Geekscape podcasts, news, features Fri, 31 Jul 2015 14:29:17 +0000 en-US hourly 1 podcasts, news, features Geekscape no podcasts, news, features Geekscape TV-G The Stars of ‘From Dusk Till Dawn’ Dish in Sweet New Featurette Fri, 31 Jul 2015 14:29:17 +0000 From Dusk Till Dawn returns to El Rey on August 25th at 9 PM EST. You have 624 hours (give or take) until the season premiere to catch up on season one, so what are you waiting for? Get to it!

Until then, El Rey has uploaded this sweet featurette centered on the pretty people whom you probably watch television for in the first place. It’s bite-sized, so que it up on your YouTube quickplay for your lunch break.

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‘ZombiU’ being ported to PS4, Xbox One, and PC as ‘Zombi’ Fri, 31 Jul 2015 04:50:32 +0000 After 3 years of being an exclusive for the struggling console, the survival horror game ZombiU is now making its way to the PS4, Xbox One, and PC on August 18th as just Zombi. The game received mostly praise with it’s initial Wii U release, most of it which came from the very smooth integration of the Wii U Gamepad. I had the chance to rent the game back when it launched and felt it was a pretty solid experience. It should be noted that Zombi will be released only on digital platforms, so people hoping to snag a physical copy of the game are in for some disappointing news. Here’s the official announce trailer for the game. Will you be picking up Zombi when it launches?

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Watch The Teaser For ‘Beasts Of No Nation’ – A Netflix Original Film Thu, 30 Jul 2015 18:35:44 +0000 Beasts of No Nation‘ is Netflix’s first foray into original films. The film, based on Uzodinma Iweala’s 2005 novel of the same name, follows a young West African boy (Abraham Attah) who is forced to join a unit of mercenary fighters when a civil war tears his family apart. The boy is put to the test by the group’s Warlord (Idris Elba) who takes the boy under his wing, and molds him into a soldier.

Beasts Of No Nations‘ is scheduled to begin streaming on Oct. 16

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Win These Sweet ‘Lucha Underground’ Posters in Our Exclusive Contest! Thu, 30 Jul 2015 15:47:11 +0000 Last night, Lucha Underground aired Part One of its crazy “Ultima Lucha” season finale, and next week on August 5 will be the one to end it all. To celebrate, we’re holding a contest from now until the 5th for these SWEET Lucha Underground posters, courtesy of our friends at El Rey!

Courtesy of El Rey Network. Courtesy of El Rey Network. Courtesy of El Rey Network.

Five (5) lucky winners will win these three of Johnny Mundo, Pentagon Jr. and Prince Puma posters. Here’s how: On our Facebook page and/or in the comments below, tag your best friend and give us your best luchadore tag-team name! That’s it. It’s silly, it’s goofy, and it’s all you gotta do to hang up these badass posters in your man (or woman!) cave.

You have from now until next week, August 5th, when Lucha Underground closes out with Part Two of its “Ultima Lucha” finale on El Rey Network. Good luck!

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Chris Pine To Play Steve Trevor In ‘WONDER WOMAN’ Thu, 30 Jul 2015 14:26:17 +0000 Steve Trover wonder woman

Chris Pine has signed on to play Steve Trevor opposite Gal Gadot in ‘Wonder Woman’. Pine joins the DC Movie Universe in a multi-picture deal that includes sequel options. In the comics Steve Trevor serves is a primary love interest for Wonder Woman, but its being reported that he would have a much bigger role than just that in the movies.

‘Wonder Woman’ will be a part of “Batman v Superman: Dawn of Justice” as shown in that awesome Comic Con trailer due out March 25, 2016.

The ‘Wonder Woman’ solo movie hits theaters on June 23, 2017.

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Tommy Lee Jones Has Been Cast In ‘Bourne 5″ Thu, 30 Jul 2015 13:18:54 +0000 tommy-lee-jones-cowboys-john-wayne

Variety is reporting that Tommy Lee Jones has joined the cast for the upcoming ‘Borne’ 5 movie , stating that the role is most likely that of a superior officer at the CIA. Similar to the ones portrayed by Chris Cooper, Brian Cox, and David Strathairn in the previous ‘Bourne’ installments, meaning that Tommy Lee Jones’ character will probably be the one leading the hunt for Jason Bourne. So pretty much his character is set up for failure in this movie, since Bourne has yet to be ever caught in the film franschise. Tommy Lee Jones is not stranger to tracking down fugitives. In the role of Deputy Marshal Samuel Gerard in the 90’s hits The Fugitive and U.S. Marshals, it was his task to track down fugitives that were later to be proven to be wrongly accused and set up.

Alicia Vikander and Julia Stiles are also on board to join the next installment, with Stiles reprising her role as Nicky Parsons.

‘Bourne 5′ is set to be released on July 29, 2016.

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Will Rachel McAdams Join The Cast Of Marvel’s ‘Doctor Strange’ Film?! Thu, 30 Jul 2015 06:30:00 +0000 In Rachel McAdams’ own words to the L.A. Times, “it’s still super-early days, and I don’t know where that’s gonna go, if it’s gonna go anywhere at all,” but word that she’s considering taking a leading role across from Benedict Cumberbatch—in the title role—of Marvel’s upcoming Doctor Strange is very exciting news. McAdams reliably turns in strong performances in romance (The Notebook), comedy (Mean Girls), action (Guy Ritchie’s Sherlock Holmes) and is lately proving her dramatic chops with True Detective. (Check out Geekscape’s coverage of True Detective here.)

Honestly—hopefully, without spoiling anything—I’ll admit that I was most into the Sherlock Holmes films when she was most on screen and part of the storyline. Hearing others in Hollywood tell it, McAdams already seems a sort of ethereal presence in Tinseltown—preferring to stick closer to her Canadian roots rather than getting lost in the glitz and glamour—which could naturally bring just the right energy to Doctor Strange.

