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Geekscape Games Geek Peek Review: ‘The Book Of Unwritten Tales’

Tuesday 31st July 2012 by Andy Breeding

Having been released in 2009 in Germany and late 2011 in the UK, King Art’s point and click adventure The Book of Unwritten Tales finally comes to the U.S. and the rest of the world thanks to digital distribution. Does this 3 year old adventure deserve your attention? For the most part, yes.

I was surprised that The Book Of Unwritten Tales barely plays like a classic point and click adventure. It felt more like I was playing an interactive Nickelodeon cartoon that had puzzles easily solved by the many things you can interactive with in the environment. Combine that with the odd modern pop culture reference sprinkled throughout the fantasy themed story, I was charmed into the world King Art crafted. Although I love a challenge, the lack thereof was offset by the wonderful environments explored and the whimsical story.

Even on low settings, my 13 inch Macbook Pro, the game looked beautiful. The art design, layout of the menus and the in-game cutscenes were fantastic. It seems that a lot of time went into the art in The Book of Unwritten Tales. From the beginning of the game flying on a dragon to the depths of the dungeon in the Tower of Evil, you will find it hard to call King Art’s adventure game anything but a visual treat for your eye holes.

Voice acting was spot on. It never felt like they were going over the top, which seems easy to do with the given dialogue for the actors in The Book Of Unwritten Tales. The dialogue gave the voice actors enough rope to have a little fun yet not hang themselves by being too goofy. There are spots where the story falls flat but those little bumps in the road are easily overlooked.

With so many choices in point and click adventure games, The Book Of Unwritten Tales might get lost in the shuffle, which would be a shame for adventure game fans. Still, with a story that is serviceable, art design that is easy on the eyes even at the lowest settings and pleasant voice acting, the simplistic nature of the puzzles might just be the break your brain needs in-between other tantalizing adventures.