to gamers who buy new products, which means that secondhand gamers will have to settle for less product for their money. But these types of exclusives are generally add-ons that many of us – myself included – can do without. I don’t particularly need more skins for my horse, nor do I particularly need those few extra multiplayer maps which will inevitably be available for download later anyway to boost the publisher’s DLC numbers and repopulate their waning multiplayer boards. THQ and EA are both taking firmer stances in this field, offering not just incentives but entire swaths of content that are only available to customers purchasing new copies of the game. Frankly… it’s a step in the right direction, but consumers aren’t going to like it one bit.

There are two options available here, and neither one is all sunshine and roses. The first option is the one we’re obviously headed towards: Making all games downloadable content. It solves the piracy issue (except for some particularly dedicated hackers), but the downsides are mixed. New game systems with ridiculous amounts of memory will gouge consumers dry, but without the need for physical media, shipping and so forth, the price of games should go down (and if they don’t, publishers are simply being assholes – there’s no other way to look at it). The other way this option could go would be keeping games on physical media, but requiring online codes to unlock even the most basic of content: Not just online play, for example, but even large chunks of the Single-Player campaign. But this will even eliminate the Mom & Pop used retailers that the very medium of videogames needs to proliferate. I’m not a fan of that, since there’s no way that every game ever made to date will be available for download, and without a readily available access to videogame history, videogames won’t be much of an artistic medium at all.

The other option – and publishers this is entirely on you – is to boycott Gamestop. Not a consumer boycott, but a publisher boycott. Tell Gamestop that you will not be supplying them with new product, or at least incentives, reshipments, etc. unless they cease and desist the resale of your games. I know what you’re thinking. It sounds scary. It’s a big step. But pussyfooting around the issue is getting you nowhere. This is how effective boycotts always get started, with somebody making a stand. But not just anybody can do so. We need the big guns to step in and make this thing happen or Gamestop won’t risk financial loss as a result. Activision, EA… This means you.

Then again, even boycotting can go too far…

There’s a conclusion here somewhere, but it’s way down the line and nobody knows exactly what it looks like. Piracy is a problem, and as games get increasingly expensive (a problem in-and-of-itself) the used game market may turn into an even bigger problem. But they’re not quite the same thing. Piracy involves a consumer knowingly circumventing legal channels to acquire a product for free, while the used game market involves consumers acting within their rights to purchase products of their choice, from the licensed retailer of their choice. The problem in this case is the licensed retailers, not the consumer. THQ is entirely within their rights to curb the used game market however they see fit, but it would be nice if they didn’t perpetuate the myth that consumers are the enemy here. It’s not blaming the victim (that would be the games industry), and it’s not even blaming the murderer (Gamestop and its ilk). It’s blaming the gun.

Consumers? You’re the gun. No matter what the industry does here, it’s up to you to be more careful who you aim at, and who you allow to pull your trigger. Don’t be mad at THQ, EA or any of the rest of the videogame industry for trying not to get killed. Be mad at an industry that’s trying to use you to destroy itself.

“And do you know what else I hate about disembodied skulls…?
Oh crap, there’s one behind me right now, isn’t there?”

It’s hard not to like writer/director Larry Blamire’s films, but to love, love, love them you probably have to know, know, know him personally. Most of us were introduced to the strange, innocent world of Larry Blamire through 2001’s The Lost Skeleton of Cadavra, a sweet homage to the inept and sometimes thematically rich low budget science fiction films of the 1950’s. That film has an appreciative cult following to this day, but Blamire’s tendency to overplay his comedic hand by milking the same joke over and over again caused its otherwise lean 90 minute running time to seem at least half an hour too long. Now, Blamire returns again with The Lost Skeleton Returns Again, a very funny sequel that will please his hardcore fans, even though it recycles many of the same gags and all of the same problems.

A few years have passed in the Cadavra-verse, and professional doer-of-science Paul Armstrong (Blamire) has disappeared in the wilds of the South American rainforest, which to the untrained eye will look uncannily like Griffith Park. After him follows his wife Betty (Fay Masterson, still arguably the prettiest woman alive), government agent Reet Pappin (Frank Dietz), and a host of ne’er-do-wells, all of whom are seeking the mysterious metal Jeranium-90. When they find Armstrong, they are shocked to discover that he has become embittered by mysterious circumstances. Very embittered indeed.