Credit: Andrew Robinson
Credit: Andrew Robinson

If she ends up with the, as of yet unnamed, role in Strange, she’ll be joining Tilda Swinton and Chiwetel Ejiofor as well as Cumberbatch in the Scott Derrickson (writer/director of Sinister and Deliver Us from Evil) directed adaptation. I’m not sure if Derrickson’s resume gives me enough to get a bead on how he’ll handle the Strange film but I did sorta appreciate some of the choices he made directing the 2008 remake, The Day the Earth Stood Still. Overall, that film got a pretty cold reception and only almost made its budget back in stateside box-office receipts—but I doubted any update would ever be able to fill the big shoes of the original in the first place and did my best to remain open to it from there. I’m curious to see what Derrickson will do with Doctor Strange—want to give him a shot—but mostly I’m worried. I really want to see Strange a success—especially with the cast being assembled!—and I’ve got my fingers crossed.

As far as which role McAdams may be considering, at this time we can only speculate. So I will!—I’m speculating it’s Clea. I mean, who else? The Sorceress Supreme of the Dark Dimension—she and Doctor Strange are practically a package deal—it makes sense to me. McAdams has that kiss of otherworldly beauty; all she needs is the white hair. Depending on what sort of origin story is told, if Strange is already sort of established from the beginning, the film could be the story of meeting Clea and facing off together against Dormammu! We could then extrapolate that Swinton may be Umar and Ejiofor may be Dormammu, yeah?

Let’s hope there’s a bit less speculation and a whole lot more details soon!

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Empire Debuts New Stills From ‘Batman v. Superman: Dawn Of Justice’! Thu, 30 Jul 2015 05:56:14 +0000 Briefly: Still feeling mixed about Batman v. Superman: Dawn of Justice? Even after that much better SDCC trailer? Really?

Well, maybe this new batch of stills from the latest issue of Empire Magazine will help.

The stills feature (naturally), both Superman and Batman, as well as Wonder Woman (in Diana mode). Supes definitely looks pissed in one of the shots, and we also get a great shot of Ben Affleck’s Bruce Wayne getting ready to suit-up.

You can take a look at the images below, and be sure to let us know if you’re excited for the upcoming film! Batman v. Superman: Dawn of Justice hits theatres on March 25th, 2016!








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MTV’s ‘Scream’ Renewed For A Second Season Thu, 30 Jul 2015 05:40:39 +0000 Briefly: Well, it’s not Teen Mom, but MTV’s found another hit in its Scream television series.

In response to the show’s impressive ratings, the network has renewed the series for a second season.

The official tagline for the series is “Everyone has secrets. Everyone tells lies. Everyone is fair game,” and I have to say that, even though I don’t really remember Scream (I was a young boy when the first film released), I’m intrigued by the self-aware musings of the series.

MTV EVP Mina Lefevre notes that “W] are thrilled by how our viewers have responded to the reinvention of Scream. We look forward to another season filled with suspense, horror and more twists and turns.”

Have you been watching the series so far? How does it hold up to the films? Sound out below!

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Sam Claflin of ‘The Hunger Games’ Hints Joining ‘Power Rangers’ Wed, 29 Jul 2015 21:23:11 +0000 I had a hunch that Lionsgate were going to cast Power Rangers out of Hunger Games. I knew it.

ComicBook has picked up that The Hunger Games‘ Sam Claflin (I don’t know who he is either) tweeted “Go go power rangers.” a few days ago. In that exact spelling and punctuation. He seems very enthused. The tweet has been deleted, but ComicBook saved it.


Without remembering a single second of him on screen, he’s probably their best option. Handsome, white, inoffensive, with a superhero build? He’s obviously being looked at for Jason, maybe Tommy, but I don’t think Tommy would be introduced in the first movie right away, would he? Also, I thought Lionsgate were looking for totally new, totally unknowns, and Sam’s got like 500K+ followers on Twitter. But if you’re not Jennifer Lawrence, Liam Hemsworth, or Josh Hutcherson then who are you really, amirite?

Whatever. I’m game. So long as none of them are younger than me then I’m just fine.

Power Rangers, which will be directed by Dean Israelite with a screenplay by X-Men: First Class writers Zack Stentz and Ashley Miller, is slated for Jan. 13, 2017, for some reason.

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Universes Merge In This ‘Lego Dimensions’ Story Trailer Wed, 29 Jul 2015 17:47:35 +0000 It’s no secret at this point that Lego Dimensions is bringing over a dozen different universes into one huge game, ranging from Scooby Doo to Doctor Who. But how exactly do these characters come together? If this question has been keeping you up at night, WB Games has released a new trailer detailing the story of the game.

Primarily featuring the characters included with the Starter Pack, Batman, Gandalf and Wyldstyle become caught up in a plot from an evil being who’s attempting to merge their worlds together. If you needed a sample of just how much we can expect from Lego’s Toys To Life game, the trailer includes appearances from Robin, Bane, Frodo, The Wizard Of Oz‘s Emerald City, Superman, Metropolis, Scooby Doo and so much more. Check it out below!

What do you think? Is seeing all these characters coming together as surreal to you as it is to us? And who else did you spot that we might have missed? Tell us in the comments, and make sure to check back for more Lego Dimensions news as we get closer to its Septebmer 29th release date.

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The ’13 Hours’ Trailer… Does It Mean Redemption For Michael Bay? Wed, 29 Jul 2015 16:24:31 +0000 Over the last ten years, Michael Bay has blessed us with not one, not two, NOT THREE, but four Transformer movies.  Aren’t we lucky?  If it’s possible, each one less successful than it’s predecessor (this coming from a Michael Bay fanboy).  So, when news broke that Bay would be handling a story based on true events in Benghazi, Libya titled ‘13 Hours’, my interest was piqued because it was finally something different (yes Pain and Gain also came out in this time period, but it was typical Michael Bay flash with no substance).  Now that the trailer has dropped for his new film, my interest has skyrocketed!  Check it out below:

The film based on true events follows a team of “security operators” who attempt to repel a terrorist attack on the United States embassy in Benghazi, Libya in 2012.  You can 100% tell from the trailer that it is a Michael Bay film based on the cinematography and score alone, but this looks to be a more sophisticated and reserved director who doesn’t look to be leaning on comedic elements like he often does in his films.*crosses fingers*

The film much more resembles Black Hawk Down, Lone Survivor or Zero Dark Thirty than it does any of Bay’s previous work.  Granted this is just a two minute snippet of a two hour movie, but this first look, and Jim Halpert looking yolked, is extremely promising.  ‘13 Hours: The Secret Soldiers of Benghazi’ is set to be released on January 15, 2016.

