‘Super Mario Run’ Was Downloaded Over 40 Million Times In Its First Four Days!

Briefly: We’ve been having a blast with Nintendo’s Super Mario Run since its release last Thursday, and apparently so have many, many others.

Nintendo revealed today that game was downloaded more than 40 million times in its first four days of availability – far exceeding the numbers presented by various analytics firms, which noted between 2.85 and 5 million downloads as the game’s first day numbers.

Apple’s Phil Schiller noted that this marks an App Store record for the fastest-downloaded game. Whoah. The game has also sat atop the ‘Top Grossing’ section of the App Store for the past several days, meaning that Super Mario Run is making a lot of money.

Of course, while all of us are just excited to be playing a new, different, extra portable variation of Mario (with some slick extra modes to keep us going once we’ve collected every Black Coin), many individuals on the web are having a field day about the title. The game is currently rated 2/5 stars on the App Store, and essentially every single one-star review is simply complaining that the game costs money.

The whole thing really makes me think of Louis CK’s famous ‘Everything’s amazing and nobody’s happy’ bit. This game is freaking awesome, and worth every penny.

In any case, I’m off to run some Toad Rally. What’s been your favourite part of Super Mario Run thus far?