All this would be bad enough, but the Lost Skeleton of Cadavra – unexpectedly undestroyed after the events of the previous film – has returned, and seeks the same metal to build himself a new body. In order to get there he’ll have to psychically control Peter Fleming (Brian Howe), the identical twin brother of the original film’s deceased antagonist. Rounding out the cast are Jungle Brad (Dan Conroy), the identical twin brother of the original film’s deceased Ranger Brad, and the hapless aliens Kro-Bar and Lattis  (Andy Parks and Susan McConnell), whose danger detector happened to be on as they passed Earth in their spaceship and indicated that their friends the Armstrongs are in terrible danger.

It’s an overcomplicated plotline for a hypersimplified movie, a fact which seems like a calculated move on Blamire’s part to keep the movie from getting dull. He almost succeeds. Everyone runs around like various chickens with their various heads cut off and the brisk pace gives Blamire’s running gags – low production values and ridiculously circular dialogue mostly – a healthy workout. But not every punchline is created equal, which is a particular problem when the plot revolves around the clunkers. There’s a major subplot as the film progresses involving a mysterious cult of casaba melon worshippers which Blamire clearly thinks is hilarious, but probably won’t be to discerning audience members or anyone old enough to remember the actual low-budget jungle flicks of a bygone era like Jungle Goddess or Lost Continent.

Don’t mind me. I just like looking at Fay Masterson. Sigh…

The Lost Skeleton Returns Again is a funny movie. You’ll laugh, particularly if you were a big fan of The (original) Lost Skeleton of Cadavra, but if you really were a fan of the original you probably appreciated that Blamire didn’t shy away from subtext, which of course made the films that so clearly inspired him so culturally significant in the first place. Like The Rocky Horror Picture Show before him there was a distinct underlying theme of sexual repression and awakenings under the supposedly chaste “ideal” romances of the 1950’s, as well as a healthy although foregrounded condemnation of the era’s famed xenophobia. The Lost Skeleton Returns Again hints at this kind of ambition with the protagonists’ condescension towards obviously intelligent foreign cultures, but there doesn’t seem to be as much on Blamire’s mind this time out, and the film feels a little empty as a result. It’s amusing, but it’s mostly a retread of the original, so I guess The Lost Skeleton Returns Again is about as good as sequels get.

Dark and Stormy Night co-stars Alison Martin as Mrs. Cupcupboard, a very happy medium. 
Does that make her a gay guru? 

Less good is Blamire’s Dark and Stormy Night, also out this week from Shout! Factory. Though not in continuity with the Lost Skeleton films, it’s clearly a kissing cousin: A Black & White send-up of an old-fashioned movie genre – this time the Old Dark House style of gothic murder mysteries – which overstays its welcome by about half an hour. Daniel Roebuck of “Lost” heads an ensemble cast comprised of Blamire regulars and a few guests like “Supernatural’s” Jim Beaver as they congregate in a spooky mansion on the night a rich millionaire’s last will and testament is being read. Soon, one-by-one they’re all getting picked off, one-by-one, as a mysterious cloaked serial killer picks them off one-by-one.

If you thought that last sentence was funny you’ll love Dark and Stormy Night, which relies on unexpectedly redundant dialogue for many of its gags. Like the Lost Skeleton movies it’s pretty funny for a while – Andy Parks and Fay Masterson in particular seem to be having the time of their lives this time out – but despite a large cast of colorful characters there just isn’t enough plot to keep audiences distracted, and there certainly isn’t anything meaningful under the surface of this parody to keep us involved. Topping it off is the underlying notion that Blamire’s shtick just doesn’t quite fit this genre, which has arguably better entries than the low-budget 1950’s sci-fi mold. Agatha Christie, for example, was a bright, witty writer, but while Blamire is no slouch in either department he didn’t seem to challenge himself to meet the standards of And Then There Were None as he did the standards of The Amazing Colossal Man.

One gets the impression that Dark and Stormy Night would be a well-received and memorable play – particularly if the intermission was long enough to make the gags feel fresh again afterwards – but as a film it just can’t carry its own weight. So it’s a lesser entry in Blamire’s likable oeuvre, just not the standout that remains The Lost Skeleton of Cadavra. But if you were a fan before you’ll like these two new films. Maybe even like them a lot. But let’s hope that Blamire has the freedom to challenge himself beyond his apparent comfort zone in the future. He’s clearly bright enough to do better, or at least more ambitious things.

The Lost Skeleton Returns Again and Dark and Stormy Night are both available on DVD this week from Shout! Factory.

This isn’t the kind of compliment that makes it onto the advertisements, but Lara Croft and the Guardian of Light made me forget all about my laundry. It’s not a terribly complicated game and it’s not going to change the way you view videogames as an art form, but it’s involving enough to make you completely neglect your day-to-day activities for quite a few hours. It’s highly recommended.