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Anime Expo 2015: The Hyuga Clan Arrives On The Battlefield In ‘Naruto: Ultimate Ninja Storm 4′ Wed, 29 Jul 2015 06:30:51 +0000 E3 has come and gone, but I have to say that the insane action of Naruto: Ultimate Ninja Storm 4 still has a pretty strong hold on me. Once we hit the Anime Expo floor and noticed an updated build with even more characters to play with, we couldn’t resist putting our ninjutsu skills to the test for a second time, with the addition of series mainstay, Kakashi, to the previously established cast of Naruto, Sasuke, Sakura, Obito and Madara, the bigger story was seeing all three Hygua children as fighters as well. While Neji and Hinata are expected at this point, Hanabi, Hinata’s younger sister who has only ever been playable in 2008’s Naruto Ultimate Ninja 3 as somewhat of a joke character, makes her big return to follow up her prominent role in The Last: Naruto The Movie. We took this opportunity to play as her alongside the rest of her family, and came across some surprises along the way.

Hanabi essentially uses altered versions of her family’s attacks, consisting mostly of chakra sealing open palm strikes. Her version of Neji’s Kaiten still envelopes her in a protective shield that blows away any opponent caught in its radius, but unlike her older cousin, she travels across the stage while performing the move. This allows her to corner enemies who are attempting to flee, creating a different set of strategies both when fighting as and against her. Similarly, Neji himself uses many of the hard hitting 8-Trigrams techniques, using his fingertips to assault his enemies’ weak points. Not to be outdone, Hanabi has her own more elegant version, which serves to be just as effective. If up close and personal isn’t your style, Hinata brings in the long distance combat. While her strikes aren’t as punishing as the rest of her family, she makes up for it with her 8-Trigrams Vaccum jutsu, which launches a huge amount of force from her palm, attacking opponents at long range.

Naruto UNS Hinata

Even if each member has their own strengths and weaknesses, it’s clear that the three are at their best together. As with previous games, creating a three person team of characters that have close relationships with each other can result in some unique Ultimate Jutsu attacks. This is no different when it comes to the Hyuga clan, who can cover for each other quite well when dropping in for support attacks. Once its time to activate their ultimate attack, the team doesn’t disappoint, surrounding the enemy at all sides and pummeling each of their chakra points. If three wasn’t enough, the head of the clan, Hiashi Hyuga, drops in to help deliver a four pronged finishing blow, all with the amount of flash that we’ve come to expect from the series.

So it’s safe to say that the Hyuga Clan are as bad ass as ever. Who else do you want to see make the cut in what might be the last Naruto game? Let us know in the comments, then check out the latest trailer, which also reveals the big bad of the series, Princess Kaguya, in her video game debut.

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SDCC 2015: We Hit The Track With The ‘Disney Infinity 3.0′ Toy Box Speedway! Wed, 29 Jul 2015 05:50:25 +0000 As we mentioned in our E3 preview, Disney Infinity 3.0 looks to create a much bigger experience than its predecessors partially thanks to the Toy Box Games. These dedicated modes look to bring full fledged games outside of the main Play Set campaigns, all of which will allow any of your figures to work. At Comic Con 2015, we took a peak inside Disney’s Pop Up shop to and had some hands on time with the Toy Box Speedway, a dedicated racing game that expands the game play in even bigger ways. And while I walked in expecting a fun side game to compliment the main content, what I left with was what felt like it could have been a full fledged title.

Disney Infinity 3.0 Toy Box Screen 3

At first glance, the Toy Box Speedway looks to be doing its best Mario Kart impression, and that assumption wouldn’t be too far off. Players will be able to choose from a variety of cars and any character figure they own to jump onto the track with, with each one playing exactly the same stat wise. In fact, the only ones that do have an advantage are the Pixar Cars, and rightfully so considering racing is kind of their thing. After choosing between a car and figure, players will get to choose between numerous Disney locales to drift through. Including stages inspired from films such as Frozen, Wreck-It Ralph and The Nightmare Before Christmas, each track played up to their themes well, with iconic imagery and personality throughout.

Once the race actually started however, I was surprised by how well the game handled, with a strong sense of speed, a variety of weapons to use from the item boxes scattered along the track, and the boost storing mechanic that fills a meter every time you drift or pull off a trick. If this sounds at all familiar, then I’m guessing you’ve played the Sega All-Stars Racing games, because Disney pulled the incredibly talented developers at Sumo Digital to develop this mode. Their level of quality shined through each race, leaving me wanting to play each track when all I was expecting was a quick, half hearted mini game that only served as an optional break from the Play Sets.

Disney Infinity 3.0 Toy Box Screen 4

After the finish line was crossed, I felt more optimistic for Disney’s next game than I already did. With Toy Box Showdown taking an action approach alongside the Speedway tackling racing, it’s looking like we’ll have tons to do with our new toys, alongside our old favorites. Are you planning on jumping into this whole new world when Disney Infinity 3.0 launches on August 30th? Share your thoughts below!

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SDCC 2015: ‘Lego Dimensions’ Hopes To Rebuild The Toys To Life Genre Wed, 29 Jul 2015 05:45:27 +0000 Between Skylanders, Disney Infinity and Amiibo, all three formats have made a killing through selling their versions of game compatible toys, with the latter creating a full blown Amiibogeddon. Considering the wild success of these Toys To Life franchises, it was only a matter of time before the Lego brand decided to take their own crack at the genre.

Lego Dimensions Screen 3

Longtime Lego game developer Traveler’s Tales hopes to bring their platforming prowess and trademark charm to Lego Dimensions, a title that brings numerous worlds together to create one huge collectable gaming experience. Including series’ such as the DC Universe, The Lord Of The Rings, The Simpsons, Back To The Future, Portal, (as in Valve’s Portal,) and so many more, will we have room on our shelves, (and enough money in the bank,) to open up to a fourth collection? We were invited to get some hands on time with the game at San Diego Comic Con to find out if its worth it.

