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Warhammer 40K: Dark Millenium No Longer MMO. THQ Lays Off Relic and Vigil Employees

Thursday 29th March 2012 by Shane O'Hare

Sad news today. The once great looking MMO, Warhammer 40K: Dark Millenium, had a monumental shift today.

Changing from an MMO to an:

Immersive single player and online multiplayer experience with robust digital content, and engaging community features.

Well shit. Personally I am very disappointed. With the MMO market really diluted with WoW clones, a game set in the grimdark 40K universe was going to be amazing. Spacemarines. Choas Spacemarines. Space Orkz. Daemons. The perfect combination of Sci-Fi and Fantasy. Now, I’m not sure what to expect from the game now.

To top of the crap cake with shit sprinkles, the direction change THQ is taking also took the jobs of 79 employees at Vigil Games and 39 at Relic. It’s not on the same level as the exodus EA tends to do, but these studios were pretty small to begin with.

Hopefully, HOPEFULLY, something good comes out of this. I still wan’t my Chaos Spacemarine’s. MMO or not.

So what do you think of this? The 40K universe has been represented nicely with the Dawn of War games and now Spacemarine. Is this shift away from the MMO indicative of their Warhammer Fantasy MMO failing? Do you  think we’re just gonna get another series of games like the Dawn of War, that have consistent expansion packs released with new races and stories?

My list of demands are small. Keep the Titans. More Chaos Spacemarines. COOP. Keep the COOP from the past games in. Any 40K fans? I’d love to hear what you think.

Shane O'Hare

The northern most Geekscapist. I've been doing the 'scape since before it was cool! Video games are my main prerogative but I can be passionately geeky for many things.