I never played any of the Tomb Raider games before this. I have it on good authority that the protagonist has breasts, but that’s about all I’m confident about. So I don’t have my opinion of this Xbox Live Arcade game elevated or diminished based on prior experience. Rumor has it that the series has dipped in quality somewhat over the last decade or so, which explains franchise’s very sudden creative shift. Gone with the 3rd person action-platforming, and in with the… 3/4-down action-platforming. Well, I guess nobody asked developer Crystal Dynamics to completely reinvent the wheel. The new camera angle does deemphasize those breasts I’ve heard so much about, so maybe Guardian of Light is all part of an elaborate scheme to alienate Lara Croft’s target demographic. Thank heavens it holds up on gameplay alone.

In the game, Lara Croft finds a cursed mirror in Central America that awakens Xolotl, an ancient God with a pretty serious chip on his shoulder, although that chip might just be a piece of all the ruins lying around. (For a supposedly “lost” civilization, there sure seems to be an awful lot of it.) Lara needs to defeat Xolotl before the sun rises, and to assist her arrives Totec, an ancient warrior type who gets resurrected also as a failsafe or something. If you’re playing cooperatively, Lara and Totec will fight off wave after wave of enemies and assist each other in navigating treacherous terrain using their individual weapons as tools. If you’re playing a single-player campaign, Totec has the decency to sit out most of the game and let Lara solve her own problems, of which she is apparently more than capable.

To the game’s credit both the single and multiplayer campaigns work well, and it’s refreshing to see a developer actually alter the game based on whether or not their audience has any friends. In single player Lara Croft encounters slight variations on the puzzles she’d have to solve with Totec that allow her to navigate the game solo, and it’s still challenging enough that you won’t feel like you’re missing anything by not socializing. It’s a well-crafted experience, often difficult but rarely hairpullingly hard.

The Good: There are a few particularly clever levels in which Lara has to ascend a tall tower solving puzzles along the way in order to drop boulders below you to activate a switch on the first floor. The boss fights are few but varied: I’m particularly fond of a T-Rex who can best be destroyed by rockets, but you never have enough ammo so you have to repeatedly navigate a time-sensitive platform mid-fight in order to reach the stockpile located in the center of the stage. There are also a decent variety of enemies, many of which have distinctive requirements in order to take them down. Plant monsters explode into debilitating poisonous gas, so you’ll need to keep your distance. Skeletons keep resurrecting themselves unless you blow them up while they’re down, so you need to stay close by them instead. These monsters often attack in packs with each species represented, keeping the run-and-gun action from feeling ho-hum by forcing you to alternate your battle plans on the fly.

They’re extinct NOW, bitch.

The Bad: Nitpicks mostly. There’s the usual head-scratching action game nonsense here. Ancient plant monsters seem to be carrying an awful lot of grenade launcher ammunition, for example, and the quickest way to run is once again by rolling around like an idiot. As with many 3D platformers collision can sometimes be an issue, and I predict that on more than one occasion you’ll be screaming “But the ledge was RIGHT THERE!” But here’s something new: Every time you die the music dies down like your old cassette player has just run out of batteries. It’s a weird choice, and not conducive to suspense. Here you are, running from a giant fish monster and OH NO! You miss a jump. Instead of the soundtrack fading out, ceasing suddenly or just cutting to the last checkpoint, the game has to remind you that all forward momentum has been lost, and more annoyingly that you’re the one who screwed it up. This is the kind of sound effect you’d find in a trailer for the Scary Movie franchise, and it only adds insult to pretty serious injury, particularly on those occasions when you find yourself dying over and over again.

Story takes a back seat in Lara Croft and the Guardian of Light, and that’s a good thing too because whenever it pops up you’ll wish it would just go away. Like I said, I am unfamiliar with most of the Tomb Raiders but I get the impression that this is the Saturday Morning Cartoon version of the franchise. At least, I hope it is. After the concept is established, every single plot point boils down to: “Xolotl went that way. Let’s follow him!” And indeed you do. As with many children’s adventure stories, Xolotl doesn’t seem like that much of a threat anyway. Think about it: A single human being is able to take him and all of his minions down using standard military issue weapons. Even if Lara fails, the national guard in whatever the hell country Lara Croft and the Guardian of Light takes place in should be able to handle it, no problem. But the worst offender has to be the dialogue, which appears to have been cut and pasted from an old episode of “Captain Video.” There’s a bit where Xolotl says he’d like to make a robe out of Lara Croft’s fine skin, to which she cleverly replies, “We’ll see about that!” Also be on the lookout for cameo appearances by the witty “Looks like you’re out of luck” and the classic zinger “Don’t hold your breath,” but these comebacks are old-timers by now, and at the risk of sounding cruel they’re really just embarrassing themselves these days. Time to retire, boys.