The demo was a strange mash up of characters that we would never have imagined would share a game together. Try to picture this; Gandalf, Scooby Doo, Batman, the 13th Doctor from Doctor Who, Portal protagonist, Chell, and The Lego Movie‘s Wyldstyle, (with a cameo from Homer Simpson), running through one of GLaDOS’ test chambers, complete with her taunts through the PA system and adorable turrets who look to rip you to shreds. Yet, in the world that Lego Dimensions has established, it makes perfect sense. What was especially noticeable about having so many characters on screen at once was the fact that unlike other games in the genre that typically restrict you to two characters at a time, you can bring in as many characters and vehicles as you can fit on the portal.

Lego Dimensions Banner

On the subject of the portal itself, this base is divided into three sections. The back section is where the world is placed, which much like Infinity‘s Play Sets, is a piece that unlocks the single player world that players will traverse through. Characters and vehicles littered the left and right side in front of it, but this set up wasn’t just for show. Some puzzles required the characters to grow bigger or smaller depending on the situation, which was achieved through moving each Lego person onto the respective side that was assigned the proper power. Using the base as part of the game play is an interesting idea, one that brings a level of interactivity to the game that its competing titles lack.


Yet, despite these unique features, the core game play is exactly what we’ve come to expect from a Travelers Tales Lego game. The platforming, movement, stage progression and even combat felt almost exactly like any one of the many Lego titles that have hit the market over the last ten years. So if you pick this up, expect to fill a stud meter, destroy objects in the environment to rebuild them into new items and solve character specific puzzles. The advantage that Lego Dimensions has however, is that unlike the standalone games that typically have a half a dozen character types that have unique puzzle solving abilities, this one has the potential to offer many more than than. Chell for example, is the only character that can use the Portal Gun, which was necessary to transport the team from one spot to another at times.

Lego Dimensions Screen 1

With so many characters already announced, I can only imagine what kind of possibilities they might bring to the game. Then again, more characters means more money to spend, so we hope you have that cash ready! At the very least, each game piece doubles as a real Lego set, so once you finish the game, the fun can continue by making new objects with the pieces provided and integrate them with the rest of your real sets. Or you can just display them, if you’re more like the Will Ferrell type. Either way, gamers and collectors alike will want to keep their eyes peeled and their imaginations open when Lego Dimensions launches on September 29th, with the starter set bundled with Batman, Gandalf, Wyldstyle and the Batmobile priced at $99.99.

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Crowdfund This: Paul Felten and Joe DeNardo’s ‘Slow Machine’ Wed, 29 Jul 2015 05:34:03 +0000 A screwball thriller about performance and surveillance.

Sounds interesting already, doesn’t it? And with the track record of Paul Felten and Joe DeNardo, plus the full support of Academy Award nominee Chloë Sevigny, I’m pretty sure we’re in for a winner with Slow Machine.

But, as is often the case with some of the best projects (and as is always the case with our Crowdfund This column), the team needs our help for Slow Machine to become a reality.

Here’s what Slow Machine is all about:

The film sounds starkly different from anything you’ve seen in as long as you can remember, doesn’t it? Joe and Paul also filled us in on some further character information that we didn’t see in the video. Take a look below:

STEPHANIE, our main character, is an actress living in present-day NYC. She’s a vibrant, restless person – a woman for whom each new encounter suggests life-altering possibilities. She’s also at the end of her emotional/professional rope: tired of auditions, of tiny roles in dubiously ‘independent’ films, of crossing her fingers for understudy gigs. She feels like time is getting HEAVY. She thinks she is probably reading too much Philip Larkin.


Enter GERARD, an NYPD counter-terrorism specialist who’s an aficionado of downtown theater. Also maybe out of his mind. The two begin an entirely unhealthy sort-of-romance, which culminates… poorly. (We don’t want to give too much away here). Stephanie has to split, fast. She flees upstate with a man-in-a-van, who also happens to be the sound guy for ELEANOR FRIEDBERGER’S band.


The band’s making a record in a big, ramshackle house. Stephanie assumes an identity as a Texan and hangs, listens, spurns the van-man’s advances and tries to keep it together. She doesn’t succeed, and so she returns to the city, and to the consequences of Gerard’s presence in her life…

Now, Slow Machine has an insanely low goal for such an ambitious project. The film is currently sitting at $11,650 of its $30,000 goal, and there’s still 15 whole days for it to hit its funding goal. I was really interested in seeing just how such a small sum of cash would be spent, and it’s all been broken down:

$$ – The aforementioned film.
$$ – Sound people get paid.
$$ – Transportation of cast/crew to places like our upstate location.
$$ – Food. Cast/crew gotta eat.
$$ – Equipment rental.
$$ – The occasional prop/supply. It’s possible we’ll need a broom or something at some point. Paint. Stuff like that.

As always, there are some fabulous rewards for backers of the project, including digital downloads, mix tapes, stills, VIP screenings,  producer credits, and even a… tattoo. Yep, an actual, real tattoo.

So, if you’re even vaguely interested in something completely different, you can check out the Kickstarter page right here, and be sure to let us know if you plan to back Slow Machine!


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SDCC 2015: The Cast of ‘Power Rangers Dino Charge’ Want Lightsabers, a Team Up With Khaleesi and ‘Arrow’ Wed, 29 Jul 2015 04:46:53 +0000 Power Rangers Dino Charge has been kicking butt.

Under the leadership and direction of Chip Lynn and its charismatic, electric cast to captivate you, Power Rangers is finally a show worth getting excited about again. It’s smart, compelling, riveting, and most of all, entertaining. If I had a son, daughter, or even a little nephew (Actually I do, but he’s too into Call of Duty to care) we would easily bond over Dino Charge. It’s been a true return to form of what makes Power Rangers great without cheaply aping Mighty Morphin’ or anything that came before it.

At the “Power Lounge,” a luxurious space across the San Diego Convention Center decorated to the brim with Power Rangers merchandise and collectibles, the cast of Power Rangers Dino Charge were hanging out and having the time of their lives. The whole gang was there: Brennan Meija (Tyler, the Red Ranger), Camille Hyde (Shelby, the Pink Ranger and the franchise’s first African-American girl to wear pink), Yoshi Sudarso (Koda, the Blue Ranger and dyed-in-the-wool Power Rangers fan), Michael Tarber (Riley, the Green Ranger), James Davies (Chase, the Black Ranger) and Claire Blackwelder (Kendall, the Rangers’ aide, like Alpha 5 but way cuter).

