Geekscape Mobile: ‘The Binding Of Isaac’ Will Hit iOS Before The End Of The Year!

Briefly: First released all the way back in 2011, The Binding of Isaac is probably one of the toughest games that I’ve played in recent memory (but maybe I just stink at it). I really can’t imagine how it would feel to play the game without physical buttons, but… The Binding of Isaac is coming to iOS before the end of the year.

We’ve known that the port of the game has been coming for awhile, but the official The Binding of Isaac blog today noted that the game is in the final stages of beta testing, and also noted a little of what patiently waiting gamers can expect from the iOS version:

In case you missed the previous update on it (and you’re too lazy to scroll down), here’s what you can expect in the iOS version: – Universal binary (buy it once, and download for free on iPad or vice verse)- iCloud save support, upload and download your save data between devices- MFi controller support–Apple’s licensed bluetooth iOS standard (also compatible with Apple TV- Landscape and portrait orientations- A bunch of other little features to make the iOS experience good. We’re in the final phase of beta testing. I’ll be opening up beta testing to a lot more people and not just David Parkour.

I’m super excited for this port, and I’m really happy to hear of some of the features that Nicalis is including in the title. MFi support means that you’re not stuck using only touchscreen buttons, and the iCloud Save support means that you’re not stuck running separate saves between devices. Super cool.

Build 451°F for iOS is available to external testers now #IsaacRebirthDev pic.twitter.com/YMv11DZfL4

— Tyrone Rodriguez (@tyronerodriguez) November 29, 2016

Are you looking forward to the mobile edition of the game? Be sure to sound out in the comments below!