You unlock this door with the key of imagination. Press A to continue.

You’re probably going to experience that in a new Twilight Zone video game/live-action series currently in development with direction by Ken Levine, behind the BioShock series from Irrational and 2K Games. The game, as WIRED describes it, will “explore the spaces between movies and games.” Unlike Quantum Break which hyped a similar premise, The Twilight Zone game is using technology from Interlude, known for the Dr. Pepper/Avengers Super Bowl commercial with Hulk and Ant-Man. The technology, according to WIRED, allows for “seamless move[ment] between multiple streams of video. So expect something pretty cutting edge, even for a not so triple-A video game.

For BioShock fans it must be exciting, but considering the nature of The Twilight Zone is he really the best call? Twilight Zone plays with light and dark themes to explore the gray areas, while BioShock is heavy-handed with its themes. (C’mon: Choosing to kill little girls, or be Superman Jesus? Not that hard there.)

The logo for the upcoming 'The Twilight Zone' video game/live-action series from Interlude.
The logo for the upcoming ‘The Twilight Zone’ video game/live-action series from Interlude.

In an interview with WIRED, Levine describes the primary function behind the game being “empathy through agency.” He describes thusly: “I think of it as the viewer’s angle in the chair. When you watch something, you’re sitting back in the chair. When you’re gaming, you’re leaning forward in the chair. This is an interesting place in between … your brain is forward in the chair.”

(Guys if you haven’t noticed, that WIRED interview is stacked.)

As a nerd who errs more on Twilight Zone than BioShock, I’m excited! I’m so stoked over the prospect of interacting with the themes Twilight Zone haunted me with, but I just hope Levine eases up on his brick-heavy morals. Plus, as much as I’d like to “play out” classic episodes like “In the Eye of the Beholder” or “Time Enough at Last,” there’s really not much choice for interactivity there. What, are we gonna “Press X to unwrap bandage”? I do wish a studio like Telltale Games, reputable for their “interactive narrative” games based on licenses like The Walking Dead and Game of Thrones would take a stab at Twilight Zone, but I’m sure Interlude are cooking up something good.

A release date and platform was not disclosed.

Briefly: I’d love to see a modern remake of Logan’s Run. Sadly, it really doesn’t seem like that’s ever going to happen.

In an interview with Twitchfilm, the most recent director attached to the project, Drive‘s Nicolas Winding Refn revealed the the remake (or at least his version) is dead:

It’s dead as dead can be. It’s a great shame but I realised a couple of things. I was so in love with the original that I think I was disillusioned by the fact that if I made a remake I would be closer to the original, I would be part of the original more than any other, and I realised that that was a lie. That was illusion. It wouldn’t be like that. And also if I was going to make a $100 or $200 million movie, and trade off my creative freedom for that price, it needed to be something that was going to outweigh that loss. Because at the same time I’m very lucky to be able to make the films I make, and to exchange that for a larger canvas really needs to feel like the right swap. Logan’s Run just wasn’t it at the end. But I was able to take one of my ideas and put them into Barbarella, like Dune, I stole a little bit from what didn’t happen and put it into something else. That way the trade-off wasn’t so significant. But I think that maybe those kind of things only work if you stumble and fall.

Last we heard, Bioshock Infinite writer Ken Levine was tapped to write the film. Does this mean that Logan’s Run is down for the count? Or will another director simply jump on board?

I guess this news means that Ryan Gosling is out too. Do you think that Logan’s Run will ever make it out of development hell? Who would you like to see take over as director? Sound out below!

Briefly: This is fantastic news. Logan’s Run has been in development hell for years, and I think this could just be the talent it needs to make the remake finally see the light of day.

Ken Levine, founding member of Irrational Games and Creative Director of the Bioshock series (including this year’s unbelievable Bioshock Infinite) is writing Logan’s Run. A remake first began development in the 1990’s, and a lot of names have been attached to it since that time: Bryan Singer, Joel Silver, James McTeige, and even Drive‘s Nicolas Winding Refn have all been involved with the project in some way.

I have an infinite (get it) amount of respect for Ken Levine’s work, and I cannot wait to see what he can do with Logan’s Run. How do you feel about the news? How did you like Bioshock Infinite?

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Source: Deadline