While sipping on a “super charged” lemonade sorbet… thing… that the lounge staff were serving, I sat down with the cast of Dino Charge to get the scoop on some curious happenings on the show and to find out, once and for all, is Kendall going to finally morph? She totally will. Right?

Credit: Paula Gaetos of The Tokusatsu Network.
Credit: Paula Gaetos of The Tokusatsu Network.

First of all, welcome to Comic-Con. How has it been for you guys so far?

James Davies: It’s been great, so much fun.

Camille Hyde: It’s been really fun. It’s our first time here, so it’s pretty overwhelming, but in the best way. It’s kind of like an adult Disneyland. All of the people here, all of the fans, are kind of like young kids again, seeing all of their superheroes.

About that, because geek culture has just gotten so big, everyone’s really into it. Are you surprised by how older the audience could skew for Power Rangers even though it’s still a kids’ show?

Brennan Meija: We’re still fans, so, not really. We grew up watching it, and still watch it.

Yoshi Sudarso: I can see that it’s been more accepted recently because I used to watch Super Sentai and all that other stuff, but I never knew, although my friends that did, but now as it’s coming out, it’s like, “Oh, bro, you’re a Ranger!” Then he’s like, “I love Super Sentai” I was like, “Me too!” We have to talking about it. So many of my friends are into Super Sentai but none of us talk about it. Except for *FBR, obviously. It’s really interesting to see all of that.”

*(FBR is “Facebook Rangers,” the largest community of Power Rangers fans on Facebook.)

How much have your expectations changed from when you started the show to now?

Camille Hyde: I think going in, for us, at first, in the beginning of the season there was a lot of heart, it was very action filled, but going towards the end of the first season and going into Dino Super Charge, it gets pretty intense. So it’s very appealing to not only young kids, but also older adults too, because it’s gotten kind of gritty, and that’s awesome because it’s so much more real.

Michael Tarber: Yeah, the exposition’s been laid out, so now it’s time for the bang bang bang finish, see what happens.

Talk to me about your characters guys, individually. What kind of changes can we expect through their return this season?

Yoshi Sudarso: Koda’s going to eat more burgers and speak a little faster. [laughs]

Camille Hyde: He starts speaking, yeah. [laughsHe gets a little more fluent. He does. Shelby in the beginning she was a little insecure about knowing how smart she was and how she was competent and could keep up with the guys, like in episode one, she didn’t know if she could go off and fight monsters. Towards the end, she starts helping Tyler lead the team, and she starts to feel more grounded with her abilities.

Brennan Meija: Tyler starts off pretty goofy in the beginning. There’s still that element there, of course, as the season goes on, and we enter the second season, as well. I think there’s a level of a serious tone that starts to play within him as the fight gets more real, the stakes get higher, he’s still searching for his dad, as well. All those elements make for a more overall rounded and serious character who is there, not only to find his dad but to lead a team to save the world.

I’m  hearing this a lot. We may not get a full-blown “serious” Power Rangers, but are we really going to see a hard-hitting show. Is that really true?

Camille Hyde: Yeah, it is.

Michael Tarber: We wanted to swing from the fences from the very beginning. That’s been all of our goals, including our EP, Chip, and we from the beginning have always wanted to take a chance and go for as great of a show as we could possibly get. I didn’t want to say good, because we want to go great. Totally.

Claire, if you don’t mind me digging in a little bit, will we see Kendall morph in the future at all?

Claire Blackwelder: Kendall has a lot of things coming up for her that are very exciting, but she has a lot on her plate with the Ranger base, right now. As far as changes that you can see with Kendall, she’s going to lighten up in some ways and toughen up in others, and you just got to be excited to see what happens with her.

Yoshi Sudarso: Like I said yesterday in the panel, she’s not Cam. She’s not going to just make a duplicate of herself. [laughs] We need someone to hold the base down!

It’s funny you mention that. Yoshi, you’re kind of like the David Tennant of Power Rangers.  You were the super fan who ended up living his wildest dreams. Have the fans treated you any differently since you’ve been on the show?

Yoshi Sudarso: Since I knew a lot of the fans before a lot of this started, most of them are still my friends. It’s not like I’m going to treat them any differently. We still hang out, we still talk Ranger stuff, I’m still on FBR talking about the things, so I just do my own thing. I think it’s really cool that they are treating me as a Ranger, and it’s less jealousy, more admiration and wanting to push them a little bit harder. I was afraid that it would be [bad]. Sometimes that is how the world is with fandoms, but I think it was received very well and I’m super happy about it.

So, what do you guys nerd over? Did you see it here at Comic-Con?

Brennan Meija: The CW [shows]! The Flash and Arrow. Oh my God. I want to get on those shows so badly! We should do a crossover.

Michael Tarber: Star Wars. I’m so obsessed!

Camille Hyde: Yeah, I love Star Wars.

Michael Tarber: I am so excited! People were hating on the new lightsaber. I actually think it’s pretty cool.

I think it’s badass.

Michael Tarber: I think it’s totally cool. I’m so happy that J.J. Abrams is taking over the franchise, and they’re filming with film, so it’s a real gritty look. I love everything that I’ve seen so far. I’m disappointed I had to miss the Lucasfilm panel this afternoon. I’m sure I can watch it somewhere online. Definitely Star Wars.

James Davies: Like Brandon, I’ve just gotten into the Arrow TV series. I’m a little bit late into it, but it’s seriously inspiring. Obviously The Flash is great as well. His [Grant Gustin’s] acting as well is just so natural and it’s really inspiring to people so I love it.

Claire Blackwelder: Well, the things that I nerd out over are Tolstoy, classical piano, and Shakespeare. I don’t think I’m going to see that here. [laughs]

If you look hard enough, you can.

Claire Blackwelder: Really? We’re going to have to talk after this because I got to find some of that! [laughs]

Camille Hyde: I’m a huge Star Wars fan as well, so I can’t wait to see Episode 7! I think it’s going to be amazing. I’m also a huge Hunger Games fan, so today when I was hearing about some of the fans coming to get our autographs, [they were] talking about going to see the Hunger Games people, I freaked out. I was like, “Where are they?” [laughs] I’m going to take someone out to go find them!

