Teabag Prevention Presents – Pinnacle

As a Halo 2 veteran, I have fond memories of good ol’ Ascension. You know, things like flying a Banshee around while dodging the locked-on rockets, playing hide-and-seek, tower of power, and zombies. Halo: Reach’s counterpart, Pinnacle, shares strong similarities to Ascension, minus the Banshee and the super-jumping. If you haven’t played it yet, or if you’re not a Halo 2 vet, get ready for one of the funnest (that’s a word now, I don’t care 3rd grade teacher, I don’t care!!!) maps around. So let’s get down to it…

 

THIS WEEK: PINNACLE

 

TIP #1 – MY WEAPONS, WHERE ARE THEY??!!!

Rockets – The Rocket Launcher spawns just below Blue team.

 

Sniper Rifle Red – The Sniper Rifle on Red side spawns down the ramp from the big tower they spawn in. So be there, but keep in mind you’re not invisible. You’re actually kind of on display.

 

Health Pack/Sniper Rifle Blue – This Sniper Rifle spawns not far away from the exit point of the teleporter, which makes the teleporter the fastest way to get to it.

 

Health Pack/DMR – The DMR has multiple spawns. Look for them at the landing pad near the Health Pack, at the rocks near Blue spawn, at the Valero station behind the dumpster, and on the bottom floor of big tower.

 

Needler/Plasma Pistol – These two weapons spawn on the landing pad side of the map, near the center.

 

Shotgun –The Shotgun spawns at the exit point of the teleporter below Blue spawn. Be prepared to fight for it, and not with your teammates.

 

Plasma Repeater – If you’re interested, the Plasma Repeater spawns near the Needler spawn with two fragment grenades.

Health Pack Red Tower – It’s in the red tower, right where everyone hides.

 

 

TIP #2 – TOWERS, SNIPERS, JETPACKING

There are two towers located opposite each other on the map. While you’d think setting one up with your team would be first priority, the usual case involves players rushing Rockets and other power weapons. I’m not saying this is wrong, but be aware each power weapon his a high probability of enemy engagement and is usually a pain in the butt to reload. It is important to note that throughout the whole game, you can expect Blue team to have relatively the same spawn. Be warned, many may consider this to be a form of spawn killing. I call it spawn winning…unless of course I’m on Blue Team.

 

Granted, one is more fortified and provides more cover, but the other, smaller one, provides a limited number of ways of getting passed enemies. Even then, it’s damn near impossible to go undetected if you have enemies who pay attention to the surroundings. The larger tower allows you to maneuver your way in and even set up a quick ambush.

 

Getting to the very top of the tower will land you in a soft-kill zone, but if you perch yourself at the window ledge, you’ll have the potential to get awesome assassinations on unsuspecting enemies. You don’t necessarily need to move around the map with your teammates. If you set yourselves up at a tower with power weapons, particularly the biggest one, you should have no problem controlling the map. 

If you’re an excellent sniper, this map will be fun for you. Make sure to stay back and provide covering fire, as in sniping the enemy before he even encounters your teammate. And as always, make sure to watch your back because in this map, it’s pretty much always exposed. Just like your sister’s (natch.)

 

 

TIP #3 – ARMOR ABILITIES

Sprint – Using sprint will definitely allow you to get around easier and faster than some, but be aware that this is not the armor ability of choice. Sure, you might reach a particular power weapon first when the match first starts, but don’t be surprised if you choose a different armor ability mid-game. You WILL have enemies shooting you from the air. So if you’re prepared to deal with that, sprint away.

Jetpack – Playing a regular team slayer match on this map will guarantee you’ll be fighting against jetpackers. Prepare for this by either equipping yourself with a Jetpack or with a rifle. If you’re superb with shooting a rifle while jetpacking, be it a DMR or a Sniper Rifle, then this is an excellent map for you.

Just don’t jetpack into the air without knowing where you’re going to land. Otherwise, you’ll just look like an idiot. And make yourself an easy target. It’s kind of like shooting a flare gun that spells out “KILL ME” and makes an arrow that points to where you are.

Camo – Activating Active Camouflage in the right places will certainly work to your team’s advantage when storming a tower or enemy location. If you can get yourself behind the enemy team while using it, even better.

 

Hologram – Using Hologram on this map might not be as effective as it is on other maps. There aren’t very many close quarter combat situations for a hologram to do its thing. The best case scenario of using hologram would be to distract a Sniper. Other than that, I’d say you’re probably better off using another armor ability.

Armor Lock – Using Armor Lock in an open area will prove useless if you have no backup. That said, unless you plan on staying near the towers, you should consider another armor ability.

 

*rocks back and forth and hopes nobody notices he’s hiding in plain sight*

 

Teabag Prevention Written by:

Jake108

Edited by:

Brian Gilmore 

For any comments, suggestions, videos, screenshots, or inquiries please email us at:

TeabagPrevention@gmail.com

Show your Support!

Follow us on Twitter!

Join our Facebook Group!

Or more importantly, become a Fan!

 

And don’t forget to add us on myspace at:

www.myspace.com/teabag_prevention

Tell your friends about us!

As always, special thanks to Louis Wu and HBO