Minor quibbles aside, Lara Croft and the Guardian of Light be straight up ballin’.

Again: Nitpicks. Lara Croft and the Guardian of Light may have a weird title (Totec’s the guardian of a mirror, guys) but it’s a solid game, particularly for an Xbox Live Arcade release. Even on the easiest difficulty setting you’ll probably be able to wrest anywhere from six to eight hours of gameplay for less than $20. In contrast, Kane & Lynch 2: Dog Days comes out this same week, costs $60, and somehow has an even shorter single-player campaign (albeit with more robust multiplayer offerings). Lara Croft may a simple game but it’s an entertaining one. If you’re looking for much more than that, then don’t hold your breath, because it looks like you’re out of luck.

We’re men. (MANLY men!) We’re men in…

It’s a fact: The Expendables is so fucking manly that it will give everyone in the audience an extra testicle. In other words, ladies be warned… because this is a flick for the fellas.

The Expendables is a film in which every line of dialogue mentions either guns, penises, death, your mother, or explosions, and in which women represent more than they’re actually good for. These are men who don’t need women, but understand that as heterosexuals they’re supposed to want them around. These are men who disappear on their girlfriends for an entire month without so much as a by your leave, but then can’t comprehend why these ladies would want to go out with someone else after all that time. These men are trained to kill Gods with their left nostrils… Aren’t they worth the wait?

The Expendables don’t spend ALL of their time killing people. Sometimes they just hang out.

By now, fans know that The Expendables isn’t so much a movie as an excuse to put as many male action stars as humanly possible together on the big screen for the first time. There are some glaring omissions (Jean Claude Van Damme, Steven Seagal, Kurt Russell, Wesley Snipes), but one gets the impression that writer/director Sylvester Stallone will get to them in the sequel. In the meantime, we have to “settle” for Stallone, Jason Statham, Jet Li, Dolph Lundgren, Steve Austin, Randy Couture, Gary Daniels, Mickey Rourke, Eric Roberts and Terry Crews, along with two cameos by Bruce Willis and Arnold Schwarzenegger, which were probably supposed to be a surprise but have since been ruined by every trailer. The plot is rudimentary: Half of those guys are mercenaries who are hired by one of those guys to kill the other half, who are also mercenaries, working for another one of those guys. Along the way, many people explode, have their limbs chopped off and are set on fire. It says a lot about The Expendables and the purity of its purpose that setting one of those guys on fire is not enough to kill him. Instead, the fire only weakens him enough that he can be killed afterwards by a macho, macho, macho punch to the face.

To The Expendables, a situation like this qualifies as “Good Natured Ribbing.”

The Expendables, it must be said, is a very good “Guy Movie.” It may even qualify as a good movie by less stringent criteria as well, if you’re not put off by the obvious pandering to its target audience. Boom, boom, splat go the action sequences, and you’ll cheer every single time as clever – or at least cathartic – murder and mayhem fill practically every frame. These are “good guys,” one imagines, because the other guys are worse. I’m reminded of the animated series for “Rambo,” which took a tragic figure, disenfranchised with killing but forced into further damning his soul by outrageous circumstance, and turned him into Pro-War superhero destroying continents because Uncle Sam told him it was the right thing to do. Mickey Rourke has a somber monologue in The Expendables about the exact moment when he thinks he lost his soul forever. Then everyone goes out and kills everyone in a third world country, because “it’s the right thing to do.” These are men so manly that they don’t know the meaning of “irony.” They may not even be able to spell it.

But hey, we accept violence in movies because we know that, in real life, it’s bad. Movies like The Expendables and the kinds of movies that made its one hundred and seventy-seven stars famous present the fantasy that in the right context, wanton destruction is not only justified, but also pretty darned cool. The Expendables is an exaggeration of socially acceptable male bonding, much of which inexplicably involves the casual glorification of violence: hunting, football, darts (they’re pointy, right?), etc. With a single protagonist a film this flimsy couldn’t have supported a feature length running time, but with a team dynamic there’s something uplifting about the experience. Masculinity may be out of fashion these days, but The Expendables reminds us that there’s nothing wrong with spending all your time with other virile men, shooting things out of powerful other things and leaving only enormous splats in your wake.

If you’re a guy, The Expendables will probably make you splat your pants in utter joy. If it doesn’t, then you’re probably just in the wrong fucking theater.