Michael Tarber: It was a crazy thought to think that an Oscar winner, Jennifer Lawrence, was signing autographs ten feet behind us.

Camille Hyde: I was like, “Excuse me, do you mind if I slip away to go to the bathroom?”

Claire Blackwelder: Oh! Game of Thrones!

(At this point there is massive crosstalk among the cast due to their fandom and love for Game of Thrones, making it difficult to transcribe. It was hard to tell who was saying what.)

Can we talk about how crazy this last season was?

Yoshi Sudarso: Wait wait wait! I haven’t seen the last season.

OK, then. Without spoiling or mentioning you-know-what, what did you guys think? What was your emotional feeling? Loss, anger…

Michael Tarber: I don’t know if I’ve accepted it. I’m in denial. It’s the first step of the grieving process, that’s what I’ll say.

So going off of that and the whole Comic-Con experience: In a world of possibilities, if Power Rangers can cross over with anything, what would you want to cross over with?

Brennan Meija: DC. Justice League. All the way.


Brennan Meija: Yeah, going against Darkseid? Are you kidding me? That’d be great!

Camille Hyde: Yeah, it’d be pretty epic.

Michael Tarber: I’m just saying, if Riley could trade in his Dino Saber for a Jedi lightsaber…

Camille Hyde: Ohhh!

Michael Tarber: That would be pretty cool! Maybe a Darth Maul-like double-sided green saber.

Yoshi Sudarso: It ain’t too far fetched to go into Marvel. I mean, we already got Leopardon on there, we might as well get the Rangers on there. Stan Lee, if you’re listening, we need to get on this and bring Leopardon back in, you know what I’m saying? [laughs] We could have the Megazord on there.

James Davies: Arrow all the way, man.

Michael Tarber: Yeah, like a cool “Ranger Arrow,” or something like that.

And Claire, I assume you’re with Game of Thrones?

Claire Blackwelder: Oh yeah.

Yoshi Sudarso: Oh, that’d be tight!

Brennan Meija: Fighting the dragons?

Michael Tarber: If Khaleesi could somehow come and become a Power Ranger, I would not… A dragon zord? I wouldn’t complain if she was part of our team.

Credit: Paula Gaetos of The Tokusatsu Network.
Credit: Paula Gaetos of The Tokusatsu Network.

On Instagram, there was a post from the Power Rangers account saying, “The Mighty Morphin’ Power Rangers will crossover with the Power Rangers Dino Charge!” We didn’t hear anything else. What’s the story behind that?

Camille Hyde: I don’t know.

Yoshi Sudarso: I think it’s just talking about how people want the three dinosaur teams to meet up, just like the Sentai. I guess you guys will have to find out if that’ll happen or not.

Camille Hyde: Yeah. If fans want it, you may never know!

Michael Tarber: Part of the magic of the creativity that the fans bring to the franchise.

Any last words about Power Rangers and what we can expect this season?

Camille Hyde: You’re going to see some new Rangers, you’re going to see some new villains, and new powers. You’re going to have to tune in.

Michael Tarber: The stakes are raised…

Brennan, Camille, Yoshi, James, Michael, and Claire: On August 29th at noon on Nickelodeon!

Wait, August 28th at 11 am?

[group laugh]

Is that it?

Brennan Meija: Yes! Yes!

Yoshi Sudarso: Yes, that’s perfect. You got it.

Power Rangers Dino Charge returns on August 29th at noon on Nickelodeon. I think. Special thanks to Paula Gaetos of The Tokusatsu Network for taking the photos!

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Geekscape Interviews: Gary Whitta, ‘Star Wars: Rogue One’ Screenwriter Talks Debut Novel ‘Abomination’ Wed, 29 Jul 2015 04:36:21 +0000 A veteran screenwriter, graphic novelist, and former video game journalist, Gary Whitta is proud of the handful of works that have been produced (The Book of Eli, which starred Denzel Washington in 2009 is a great, underrated sci-fi/apocalyptic gem, and After Earth which remains divisive) as equally as the works that haven’t (Secret Weapons, a throwback to mid-century pulp adventures that could still be awesome). He’s also responsible for Telltale Games’ critically-acclaimed The Walking Dead series, and gamers will see how he’s plotted the much-anticipated Halo 5: Guardians when it comes out this October.

But for all the words he’s written, he can’t talk about what would have arguably been his biggest work: Star Wars. At one point tapped to pen Star Wars: Rogue One, which has entered production for a 2016 release date, Whitta lived the dream of every nerd if only for a brief time. Parting due to differences, there was no bad blood from what I can tell in his voice and he expressed he’s looking forward to it.

Going in to this interview, I suspected Star Wars has still been something of a boon for him. Whether or not he stayed on that project, he would still be getting his newest, most personal work, Abomination, out to an audience. I was right.

“It’s been kind of a double edge sword for me, the fact that I worked on the Star Wars movie has been, I guess an asset in terms of promoting this book. People have been wanting to talk to me in part because I am part of the Star Wars movie. But I’m just in no position right now where I’m able to talk about it.”

Crowdfunded in under 24 hours on Inkshares, Whitta has entered literary fiction with his debut novel Abomination, a dark medieval fantasy about a knight hiding a terrible secret and a headstrong woman on a quest of revenge.

With Abomination set to release later this week, I spoke with Gary Whitta about his book, adapting to a new medium, a little on Star Wars, and from one journalist to another, how he sees the state of video game journalism today.

So really plainly, this is your first novel. Are you excited?

Gary: Oh yeah, it’s been a terrific experience for me. My background is a screenwriter. I’ve been doing that now for about 15 years and I’ve worked on a bunch of movies, had some made.

I loved The Book of Eli.

Gary: Oh thank you very much. I’ve had good experiences, Book of Eli was a good experience. I’ve had not so good experiences. You put a lot of work sometimes into films that don’t get made or films that get made but aren’t really representative of the work that you did or the hopes that you had for what the film would be. It’s not a business where a writer typically has a lot of creative equity or authority. It’s really kind of a crap shoot. You try to pick the right projects and you try to hopefully work with the right people.

Of course, it’s intensely collaborative.

Gary: There comes a point as screenwriter where at some point you kind of have to hand the work over and just trust that the people that are not going to make into a movie, want to make the same movie that you hoped would be made. All you can do really is hope because you don’t really have … you’re not like the producer or the director where you have the authority to say, well I think you should do this or that. You really do just have to, like I said, just hope for the best.

Was there anything new you had to learn in adapting to this particular medium? You kind of touched on it just now. Was there anything new you had to adapt from your background as a journalist and as a screenwriter?

Gary: Yeah it really was like going back to square one for me. The medium, I think of writing in prose and writing in novel is in so many ways different to writing a screenplay. Each different form is, I think, you have its own particular quirks and rhythms and rules and things that you have to learn. A good story is a good story in any medium, but the form of what you tell it can be very different. A lot of the stuff that I had spent 15 years learning as a screenwriter, really I had to kind of throw away. Because it just wasn’t relevant to writing a story in prose.

I kind of felt a lot like a newbie again. Like a complete amateur sitting down and this is the first real experiment. I really did this as kind of an experiment to see if I could do it. Write in a different form. It was like learning a second language and having to learn to write in a very different form. It was completely new territory for me and I found myself kind of learning as I went along.

About the story of Abomination. It’s a dark medieval fantasy, what was the nucleus of the idea? What inspired the book?

Gary: I think everything that I do, all of my ideas tend to kind of start with very pulpy, almost kind shocking roots. I grew up watching a lot of monster movies and kind of cheesy, campy, sci-fi and fantasy movies when I was a kid. There is always a very pulp kind of influence at the beginning of every idea. The Book of Eli originally started as, I wanted to do a good old fashioned post-apocalyptic story with a wandering hero. Almost an old samurai movie or a western. With Eli, the old samurai movies like Yojimbo and Man With No Name westerns were really the influences of that character. The religious stuff kind of came later.

With Abomination it really came from wanting to write a monster story in the tradition of stuff like the Wolfman and Dr. Jekyll and Mr. Hyde. Even the Incredible Hulk was a big influence. All those stories are really about someone who kind of carries a monster inside of them and it’s something they found they cant always control. I’ve always thought that was a really interesting story and I don’t think it’s accident that we’ve seen that come back again and again in stories. You see it Dr. Jekyll and you see it in the Wolfman. You see it stuff like John Carpenter’s The Thing. You see it in The Incredible Hulk. I think there is something very human about that. The idea of we all have kind of monstrous sides to our personalities. We all have our own demons and we go through our lives struggling to try and contain them and be the best versions of ourselves.

That’s hauntingly beautiful.

Gary: The idea of trying to kind of externalize that and have that, whether it be a kind of a violent temper or whatever that kind of monstrous side of your personality is. To make that real and have it be an actual monster. I think it’s something good fantasy and good science fiction has been doing for more than a hundred years.

I wanted to initially just to do my version of that story and also to kind of come up with the mythology that would allow be to create really, really horrendous, horrific, gnarly monsters. The kind of stuff that you might not have seen before. It’s not a traditional, is not a werewolf, it’s not a typical monster you might have seen. There are these really kind of horrifically kind of mutated twisted kind of very dark creatures. This is an experiment in seeing how kind of horrible and gross and horrifying I could really make it. That was kind of where it started and then I kind of built characters out of that. Yeah, I wanted to do a monster story basically.

Would you want Abomination to stay a novel, or would you want to see it adapt into another medium like a comic so that we could see those monsters in your head? Or do you think they are more powerful that the reader comes up with them on their own?

Gary: Initially I had intended to write it as a movie and for various reason I decided to try it as a novel instead. I think one of the strengths of the novel in fiction as a form of writing is that it allows the imagination to the reader too really kind of play such a big part. If you see a movie with monsters in it, you see the monsters, you know what they look like, they can be scary but they have basically been shown to you and you understand what they look like. In a novel, when they are just being described to you, and I tried to deliberately in Abomination to describe the monsters in deliberately vague terms so you never get a very … I think no few people would read this story and necessarily come away with, if you ask them to draw the monster afterward, I don’t think anyone would draw the same monster.


Gary: I think if we were to make a movie, we would have [this be] a challenge… Again, that was part of the fun, and part of the reason I really enjoyed writing this as a novel is the ability to adjust rather than explicitly describe something, I think, the way you have to when you are writing a screenplay. Just to be very, very vague about it then let the readers’ own imagination [run wild]… Which I think is often more potent then anything you could describe. Allow them to fill in the blanks. They can come up with something quite horrific in their own imagination.

You have a handful of un-produced works that I saw on your website. Secret Weapons, Homeworld. Which one could you see living on as a novel kind of like Abomination?

Gary Whitta: I have quite a bit more than a handful, I think this is what comes with the frustration of being a screenwriter. For every twenty stories that you write, you might be lucky to sale or have made even one of those. For every screenwriter had this kind of large repository of unsold work. One of the nice things about opening up this second front as a novelist, and I also do comic books, is having the opportunity to look at some of these stories that might have been realized as movie ideas to begin with. For whatever reason they aren’t going to get made into a movie, but there is another way to go about it.

The very first script that I every sold in this business and it got me started as a screenwriter was a script called Oliver which is kind of a weird post-apocalyptic theme park retelling of Oliver Twist. We were never able to get it made into a movie, but I always wanted to tell that story and so I found a comic book artist who was willing to work with me on it and we developed it as a comic book and that comic book is coming out next year. I have this satisfaction of knowing that my story is going to be told, in one form or another.

There is nothing more frustrating to an author than having a story nobody gets to see. You want to put your stories in front of an audience. We at least get to do it in comic book form, and of course the irony of the movie business now is that once you create something as a novel or comic book, people are maybe interested in making it into a film. So who knows.


Gary: That is a deliberate choice that I have made as a writer just in terms of my approach. It’s not always necessarily thinking as a film first for any ideas. Because it is the hardest way to see an idea realized. If I’m able to generate a career as a novelist or a comic book writer, those are other avenues, perhaps easier avenues for me to get stories in front of an audience and then maybe even make a stronger case for seeing the movie made down the road.

I hope you don’t mind be talking about Star Wars just a little bit. It was a huge project to say the least, what was the most difficult thing about walking away from it?

Gary: I don’t mind you talking about Star Wars. You can talk about it as much as you want. I, however, am unable to say very much at all I’m afraid.

Oh, okay.

Gary: It wasn’t really a case of walking away. My work was basically done on the project and it was time for me to move on to the next one. I think they are just about shooting it now, I think that Kathleen Kennedy said at Comic-Con a couple of weeks ago they were starting to shoot in a couple of weeks so they should be starting right about now. I worked on it for about a year, by far the most fun I had writing a script in my entire life. For a Star Wars geek like me, I think that I grew up in that universe.

I think we all did.

Gary: It really was absolutely a dream come true. I had a tremendous time doing it and I’m confident they are going to make a really great movie, so I’m looking forward to it.

Before you were even a screenwriter, you were an editor for PC Gamer. Today gaming journalism has become YouTube personalities and “Let’s Play” videos. How do you feel about the state of this industry today over how much it’s changed?

Gary: I look at it these days very much as an observer. I still play the video games, I still have all the consoles. I play PC games.

You still write games.

Gary: I still occasionally do write, work on the development side with games. I don’t really write about games anymore, I haven’t done that in about fifteen, sixteen years. Games is what originally got me into the business of writing in the first place. I basically started as a kid straight out of school writing for video game magazines. I got out and started the screenwriter I think roughly around the time that everything was starting to change. Print, I think started to take a back seat to what was now emerging now as the online … the YouTubers, the IGN, the kind of big video websites that we see now that basically comprised most of what we think of mainstream game media. I think it’s been great. I still like to read most of the time, rather than watch a video. There will often be times where I will see a link that’s interesting and I will want to click on it or like a video not an article and Ill just click off. I don’t want to watch the video.

I get that might be a product of me being a grumpy old man. I think the audience is the 15-year-old kid of today that I was when I was consuming this stuff and I think probably loves this stuff now. You guys don’t look at screenshots anymore, you actually get to see and hear the game move and you can watch Let’s Plays and obviously the rise of Twitch.

If you would have told me ten years ago that watching other people play video games would be a massive pastime I wouldn’t have believed you. I also think the actual quality of video games journalism has gotten a lot better. When I worked on game magazines, they were much like the ones that I grew up on and they were essentially just kind of glamorous or glorified, I should say product catalogs. We reviewed games, we previewed games, we would give you game news. There would be strategy and tips like that, but game magazines were really the format for the occasional interview or feature with the developer or something. The format of video game magazines haven’t really changed very much in all of those years.

I think now with the rise of online journalism and there are so many outlets. We have so many different websites now that are able, I think, to do much more interesting work beyond just reviewing and previewing the games. Really talking about the culture of gaming and how it kind of weaves into society. I think there is a lot more basically intelligent, thoughtful, what I consider real journalism about video games. I think as video games have matured as an art form, the journalism has to mature to go along with it. Games aren’t just about blasting aliens anymore. We have games now that are telling real stories that are real touching on real things and I think it really has become as they say an art form, a genuinely valid medium and popular culture as much as film and television and books and the journalism I think has had to evolve a lot to keep up with that.

What do you hope Abomination can evolve into next? Will we see an Abomination II or do you hope to translate it into another medium?

Gary: For me, I kind of feel like I’m already at the end game. It’s already very satisfying for me to see the book out there. That I’m getting messages right now from people who have it or enjoyed reading the book. The ultimate goal for me as a storyteller, as an author, as a writer is just to have an audience of people consume that story and enjoy it and for me to see that that’s happening. We are already basically there. That is part of the reason why I wrote it as a book is that when you get to the end of writing a book, that’s the finished product. As opposed to a screenplay which is really just the beginning of the process of making a film. Where a lot of things can go wrong or maybe the film doesn’t get made along the way. For me the goal was write a book. Get it out into the world and have people enjoy it and we are there now. It’s very satisfying to me king of hold the physical book in my hand and to know that the people are out there reading it.

Anything beyond that is really kind of gravy. If there were to be some kind of film or television adaptation, I would absolutely welcome that. As I said, the idea was originally to do it as a film, so if it all comes first circle [and] that would be very satisfying to me. In terms of sequels or other stories in that universe, when you get to the end of the story and see the doors… I didn’t close [all] the doors [and] I didn’t kill everyone off or anything, but that wasn’t because I necessarily wanted to leave the door open to tell more stories. It was because I thought it was the right end to that story. But you know, if the book sells a million copies and people are screaming for another story, I’m sure I can come up with an idea, but it’s a little early to say right now.

Abomination comes out later this week from Inkshares.

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Nintendo Adding 3 New ‘Kirby’ Titles To The E-Shop In Honor of Its Birthday Wed, 29 Jul 2015 03:55:22 +0000  

Looks like Kirby fans are in for a treat. According to their Twitter profile, The company will be releasing 3 Kirby games on July 30th to coincide with the pink puffball’s 23rd birthday. As of right now, the 3 games are currently a mystery, but we should be in for a nice surprise come Thursday!

While we wait to celebrate, check out this old commercial for Kirby Superstar on Super Nintendo.

Which as-yet-unreleased Kirby titles would you like to see on the eShop?

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Channing Tatum in ‘Gambit’ No Longer in the Cards? Wed, 29 Jul 2015 02:07:38 +0000 I thought Gambit was his dream role. What the hell?

TheWrap is reporting that Gambit, a spin-off of Fox’s X-Men series slated for release on Oct. 7, 2016 may have lost Channing Tatum. His reps are still in “active discussion,” but TheWrap hints that Tatum is feeling there are “greater ambitions” beyond the superhero.

Much ado was made about Tatum’s passion for the character. Portraying the card-dealing, staff-wielding mutant had been a dream for the Magic Mike star, and he was at Comic-Con this year promoting the hell out of it. I’m not sure what has changed since for him, but perhaps he’s taking his transition behind the camera — another ambition of his — a lot sooner than he planned. But couldn’t he have done that with the clout he had in getting Gambit greenlit?

It’s worth noting that Tatum is tapped to reprise his Jump Street role for 23 Jump Street, also due next year. Gambit is being directed by Rupert Wyatt.

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